Showing posts with label beta. Show all posts
Showing posts with label beta. Show all posts

Wednesday, November 18, 2009

Intellectual Properly

In my fit of nerd rage previously, Terry made a good comment.

It's box art. It's supposed to get your attention and trigger certain subliminal behavior responses.

As far as Marketing is concerned, fighting and spaceships and explosions with a clean cut looking fellow front and center > 5 balding nobodies of various colors with a collection of head ridges sitting around a table, maybe arguing or having tea or something.

He’s completely correct. If you counted up the episodes of the Original series and the amount of times the Captain Kirked out, you’d get a fairly action packed show. Times changed with Captain Picard who favoured more diplomatic or cerebral solutions. Don’t be fooled though, he could still kick your ass up around your ears. Captain Sisko went his own way and had a war to fight, between Gods and Demons and a proper war with Klingons and Cardassians and Breen and so on. Captain Janeway sadly was portrayed about fifteen thousand different ways per season but had her fair share of ass kicking. Captain Archer went a special crazy for all of season three when someone in Paramount decided that the equation “Sci fi+GRIMDARK=Money” applied to any and all science fictions.

On a related but otherwise totally different point, Jim Butcher has a map (illustrated by Priscilla Spencer) now for his Codex Alera series. This is a good thing. It’s a lovely piece of artwork and helps flesh out the world.

Only it’s backwards. Rather, in my head it is. For some reason I had always held Canea as being to the east rather than the west. Perhaps I didn’t pay enough attention, or perhaps I just preferred it that way. Such is the point that people start abusing canon and doing slashfiction. If anyone knows which way up or around the world goes, it’s the author, not me.

This brings me to a point though. The world of Alera to me goes the opposite direction to what is it. The world of Star Trek to me is about the triumph of humanity and its betterment rather than pew pew laser beams. Yes there are battles and action sequences liberally sprinkled throughout the canon. Heck my favourite Captain is from Peter David’s New Frontier series and Mackenzie Calhoun is a complete Kirk style cowboy Captain.

Ultimately, the intellectual property that is Star Trek has many aspects and for each there are fans. Could any company create a game that would satisfy all or even most parties? Is that even achievable in games based on an IP rather than a completely new world where there isn’t 40 or 50 years of fans idolising different aspects of it?

In the end did I lash out at Star Trek because I don’t feel that Cryptic has done the property properly, or is it because they’ve done it justice, but not in a way that suits my mental image of Star Trek? Only time will tell. I’m going to give it a try of course, how could I not? However if in the end it is all brawn and no brain, “Fire all Phasers” rather than “Open Channel” and gung ho at the expense of thought, it just won’t be Star Trek for me.

I want to boldly go, to seek out new life and new civilisations. Solve their problems, save them from the dangers that plague the universe and work towards a shining ideal first put forward decades ago. I don’t want to spam photons and go for coffee, no matter how much I can customize a race or ship.

Friday, October 30, 2009

Cryptic’s Star Trek

First, let’s do the easy bit. To apply for the Star Trek Online closed beta please visit this link. If you get in, remember who sent you and beat up a dev to get me in. Closed beta started October 22nd and Star Trek Online is slated for a first quarter 2010 release. Amazon pre-order link is somewhere below.

So. Star Trek. I was raised on Star Trek. Oh there were other shows, there was Doctor Who ingrained so deeply in my mind that I sleepwalked (slept walked?) to the source of the theme music once. There was Space 1999, Blake’s 7, UFO, Buck Rogers in the 25th Century. British 70s sci-fi, American sci-fi it didn’t matter. I was born and raised a geek. I love newer stuff. Stargate, Farscape, Odyssey 5, Battlestar Galactica and Babylon 5 all are huge to me. Star Trek though… despite the rubbish first three seasons per show, despite the ending of Enterprise or even worse, the Warp 10 episode (disowned from Canon) and despite what people may say about the latest movie, I love Star Trek. Shannon too is a life long Trekkie and we’ve both said to one another that love it or loathe it, we’re honour bound to at least trial Star Trek when it gets to Open Beta/Release (Though Cryptic, I can totally be bought by two closed beta keys if you want me to be nicer). With my geek cred established needlessly let’s get onto the real reason for this post.

KHHHHHHAAAAAAANNNNNNYYYYPPPPTTTIIIIIICCCC. (Why does the spell checker have no problem with that but dislikes “cred”?)

Let’s start with a previous blog entry, The Cryptic Model. I suggested that if “polish” is the watchword of Blizzard, then “custom” is that of Cryptic. Look at what they’ve done to date. I think people have died due to the amount of time they spent in the character creator (Joke, seriously). So far Cryptic has offered up two perks for Star Trek and like any good little nit picking fan boy I have an issue with both. First we have the perk given to the Lifetime subscribers of Champions Online, the mirror universe uniform. That makes no sense. Allow me to explain/Shut up and listen. The Terran Empire as seen in the first Mirror Universe episode, the one that established that evil twins have goatees and thus goateed people are evil, collapsed shortly after Kirk got his Kirk on. By the time of DS9 Earth and such had gone from almighty warmongering empire to a slave race to the Bajorans, Cardassians and Klingons. By the time of STO (some 20/30 years after Nemesis) the idea of wearing a Kirk era alternate universe evil empires outfit? Yeah I’m going to go and put a big fan boy NO on that. The second perk is even more unforgivable. Pre Order From Amazon and get a Borg Bridge officer. If I have to explain why that is wrong you never really got the Borg did you? This isn’t a Seven of Nine type issue where it’s a recently saved human (and generally getting de-borged is reserved for main cast) who happens to have some implants and such. No they are saying here have a Borg. I could come up with methods to justify that, like the individual “Hugh” Borg Lore was hanging out with or the Borg from Unity. In any event, despite any justification, you’d imagine they’d be a rarity as opposed to every Tom, Dick and Harry Kim who pre-orders.

Moving onwards we have further complaints. We’ll swing the bat at Cryptic first and then back to the game. Star Trek Online is being based on the Champions engine. Sure this means that development time has been cut, they already have the engine and tools and whatnot. Star Trek thus will be out in the first part of 2010. February if Amazon is to be believed. That seems rushed to me, terribly so. Further to my complaints, I foresee the C-Store making an appearance in Star Trek. I’ll have to wait and see to complain properly about that one.

At this point in the entry I was geared up for further bile and ranting. However I think I will leave it here for now and save that for another day. Suffice to say, the ship list does not please the Ardy. Instead I will end with one or two positives.

While I don’t necessarily agree with the view of the Klingons being presented, I admit that it is a good move to have an iconic pvp based race. Klingons love to fight and it can even be another Klingon. Also the progression and some of the ships interest me. Still, with the game only going into beta, a lot can change. Let’s hope the needs of the many are satisfied by what Cryptic is attempting.

Wednesday, August 19, 2009

Champions and Ardy

I knew I forgot something. I had a long string of blogging to be doing about Champions. I've stuff yet to come on the Microtransaction bits, MMO bits and so on.

This however is inspired by Werit, Keen and the players of the Shield of Paragon, Guardian Angels and other Coh supergroups.

I don't really like Champions.

That said, I never really did. There are some who greeted the news way back when of a Champions mmo and from their reaction it was though the Lord God himself came down and handed them a dream. Hark how the angels sing, go forth and pwn for justice.
I was unimpressed. Maybe it's a function of those gaps in my geekery that are responsible for me never having played a single Blizzard game (and boy was twitter shocked at that).

That first feeling has carried all the way through closed beta up until now.

First a quick comparison. This time last year I was chomping at the bit to get into Warhammers closed beta. I wanted that game. When I got the CO beta invite, I had forgotten I applied. Most midweek preview sessions ("Hi it's wednesday, log in, test") came when I was busy and the weekend ones rarely stood a chance if there was anything going on in Paragon City.

Champions has delivered a truely impressive Character Creator. But you know what? I'm not going to give them awards for that. Of course they delivered one. They made City of Heroes and its character creator. Delivering anything less than what they left behind in the hands of Paragon Studio would have been staggering idiocy. As much as some people will give it its due with the hours you can spend tweaking to your hearts delight, well... sometimes I just would like to play. It shouldnt take long to get from login to tutorial. When you're being given options to change the size of different parts of a single limb, you've gotten a tad silly in my book.

The variations on the characters get especially pointless when you consider the type of game Champions is. It's supposed to be action packed, quick quick quick, hit the button, build your energy, FINISH HIM! With the amount of sharding they're doing (Keen called it redundant instancing) and the pace of combat they want, I haven't yet seen how the game will have a social centre. Perhaps I'm wrong or more likely I didn't play enough. Champions though feels like a ritalin deprived game. They don't want you standing and spinning stories, they want you out beating the next guy with a tree you ripped out of the ground (which is admittedly cool). Who cares if your biceps ripple ever so slightly and your eyebrows are a certain way and your facial expression is sad. I'm going to notice your size, any bright colours, how you travel/hit and if you run funny. That's it though. The faster the game pushes me, the less time I have to take in what took you three hours and a muse to create when you'd have been just as effective if you hit the random button.

One note on the character creator. City of Heroes players, prepare to recognise many pieces. I don't just mean the art, I mean the names as well. I don't know if Cryptic retained rights to bits and pieces of CoH. For example the game engine (at least according to wiki so take that with a grain of salt) is a modified version of the CoH one.

Moving on, there are bits about Champions I enjoyed. The travel powers all have looked good and add a nice touch, however when you look at them close they're mostly variations on flight and jumping. Still they do look good.

I enjoyed the ability to select from where some powers originate, I liked how quick and easy it was to change power colours (whereas when CoH has it in Issue 16, I predict many trips to Icon). There are plenty of a-okay things about the game, but none of them grabbed me.

There are also plenty of things I hate. In case you hadn't guessed I hate the pacing. It's bad enough that with the instancing I may end up selecting zones to follow friends only to find that they've done a certain mission and ended up in yet another instance where I cannot follow (or at least if there is an easy way to follow, I didnt see it. Im talking about moving from Wartorn tutorial Millenium city to peaceful and from wintery blizzard Canada to regular old Canada, same place different versions).
The game is all go. For some that will work, they want the action and get it quickly. For others, I forsee early burn out.
I hate the cel shading animation, I always have. It's never done anything for me though I will grant it is very true to the comic book feel. I hate the chat system where everyone at all times is reminded of my username. And why is that? Well apparently there wont ever be any naming conflicts. You too can be Superman, because your usename will make it unique. Don't give me the monster of a creation suite you have and then make it so that I wont have my own name in the end.

In the end, I've come out of closed beta the same way I went in, unimpressed. City of Heroes has flaws, I'll happily point them out in a second, but despite that they're working on improving the game with each issue (Ardy hates the AE though). I'd sooner spend a day in Paragon City than Millenium City.

The most damning thing about Champions though? I was worried it would gut City of Heroes.
Every single player I know across several global channels has reacted the same way, "Thanks but no thanks".

Champions, you have one final crippling flaw to me and one shining virtue.
Firstly, you have Jack "Statesman" "Force Field isnt broken" Emmert. I don't trust that man any more and while he appears to be learning from some mistakes, I am not yet convinced.

The virtue though? Every thing you do makes Paragon Studios have to work harder to retain its numbers and suceed. Survival of the fittest. I don't think Champions could kill City of Heroes, but it certainly looks like it could forge its predecessor into something unstoppable.

Thursday, July 02, 2009

Obvious Cat is Obvious

If you follow me on Twitter you'll have seen that I tweeted from Champions Online.

So I can say the following happily without breaking the NDA, I think.

I'm in the Champions Beta, it can tweet.
I'm saving the rest until I check the NDA etc, I know that Syp had to ask for permission to blog about his time there so I'm going to tread lightly for now.

Monday, April 13, 2009

Global Agenda

I'm watching various games right now and I've decided to sign up for Global Agenda. If anyone wants to sign up for the beta, go right ahead. I've a referral code and will happily email it to anyone who comments below.

This is just a snippet entry as there's something else going on that I'm paranoid about and want to check out. Bloody args.

Sunday, September 07, 2008

Sunday Sunday ahhh ahhh ahh ah ahhh

Yes I know the song is about Monday.

Anyway!

  • FreddysHouse Key? Check!
  • Intarwebnets? Check!
  • Go to GOA? Check!
  • They Told you so? Oh so much check.

Ah well. Maybe later on today? Ha!
Ask Shannon, she's experienced it. Sunday in Ireland means the country is all but closed, please try back tomorrow. God help European service when it comes to the October bank holiday weekend. I know GOA is hiring people to fill the chairs 24/7 in the customer support (I applied after all) buuuuuut yeah. I forsee difficulty with staff turnover.

Friday, September 05, 2008

News from the Front and slightly to the Left

It seems that Open Beta is going up two days early for all Preview weekend people.

Pro : I get two more days to fart about doing silly things.
Con : There may still be that graphic error.

Pro : I can get stuff for a Hammer of War Article
Con : It's American only.

So for this weekend you will find me on the Open Beta in the US, but for the rest of the week I will more than likely be harassing the Book Of Grudges, Wizards and Wenches and all the other euros like myself thanks to the Freddyshouse Open Beta key I got.

Expect lunatic tales to come.

Sunday, August 10, 2008

Closed beta

Why must you tease me so?

Werit has his code as do a few other Casualties of WAR now.

Don't make me go over there.


Also... I'll uhhh... get back to that blogging thing soon. Like Arb mentioned on the Book of Grudges, after so much good news, the brain is somewhat in neutral.