Showing posts with label The Secret World. Show all posts
Showing posts with label The Secret World. Show all posts

Monday, August 29, 2011

War is Hell

It is a little after 10am on Monday the 29th of August. I am saying that upfront because right now there are goings on in The Secret World.

Follow Mithrilendil and The Dark Places on Twitter now if you do not already. Two hours remain to ask the questions.

On topic. I have always wanted to be part of an MMO Community in some real large way. Ever since my first steps in the community around Earth & Beyond I have wanted to get to know the movers and shakers and if at all possible, make my own mark.

However that’s going to take a major effort. There are long established names, loud and proud fans and an entire community between me and the fifteen minutes of fame. Further to that, The Secret World is going to continue using ARGs and social networking. They said in an interview that combat is going to demand more of the player than the average MMO… I think it won’t just be the combat.

This then is the simple choice. Do I play the game and watch it pass me by, be like the masses in EVE for example who just do their day to day starship activities? Or do I take the time, do the research and make the effort to break onto the stage? Do I weave characters around me to hide my intentions from the chaotic Dragon and proud Illuminati? Do I have what I need to engage with a game as I never have before?

Only one way to find out.

I really hope The Secret War isn’t flammable.

Saturday, August 28, 2010

Things Man Shouldn't Know

Woo! \o/

The Secret World GamesCom press embargo lifted yesterday and with that you can now read my exclusive interview with Ragnar Tornquist over at www.OnRPG.com

A snippet?

It's incredibly hard to keep our mouths shut! All we want to do is show you what we've been working on for so long - but we're not far away from doing just that.

Tuesday, August 03, 2010

It'll be a sh!t game, don't buy it.

Ragnar Tornquist on The Secret World

Now Live on OnRPG.com !

Conspiracies… myths… half truths, careful lies and dark places. All of these are in The Secret World. All myths are true, for a given value. All conspiracies are being played out by the major factions, so long as it suits them.

Templar, Dragon, Illuminati. A world beneath and a game on the horizon. Whatever you know about The Secret World, game creator Ragnar Tornquist says it best on twitter.

“RagnarTornquist @RarePc No, it'll be a shit game, don't buy it. OF COURSE it's going to be a good game, worth every penny, cross my heart, etc. Peace. #TSW”

Of course he’s joking. This game is his baby and soon we will all get to witness its birth onto the AAA MMO gaming scene. If you haven’t been following the rise and reveals of The Secret World, then more than any other game before you are missing a treat. Sure there is the normal hype surrounding it. Where there are fans, there are huge expectations and opinions. Where there are fans, there are detractors and naysayers. All of that we’re used to, heck for some of us it’s how we got our start in the MMO blog scene. Hype breeds excitement, excitement breeds word of mouth and we all know what word of mouth can do for, or in darker cases to, a game.

This game though, it has been creeping around in all the dark places. It has been waiting, growing. Spinning tales and weaving webs. I speak of course of the many ARGs (Alternate Reality Games) related to The Secret World. Even if you aren’t a fan of MMOs, and if not I’d wonder why you’re reading this, it has been quite an experience.

I personally have followed the tweets of some of the unwitting souls of Kingsmouth. I have read of the Monsters of Maine and the Sanctuary Of Secrets. All of these things are being played out on the internet. Sometimes in bursts, full of action and teases. Other times subtly and over a period of time. Unlike any other game I have watched come from concept art, through the teasing trailers and into the market, The Secret World has won my adulation and interest through its mystery. Through the fact that the more I know, the more I want to. All the conspiracies and myths await, all the promises of a secret world, a hidden war and a story unlike any I personally have played with before are just ahead of me.

For people who are left looking at this entry, wanting more, expecting something other than the gushing of a proclaimed fan, there is plenty to be found. There is information close at hand and on the official game forums. Ragnar himself is answering questions every so often on Formspring.me. The Alternate Reality Games get picked apart by a rabid and dedicated fan base on more than one occasion. Of course the best information comes from community questions on the forums themselves here, here and here.

Will it be, as Ragnar joked, a sh-oh look a kitty-t game? I for one am happy with my expectations. I think it will be every bit as deep, every bit as enthralling and mysterious as advertised. In the end, every game has fans and detractors. Every game will have nay-sayers and rabid supporters. I am going for the game whose manner and mystery caught my imagination… not with pretty graphics or insane game play. They weren’t shown yet when I first was snared by it. No, they made me imagine all the possibilities and that, the promise of the mind, is why I will follow the Templar into the darkness of Argartha. Into The Secret World.

Friday, March 26, 2010

Dark Demons Cry Very Bloody Loud

Dark Days Are Coming. The signs and portents have been littered around the internet for some time. ARGs dedicated to The Secret World (I know Sareini and I are waiting to hear what will happen to the current residents of Kingsmouth and the Monsters of Maine blog).

When the embargo lifted I was quite pleased with everything I heard coming out of the GDC. Yesterday as I got home, there was a further treat with the Secret World trailer.

I will try organise more coherent thoughts about it all but for now we’re going to go with the good old fashioned bullet point system.

  • I love the sound of the skill setup. It allows for flexibility and experimentation and they’re working on a “Respec” in pre-alpha instead of waiting. (Looking at you Cryptic.)
  • The Cthulloid makes the most awesome sound. I want to kill it.
  • The cinematic sound promising. Star Wars TOR will be fully voiced true, but I like the idea of each mission being made a little special and epic.
  • Dark Days Are Coming, but they are not yet here. Still, that means I can keep up with the ARGs.
  • The trailer voice over lady (from the Meet the Illuminati video) has a great voice for the sort of atmosphere they’re aiming for. So long as nothing gets NARM we’ll be okay.

More thoughts as I have them and manage to get time to put them down.

Tuesday, February 16, 2010

Overactive Imagination

Yesterday Shannon told me she had "badish" news. Turns out she needs a new chair. Nothings wrong with the old one, it's just not good for her back. This only rates as "badish" due to well... money.

"So what?" you may ask. I agree, it's a little detail. However, at the time Shannon took forever to tell me this "badish" news. There were tangents and then quibbles over how bad it really was. I didn't care, I just wanted to know. My mind was coming up with all the horrible scenarios it could. Is it really not bad or is it in fact a whole lot worse than advertised?

Not knowing is the worst thing. When you know what a problem is there at least exists the possibility of planning for it, facing it or running away like a little girl.

Not knowing in an MMO context is also powerful. I didn't know much of Cryptics plans for Star Trek bar that it was Cryptic and my mind ran away with the possibilities. It was also proven right (sadly) in many of them. I don't know a whole lot about The Secret World beyond that I want it and again, my mind is dancing with what may be.

However recently I've noticed fewer games doing that to me, at least in an online context. C&C 4? I'm thrilled. WoW Cataclysm? Meh. Despite what it could mean for the genre. Sword of the Stars 2? Woo! Allods? I haven't a clue what that's all about. Am I getting crankier and more insular as I get older? Am I more concerned about solo or casual experiences where I can do my own thing despite all the friends and connections I've made through MMOs?

Or is it simply there's not enough wonder in the genre at the moment? Of course everyone's taste is different. What has me fascinated by The Secret World may not work for someone else and they'll instead be salivating over FF14. When I first saw online games, they were mysterious things to me. Ireland was way behind the times as far as online connectivity went. These persistent worlds where anything could happen seemed like a little slice of gaming nirvana, Christmas and my birthday all in one package that I'd get every day.
Now though when people are looking at games it seems to either be "This is <X Game> with features lifted from <Y & Z with some poorly done -i>"  or "This is <A Studio>'s 2nd/3rd/4th/5th MMO with <overdone or rather rubbish signature trademark>".

Right now The Secret World is giving me what Warhammer gave me, what Warhammer 40k will give me and what my other games did. It is giving my mind something to run away with. To imagine the vistas that lay before me, even if the reality is somewhat lacking in the end. I will always treasure the run up to Warhammer for the excitement of the time and the bloggers I met.

It may turn out that The Secret World suffers, or has a bad launch (seriously Funcom, prove people wrong this time), or is simply crap. Either way for now I'm 16 again, seeing those unspoiled unknown worlds laid before me and happy with what may be.

Friday, September 11, 2009

Viewers are Geniuses

Sometimes Viewers are geniuses, other times it just goes right over their head.

Sometimes one person changes the scope of a virtual world, other times they just get pwned.

A while back Tobold talked about the Illusion of Impact and had this to say for himself.

EVE Online is a game of high intrigue, politics, and treachery. Guilds get toppled by assassins setting up a clever trap. The universe's most powerful alliances break up when a highly placed member turns traitor. Players pull of clever scams and bank heists, and get away with stealing virtual currency they can legally sell for thousands of dollars.

Does this sound like a representative description of EVE Online to you? Obviously it is not. While everything I listed there is documented and true, this is not how EVE Online plays for the average player. Only a handful of players is engaged in high politics or intergalactic bank scams. The average EVE player logs on, does a couple of missions, gets into a couple of space fights, mines a little, transports some goods, and logs off again.

Now broadly speaking he’s correct. Only a handful of players organised the Guiding Hand Social Club and pulled off a very classy execution. Only a few, a ballsy few, are responsible for some of the best reading you’ll get about any game. They’ve put the time in though and they deserve those headlines. EVE could give me the tools I need to make a name for myself, get an article in various websites and have me remembered for a long time for a heist or a kill or a blunder. The reason I never played EVE was I knew I wouldn’t give it the time it deserved so I could live out those amazing stories.

In Earth & Beyond, I spent a lot of time on the EBPortal forums and knew a few of the people whose names were put down in mission text because of their devotion and contribution to the game.

Enter into this, The Secret World. The Secret World is going to have puzzles. It’s going to be filled with myths and legends from the world over. It’s going to have the jostling for position inside each group and between the three groups. Your cabal could remain nameless or it could end up immortalised for its deeds. I’m not the only one to be drawn in.

From a mechanical standpoint the game will be very interesting to see. No levelling, stat items separate from clothing (wear what you like to be seen in, not what is +5), social integration with Twitter and Facebook (they’ve made a start on that to be sure) and some seriously gorgeous graphics.

From a personal standpoint, I’ve finally matured and I am ready to give to The Secret World what I never gave to EVE. I want to get my foot in the door, to be there when it launches and to live through the wild days as everyone discovers what there is in this new place. I think I am ready to give my hobby the time and attention it deserves to get back out of it so much more.

For some, the game won’t do it for you. I hope then that it becomes for you what the Continuum RPG has for me. TvTropes said it best, "The best time-travel game you'll ever read, but never actually play.". I don’t know if I am smart enough to crack the codes, I don’t know if I am committed enough to cause the impact others think is an illusion. I only know I’m a Templar, I’m ready and I’m going to try.

Sunday, September 06, 2009

I always carry a flashlight

Dark days are coming but I like to think myself prepared.

Though if there’s one thing Harry Dresden has taught me, it’s this. If you must be the first to bring light into the darkness, do it off to the side so the big nasties don’t immediately do nasty things to you.

A few days ago Funcom released a new trailer for the Secret World and an initiation test. The test is genius.

When you’re building up hype for a game you need people excited and interested. The Initiation test manages to do that while also going a step further. The music sets the tone for the game, the glimpses of the art concepts give you an idea of the world and leave you wanting more. The results paint a rough picture of the three factions in the game and finally, a quick entry of your email puts you in for a chance to win beta access. In another stroke of genius, you can post the results to your Facebook. Within minutes of my doing so, friends who have no interest in online gaming were taking the test and posting results. Free word of mouth advertising, a method of drumming up interest and the beta application all in one clever package. I am impressed.

I had noticed The Secret World on Massively before but had not gotten interested before because it was too secret. Sure I could have made the effort, but ARGs can demand a lot of time and I didn’t at the time want to spend it. Now though I’m excited, I’m interested and I’m still waiting for the 'biggest thing yet' to come to light.

Take the test and tell me, whose side are you on?

(Also just a note, the counter on the website is counting down to December 23rd 2012)

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