Showing posts with label Roleplay. Show all posts
Showing posts with label Roleplay. Show all posts

Wednesday, May 12, 2010

To Everything There Is A Season

I have never really had experiences with big guilds. I dabble in many many games but my home for the majority of my MMO life has been the Virtue server of City of Heroes.

City of Heroes is a reasonably casual game. You can hop on to either side, grab a random mission from the Police Radio or Newspaper (assuming you don’t have a contact with missions) and hammer it out quickly. Design aspects were taken and further expanded upon in Cryptics Champions Online and to an extent Star Trek Online. As a result of this casual nature, I have never had the experience I hear of with World of Warcraft guilds where courting them is a multiple week long process. I never really had much interaction with many guilds in Warhammer either. The one that I did join which wasn’t just a collection of City Of Heroes friends merely asked that I play with them a lot rather than a little. Given that more often than not I no longer played with friends at that time I had no problem throwing my various alts in.

However recently in City of Heroes old players have come back from the wilds of Champions Online and here is where I get to the point.

There once was a group. I shan’t name it, though anyone who knows me can guess it, so as not to come across as bashing anyone. I had a wonderful time in the group and made many friends. Some of them persist to this day, some of them I have had the fortune of meeting in person. The group was active, had allies, had stories and had fun. With so many people back in those heady days coming and going in City of Heroes there was a vibrance to the Supergroup. People came and people went but the core of what the roleplay group was remained.

As time passes though, so too do people. Eventually the group withered and died. There were brave attempts at restarting it to be sure. There were good ideas and good intentions but in the end, if no one can give the time to the group, the group does not exist. That is the core of my belief regarding Supergroups. Perhaps with hardcore guilds where it takes months to gain entry, where they are a heavy investment in time, money and effort, there is a greater sense of permanence to the guild. Perhaps in those cases it is about the tools and utility of the guild rather than the people. As I said, I don’t know having had no experience. Supergroups though are all about the people. In a casual game with so many coming and going and having so many faces (ahhh altitis, my bane) the time between a group being one you remember fondly and one being filled with strangers who have little link to the original ideals can be quite small.

In the end the casual nature of the game contributed to the death of the group. Some older hands retried it in Champions Online and it seems it has either diverged from the memory of the original or the game itself does not hold the interest of everyone. Why do I say this? Well those same souls are back in Paragon City and trying once more to recreate the group. The name was never the group. The ideals or roleplay reasons for it were never the group. The group was made and immortalised in peoples memories by the people themselves. They’ve moved on, the groups season turned. I just hope that in trying to bring it back again, people do not tarnish their memories (surely rosily coloured by nostalgia at this point) of what they had by the imitations attempted.

They say you can’t cross the same bridge twice because of the water flowing beneath. I suppose you can’t join the same casual dream twice either.

Tuesday, April 21, 2009

Alting : Good or Bad?

Alts are commonplace in MMOs. Why else would you have more than one slot per server if people never played more than one character? Sooner or later everyone gets bored. Either they achieve what they set out to do, hit the level cap or some other reason. Sometimes it is as simple as needing a change of scenery and a change of pace.

Personally in Warhammer I have four active alts that I've mentioned herabouts. All Dwarfs as is only proper. In City of Heroes, despite originally being very conservative and loyal to a handful of characters, I ended up filling my 17 server slots on Virtue.

I personally, as mentioned in GirlIRLs meme, prefer to start out slow and only play support when I start a new game. It's how I learn the ropes, the community and if I like the game. Other folks like my good friend Seph love to try everything as soon as they can. Seph had in very short order, some 10 or 15 alts and may well have filled two servers. He wanted to sample the various classes and have them there to play later. That's his perogative.

Now to the meat of the matter. Before the switch from Ostermark to Phoenix Throne my regular play group wasn't regular anymore. Some had left, others couldn't afford the time. C'est la vie. As a result I decided that I would shop around and find myself a nice Guild to try out. Grungi was with me though as when I settled on this course of action, Bitter Rivals had just finished and I hadn't even gotten Aardii past the first PQ in Ekrund when I saw the various guilds vying for new blood.
I ended up joining a fantastic bunch called The Sentinels as well... they were in my PQ group and seemed like good chaps.

Now a part of Sentinel policy is that they wanted to recruit not just your character, but you yourself. All of your characters on the server. At first, I was a little wary as well I had some in the Oathbearers Legacy, a friend group from CoH.
Now though, all my Dwarfs are with them and I've one inactive character remaining in the Oathbearers. They all left so nyah.

This means no matter what I play, when I play I am with them. Whichever alt I feel like being on, I've an active guild to be around. This is in part because when any of them decide they'd like to alt and play something else for a bit, their alts are also there. We're encouraged to be together and it works. Notes on the Guild Roster let you keep track of who is who easily and so far I've not met one bad apple.

Now I don't know any of them personally, I've not yet formed the friendships I did in City of Heroes. In CoH, I'd happily join any group a friend wanted me to and I have come to think that this is a bad thing.
When my account expired, it wasn't just me not being on the global channels. It was several supergroups losing one of their number. Had I been centralised like the Sentinels prefer, well then one group would have only lost one person. You can, except in cases of Dual boxing or that crazy 36 account WoW guy, only be in one place at a time. This causes trouble when you have 17 places to be instead of one or two.

In the end it may all just be a cycle. I may end up filling Phoenix Throne and Vortex to the gills. I may end up have 20 different alts, but I wonder if I will have 20 different places, or by joining guilds like the Sentinels, will I only have one or two?
Either way that time is still in the future of my Warhammer play, I've 40 to get to yet and Vorri has his eye on those Aviator Goggles from the live event. Tonight, you'll find me with the Sentinels, no matter who I happen to be.

Tuesday, March 31, 2009

The Ard Enuf Tribe

Goblins, as a whole, are a bunch of vicious sadistic bastards. Even so, Goblins en masse can be lumped into three categories. The cunning ones, the cowardly ones and the dead ones. You don't survive amongst Gobbos and Orcs without some skills or luck.

The Tribe that marches before you is a triumph of luck over skill or sense. A conglomeration of Night and Forrest Goblins, most often seen under the rule of an Orc or as separate groups raiding and causing mayhem.

Griznog Toofsteela is commonly held to be a lucky Gobbo. His rise to power was not through the normal method of killing whomever had what he wanted, but rather a function of being in the wrong place at the right time. When Gorbug Killzlots exploded due to a bad mushroom beer and accidentally swallowing a squig, Griznog was found in the area looking confused and getting the Squig survivor as a pet. When Murg the Smelly took a long walk off a short cliff, Griznog would have been split in two by Murgs falling sword had he not stopped to cuff Wotwot, a Shaman, around the ear. Instead as if by the hand of Mork, or mebbe Gork, a blade landed beside him.Finally, when he and Wotwot were sent out to beat some sense into a rebelling mob of Night Goblins, they tried to sneak off and instead came across the crushed body of the rebellious leader who had stopped to sneak a stunty beer under some loose rocks. Since then the mob has followed the twosome everywhere out of fear.

"Ere boss.... Wotwot's narratin to 'imself again"
"Yeah so? Give 'im a thump"
"...I'll try boss, but 'e sounds like a humie"

Finally the rabble decided to try joining a passing group of Orcs. This was to be genesis of the tribe. Instead of crushing Griznog or otherwise humiliating him as normal, the Orcs simply laughed at the assorted Night Goblins and told them to come back when they were "ard enuf". Peeling off from the Orc mob, a small unit of Forrest Goblin Spider Riders decided to follow Griznog. Perhaps it was the spirit of Gork, perhaps the command of Mork or most likely just them being hopped up on venom again that caused this.

So the tribe was named, and their plan formed. They would travel far to where the Black Orcs were said to have originated, spawned in some fashion near dark and dangerous Dwarf holds. There they would find out what made the Black Orcs so strong, use it themselves and return truly ard enuf.

Listen now to their tales as they mar*WHACK*aaaaaagh! We iz da best and we iz ...wot? Whyz me 'ead hurtin?

Monday, November 03, 2008

Zomg nudies!

On Virtue server in City of Heroes, the cyber crowd is easy to spot.Either a) their profile has the little tag "Erp" or b) they're in Pocket D. I know that is a broad generalisation but more often than not it is accurate. Even dawdling in the D can sometimes be dangerous to your sense of squick. One time I was playing one of my female toons (gasp!) and a friend was playing one as well. They were roleplayed as sisters and were having a harmless chat in the Tiki Lounge.
Along came a chap and he sent me a tell. "Mrp?". I asked what he was on about and eventually got the blunt answer of "I'm asking if you two are mrping, if so I want to join". Eww.

Such is life on Virtue. The leather clad succubi and hyperactive nearly naked catgirls are possibly the most harmless of the crowd.
I'm sure that most other games where there are roleplay servers will eventually encounter the problem of digital nookie.The thing is ... I can't tell if it's going on in Warhammer or not (granted, do I really want to know?).

Allow me to set the scene. Myself and a friend have rolled up Witch Hunters for the purposes of eventually causing mayhem at keep sieges and defense. Edelmann and Katrine had joined up with a Bright Wizard friend (whose name I've forgotten, sorry Sare) to enjoy Nordland.
That's when I came across the pair. A male Warrior Priest standing in a field, with a naked Bright Wizard lady standing in front of him. A little unusual I thought, but I wrote it off as someone going for nude unlocks. After all the Tome rewards you running around in your skivvies so...

But then doubt set it. We were fighting at the beaches and as is my habit, I got more aggro than I could manage and had to trudge back from the Grey Lady twice. Both times, they're still standing in that field...

So we did as amused and nosey players would. Edelmann and Katrine, Witch Hunters both, ran up and demanded an explanation for the possibly heretical behaviour. Can't trust those Wizards you know, they have truck with magic and that way madness and Chaos lies.

The response to our in character accusation? An emoted eyebrow raise and then a run for the border. Cue the Benny Hill add-on (Seriously, someone should write that) and begin the chase. Shouting and hollering for the witch and heretic to stop and face Sigmars Inquisition.
Eventually they escaped through the flight master and we ourselves had no interest in chasing them further.

I'm left with a question though. Did we four have an amusing roleplayed moment? Did we confuse and chase off someone dual boxing or duoing who was after nude unlocks? Or did we actually bust a couple getting it on in the middle of a field which happens to be in the rough path between two PQ's and the Grey Lady?

You can never be sure after all.

On a final naked note, there is apparently a bug that will make someone appear as though they are nude when mounted, despite being fully armored. Kaelani, our Archmage in Oathkeepers Legacy, declared that she was Lady Godiva!I declared that I had that title.

Yes ladies and gents, summon a mount in your capital while naked and you too can be Lady Godiva.

Sunday, September 07, 2008

Orrekai in Altdorf

Excuse me.... Yes sir, if I may have a word? I'm from the Altdorf Merchants commission on trade and tourism. We just have a few questions if we may?

Sure lad, sure. Jus' make it quick. I've a flight back to that bloody Blighted Isle in a bit. Kin versus kin there. Very sad. Still have to find a wayward Ironbreaker. Gets around a bit. Apparently he owes some hood wearing Elfling a favour.

I see sir...So, if I may what brought you to Altdorf?

Ye blind lad? *cocks a thumb over his shoulder* Good solid Dwarven engineering. What else?...Oh ye mean why I'm here. Sure it was on the way and I thought I'd see how you manlings are getting on here. I heard there were some sights worth a moment.

Have you had the chance to sample any local cuisine?

Sure I did. Some young lass down the Market Square has a shop and wanted me t'give her a review. S'crap is what it is. No offence to her, but Raven in a Pie? That's not a dish, thats a picnic accident. An' don't get me started on that sausage vendor. Pah, wouldn't know good rat if one up and bit 'im.

Uhh.. I see. And...erm. Transport! Yes.. how did you find the transport methods in Altdorf? Good for trade?

Y'know laddie, it's a telling thing. The best way in an' out? Gyrocopters. Ye got the right idea lettin the Engineers Guild in fer that. But the rest? Some Elfling boat is in the way of a good solid Ironclad in the river. No one over this side of the city can board her and see how ship buildin is done. Still maybe some of your brave lads will make it to Barak Varr. The Port has to be seen to be believed. Not like the docks ye have here. One thing in it's favour is the Screamin Cat. Any ale good enough for Gurnisson is good enough for me. I hear the Slayer still shows up there every so often. Just... make sure your "tuurists" don't go lookin for him for a fight right?

Okay..No sir. We're not advertising ...unsavouries.

Watch your tone lad.

Sorry sir. Can you tell me anything else you think new arrivals in Altdorf should see or be made aware of?

That I can do. Now you make sure to ge this all down, I'll be checkin next time I pass. Manlings do a reasonable city. Anyone new here should talk to that shouting body down a ways in the square. He's got some pointers and things to see, even if he does leave the ears ringin. Also be careful. I saw some barrels layin around and thought to myself I'd crack one open. Could have been relevant y'know? Or ale. Anyway one of those deep dark livin, underhanded, conniving bastard of a Skav-

--THANK you sir. That will be all. Altdorf Merchants commission thanks you for your help.

Why the shoutin lad I'm only tellin ye....here where are ye going?... Bloody manlings. Here Flight Master, when's my bloody harness ready? These manlings are all loony.

Monday, September 01, 2008

The Good, The Bad and The Horny

Consider for a moment one of the types of people who plays MMOs.

Let's call him Bob. Bob is a roleplayer. So too is xXxDrthVad3rxXx and LoliLilith.

Part of the endearing sucess of MMOs is of course the ability to lose yourself in your avatar and in your world. Doesn't matter if you're a serious roleplayer who has taken the time to craft a long backstory, mannerisms and personality or a casual guy like me who pulls a concept out of his nethers about two minutes before hitting the newbie zone. What makes the games for us is the people we meet, the experiences we have and share and the world in which we all "lived".

Roleplaying brings that to a new level. You get story writers, artists, those of a musical or machinima bent and so on creating scores of people based off this one shared setting.

You're going to run into LoliLilith probably within five minutes. Reduce that to 40 seconds if you play destruction generally and Dark Elves specifically. After all come on, the base model for an undressed Dark Elf is black, presumably leather, lingerie.
You know that things will go a certain direction sooner or later.

You are garunteed to meet whateverhisfacewas. The guy who thinks pop culture references rendered in leet make him a roleplayer. Or his slightly more eloquent counterpart who is still a rubbish roleplayer and will set your teeth on edge, but at least managed to make a coherent name.

That leaves Bob. Bob is going into a world of warfare. A world where there is always something happening, someone fighting and something worth fighting for. Bob has access to public quests, open groups, scenarios that will pluck him from the world at the press of a button and much more besides. Bob has more warfronts than he can shake his pointy stick/axe/hammer/other at.

So if you come across Bob, say hey. Make him feel welcome. Help him along. Get him the bronze needed to back away from the warfront. Bob is going to the Capital. Bob and all his friends are likely going to end up in the square, possibly recounting battles, perhaps marvelling at a friends statue or otherwise living up the world they're in.

If Bob doesn't get to do that, the extra trappings of a world made alive by its inhabitants will take that much longer to come about. I am not implying that RP servers are going to have two full capital cities of poem slingers and precious little in the way of war. All I am saying is one of the crowning moments of awesome for me in WAR from my sampler was waking up Orrekai and being right smack beside a canon emplacement. It was war all the way to the flight master.

When the game goes live, I want to see people socialising in the cities. I want to see keeps filled with singers and fighters. I want to see a community grow that will bring with it the machinima makers, the artists like http://www.rpvisions.com/ and the story writers that we've seen so far.
It isn't enough to see the game succeed. I want to see it be alive and be loved by those who live there.

The bad are catered for. The horny have options. Lets make sure the good find their place to rest, to play and to be.

That and I just don't want to be tripping over people when I go looking for lairs and other fun bits. Sod off you smelly roleplayers, even if I am usually one of you.