<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-21764140</id><updated>2012-01-19T16:38:49.780Z</updated><category term='Champions Online'/><category term='The Secret World'/><category term='Rift'/><category term='Roleplay'/><category term='WoW'/><category term='Going Rogue'/><category term='Deals'/><category term='Gah'/><category term='Amazon'/><category term='Review'/><category term='WAR'/><category term='community'/><category term='Games Day'/><category term='Thoughts'/><category term='EVE'/><category term='WH 40k'/><category term='Guides'/><category term='Characters'/><category term='Blogging'/><category term='beta'/><category term='Virtue'/><category term='FFXI'/><category term='Lego Universe'/><category term='Ardy'/><category term='NaNoWriMo'/><category term='LotRO'/><category term='Charity'/><category term='Meme'/><category term='WHFB'/><category term='Travel'/><category term='OnRPG'/><category term='WCPI'/><category term='Dark Millenium'/><category term='MMO'/><category term='Star Wars'/><category term='Massively'/><category term='Lawl'/><category term='Dust 514'/><category term='Events'/><category term='Preview'/><category term='Age of Blogging'/><category term='Star Trek'/><category term='Recap'/><category term='L4D'/><category term='CoH'/><title type='text'>Echoes of Nonsense</title><subtitle type='html'>Ardys Personal blog and MMO blog. 
Welcome to Echoes of Nonsense.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default?start-index=101&amp;max-results=100'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>275</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-21764140.post-3056024376839377374</id><published>2011-08-29T10:15:00.001+01:00</published><updated>2011-08-29T10:15:22.465+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='The Secret World'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>War is Hell</title><content type='html'>&lt;p&gt;It is a little after 10am on Monday the 29th of August. I am saying that upfront because right now there are goings on in The Secret World.&lt;/p&gt;  &lt;p&gt;Follow &lt;a href="http://twitter.com/#!/Mithrilendil" target="_blank"&gt;Mithrilendil&lt;/a&gt; and &lt;a href="http://twitter.com/thedarkplace" target="_blank"&gt;The Dark Places&lt;/a&gt; on Twitter now if you do not already. Two hours remain to ask the questions.&lt;/p&gt;  &lt;p&gt;On topic. I have always wanted to be part of an MMO Community in some real large way. Ever since my first steps in the community around Earth &amp;amp; Beyond I have wanted to get to know the movers and shakers and if at all possible, make my own mark. &lt;/p&gt;  &lt;p&gt;However that’s going to take a major effort. There are long established names, loud and proud fans and an entire community between me and the fifteen minutes of fame. Further to that, The Secret World is going to continue using ARGs and social networking. They said in an interview that combat is going to demand more of the player than the average MMO… I think it won’t just be the combat.&lt;/p&gt;  &lt;p&gt;This then is the simple choice. Do I play the game and watch it pass me by, be like the masses in EVE for example who just do their day to day starship activities? Or do I take the time, do the research and make the effort to break onto the stage? Do I weave characters around me to hide my intentions from the chaotic &lt;a href="http://stylishcorpse.wordpress.com/" target="_blank"&gt;Dragon&lt;/a&gt; and proud &lt;a href="http://spinksville.wordpress.com/" target="_blank"&gt;Illuminati&lt;/a&gt;? Do I have what I need to engage with a game as I never have before?&lt;/p&gt;  &lt;p&gt;Only one way to find out. &lt;/p&gt;  &lt;p&gt;I really hope The Secret War isn’t flammable.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3056024376839377374?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3056024376839377374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3056024376839377374' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3056024376839377374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3056024376839377374'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2011/08/war-is-hell.html' title='War is Hell'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2713676303516128964</id><published>2011-03-08T15:30:00.002Z</published><updated>2011-03-08T15:32:26.294Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='OnRPG'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Massively'/><title type='text'>Hello Anyone From Massively!</title><content type='html'>Sorry, I've not blogged anything much recently. If you fancy a damned good read though, the blogroll is still quite active and there are some fantastic mmo blogs to read on it.&lt;br /&gt;If you fancy a rather not bad read, my interviews with Derek Smart and Ragnar Tornquist are linked to the side.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2713676303516128964?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2713676303516128964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2713676303516128964' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2713676303516128964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2713676303516128964'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2011/03/hello-anyone-from-massively.html' title='Hello Anyone From Massively!'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-994311516145024970</id><published>2011-02-21T09:23:00.001Z</published><updated>2011-02-21T09:23:23.012Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Rift'/><title type='text'>Temporal Rift</title><content type='html'>&lt;p&gt;It is 9.04am here in Dublin and I am in the office.&lt;/p&gt;  &lt;p&gt;I haven’t slept.&lt;/p&gt;  &lt;p&gt;Now I know this is my fault. It may also be the fault of dinner… you know I don’t think chicken fajitas need two whole bell peppers chopped up but eh, what do I know? I will just have to coffee up, keep the brain engaged. I’ll get through this day. What got me through the weekend however was a heady mix of addiction and excitement. (In retrospect, that sentence looks suspicious.)&lt;/p&gt;  &lt;p&gt;Rift of course. What else?&lt;/p&gt;  &lt;p&gt;You know, for not knowing next to a damned thing about the game, I am having a fantastic time. There are so many games out now with hype machines and detractors/supporters and ads everywhere that well.. I just tune most of them out. Rift was one of those things that got tuned out. I’d get around to it in time. Fortunately for me I did.&lt;/p&gt;  &lt;p&gt;Originally I snagged beta invite keys for Beta 6 for myself and Shannon but neither of us actually ended up with the time or desire to download it and test. Bad beta players in other words. Trion on the other hand was far more forgiving, which is to say that their database just sent the invite, and we ended up invited via email to the Open beta like approximately ten billion other people. Nothing special but enough to remind us, so in we went.&lt;/p&gt;  &lt;p&gt;Rift has subsequently been pre-ordered for us both. Founders pricing has been locked in. Unless I have a suddenly and inexplicably awful 30+ days between the free month and headstart, Trion is going to get six months out of us both.&lt;/p&gt;  &lt;p&gt;That brings me back to having not slept. No I didn’t stay up all night playing Rift, though I easily could have. We’re still blaming dinner for that particular detail. But I did play it endlessly this weekend. Both myself and Shannon turned to each other more than once with excitement in our voices “Want to play some Rift?”. At 3am this morning when neither of us could sleep in any way, shape or form and we finally gave into staying up. Rift.&lt;/p&gt;  &lt;p&gt;It may have eaten a good portion of the weekend, when I wasn’t doing things I was supposed to, but it is welcome to what it took. I can’t remember the last time I’ve had such fun in a new game and wanted so hard to play more. For completely missing the hype and having no clue, I am now a convert.&lt;/p&gt;  &lt;p&gt;I won’t be playing today though, I’m going to let the rest of the beta pass without me drooling over it. There’s things I have to get done and well.. the dreaded beta wipe. I am already far too attached to one character, I don’t need to make the loss worse. Thursday though, you know where you’ll find me.&lt;/p&gt;  &lt;p&gt;Tripping the Rift Fantastic.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-994311516145024970?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/994311516145024970/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=994311516145024970' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/994311516145024970'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/994311516145024970'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2011/02/temporal-rift.html' title='Temporal Rift'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1004173672075048692</id><published>2010-10-15T16:31:00.001+01:00</published><updated>2010-10-15T16:31:06.667+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Wars'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>No more Intellectuals Please.</title><content type='html'>&lt;p&gt;IP! Intellectual Properties. If you’re in the business of licensing things, man I bet you love those. &lt;/p&gt;  &lt;p&gt;George Lucas has vast armies of people making Star Wars games. Star Trek games come out every so often (and are usually not the best). Movies get adapted to games, games get made from tv shows and there are plenty of properties out there that have been looked at for further video game exploitation.&lt;/p&gt;  &lt;p&gt;Given that this will never ever come to pass, I have two requests.&lt;/p&gt;  &lt;p&gt;First, no more intellectual properties please. Take a break. Try your hand at something new. Not a universe that lends itself to being turned into an MMO. Not some existing IP that you think could crack the nut that is WoW or emulate its success. &lt;/p&gt;  &lt;p&gt;Try new things. Try new worlds. Try making something that no one has ever seen before. Right now there is the trend of taking what someone has done and emulating the crap out of it, as though that process will somehow mystically imbue your title with the same positives and line your pockets. We’ve all seen the huge buckets of money that Minecraft just made. How long until the copies come out, reasoning that a tiny iteration on an established success equals more success?`&lt;/p&gt;  &lt;p&gt;Just because something made the splash once, it does not automatically follow that it or any other game directly modelled on it will do the same.&lt;/p&gt;  &lt;p&gt;Secondly, as a game company… start lying to us all. I don’t mean lie about features or release dates or content. They’re all very important. Making a good, complete and &lt;em&gt;completed&lt;/em&gt; game is vital to you, to your market and to the genre. However…. people are going gaga for or raging at Bioware because of however they currently perceive Star Wars: The Old Republic. People will always look at Mythic a certain way. Reportedly Square Enix lost $26million worth of investment because a player who had the stock didn’t like the latest installment. I personally cannot wait for The Secret World, but there are many who read as far as “Funcom” and stop listening.&lt;/p&gt;  &lt;p&gt;So lie to me. Lie to everyone. Spin off subsidiaries and reabsorb them later or drop them if they are unsustainable. Create new companies, new names, new faces and personalities to bring us the next wave of MMOs. Don’t bring us “Bioware presents: Some Game” or “Square Enix FF 75.23”. The same name that sells your games in a single player market brings far too much drama in a massively multiplayer one. &lt;/p&gt;  &lt;p&gt;Bring me a new game from a new company and importantly from a new and neutral starting point. Make your success stories on the back of the hard work put into the game rather than on the back of a bought in IP that someone will say you did wrong or on the back of your own reputations which may leave many demanding things that you may not ever be able to deliver.&lt;/p&gt;  &lt;p&gt;Would it be difficult to work out who has spun off whom and for what? Probably not. However if the one thing missing from games now days is wonder, leave us wondering and with wonderful things.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1004173672075048692?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1004173672075048692/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1004173672075048692' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1004173672075048692'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1004173672075048692'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/10/no-more-intellectuals-please.html' title='No more Intellectuals Please.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6087822625310045093</id><published>2010-10-13T10:51:00.001+01:00</published><updated>2010-10-13T10:51:19.069+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Wars'/><title type='text'>This should be a tradition.</title><content type='html'>&lt;p&gt;I did this well before the launch of Star Trek Online and I am doing it again. The only difference is this time I’m not (yet, if ever) in the beta.&lt;/p&gt;  &lt;p&gt;I do not like nor am I impressed by Star Wars : The Old Republic.&lt;/p&gt;  &lt;p&gt;I’m not hating on your game, if you are a fan. I am not bashing the company or anything. I am just totally unimpressed. If I change my tune later and become a total fanboy, feel free to call me on it.&lt;/p&gt;  &lt;p&gt;In the meantime, until I get my blogging regions of my brain full of coffee and come back to you all, enjoy &lt;a href="http://ealouse.wordpress.com/2010/10/12/hello-world/" target="_blank"&gt;this&lt;/a&gt;.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6087822625310045093?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6087822625310045093/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6087822625310045093' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6087822625310045093'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6087822625310045093'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/10/this-should-be-tradition.html' title='This should be a tradition.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1972437403601596740</id><published>2010-08-28T11:08:00.003+01:00</published><updated>2010-08-28T11:14:02.396+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='OnRPG'/><category scheme='http://www.blogger.com/atom/ns#' term='The Secret World'/><title type='text'>Things Man Shouldn't Know</title><content type='html'>Woo! \o/&lt;br /&gt;&lt;br /&gt;The Secret World GamesCom press embargo lifted yesterday and with that you can now read my exclusive &lt;a href="http://www.onrpg.com/MMO/The-Secret-World/interview/The-Secret-World-Things-Man-Shouldnt-Know"&gt;interview&lt;/a&gt; with Ragnar Tornquist over at &lt;a href="http://www.onrpg.com/"&gt;www.OnRPG.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A snippet?&lt;br /&gt;&lt;blockquote&gt;&lt;p style="TEXT-ALIGN: left"&gt;It's incredibly hard to keep our mouths shut! All we want to do is show you what we've been working on for so long - but we're not far away from doing just that.&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1972437403601596740?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.onrpg.com/MMO/The-Secret-World/interview/The-Secret-World-Things-Man-Shouldnt-Know' title='Things Man Shouldn&apos;t Know'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1972437403601596740/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1972437403601596740' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1972437403601596740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1972437403601596740'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/08/things-man-shouldnt-know.html' title='Things Man Shouldn&apos;t Know'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6832661787913767747</id><published>2010-08-03T20:55:00.002+01:00</published><updated>2010-08-04T09:36:56.242+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='OnRPG'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='The Secret World'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>It'll be a sh!t game, don't buy it.</title><content type='html'>&lt;p&gt;Ragnar Tornquist on The Secret World&lt;/p&gt;&lt;p&gt;&lt;i&gt;Now Live on &lt;a href="http://www.onrpg.com/MMO/The-Secret-World/interview/The-Secret-World-Itll-be-a-sht-game-dont-buy-it-4928"&gt;OnRPG.com&lt;/a&gt; !&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;&lt;/i&gt;&lt;/p&gt;&lt;p&gt;Conspiracies… myths… half truths, careful lies and dark places. All of these are in The Secret World. All myths are true, for a given value. All conspiracies are being played out by the major factions, so long as it suits them.&lt;/p&gt;&lt;p&gt;Templar, Dragon, Illuminati. A world beneath and a game on the horizon. Whatever you know about The Secret World, game creator Ragnar Tornquist says it best on twitter. &lt;/p&gt;&lt;p&gt;“RagnarTornquist @RarePc No, it'll be a shit game, don't buy it. OF COURSE it's going to be a good game, worth every penny, cross my heart, etc. Peace. #TSW”&lt;/p&gt;&lt;p&gt;Of course he’s joking. This game is his baby and soon we will all get to witness its birth onto the AAA MMO gaming scene. If you haven’t been following the rise and reveals of The Secret World, then more than any other game before you are missing a treat. Sure there is the normal hype surrounding it. Where there are fans, there are huge expectations and opinions. Where there are fans, there are detractors and naysayers. All of that we’re used to, heck for some of us it’s how we got our start in the MMO blog scene. Hype breeds excitement, excitement breeds word of mouth and we all know what word of mouth can do for, or in darker cases to, a game.&lt;/p&gt;&lt;p&gt;This game though, it has been creeping around in all the &lt;a href="http://twitter.com/thedarkplaces/statuses/20053651218" target="_blank"&gt;dark places&lt;/a&gt;. It has been waiting, growing. Spinning tales and weaving webs. I speak of course of the many ARGs (Alternate Reality Games) related to The Secret World. Even if you aren’t a fan of MMOs, and if not I’d wonder why you’re reading this, it has been quite an experience. &lt;/p&gt;&lt;p&gt;I personally have followed the tweets of some of the unwitting &lt;a href="http://www.onrpg.com/MMO/The-Secret-World/video/Secret-World-Kingsmouth-Trailer" target="_blank"&gt;souls&lt;/a&gt; of &lt;a href="http://www.kingsmouth.com/" target="_blank"&gt;Kingsmouth&lt;/a&gt;. I have read of the &lt;a href="http://monstersofmaine.blogspot.com/]" target="_blank"&gt;Monsters of Maine&lt;/a&gt; and the Sanctuary Of Secrets. All of these things are being played out on the internet. Sometimes in bursts, full of action and teases. Other times subtly and over a period of time. Unlike any other game I have watched come from concept art, through the teasing trailers and into the market, The Secret World has won my adulation and interest through its mystery. Through the fact that the more I know, the more I want to. All the conspiracies and myths await, all the promises of a secret world, a hidden war and a story unlike any I personally have played with before are just ahead of me. &lt;/p&gt;&lt;p&gt;For people who are left looking at this entry, wanting more, expecting something other than the gushing of a proclaimed fan, there is plenty to be found. There is information close &lt;a href="http://www.onrpg.com/MMO/The-Secret-World" target="_blank"&gt;at hand&lt;/a&gt; and on the official &lt;a href="http://www.darkdemonscrygaia.com/" target="_blank"&gt;game forums&lt;/a&gt;. Ragnar himself is answering questions every so often on &lt;a href="http://www.formspring.me/RagnarTornquist/q/555540503" target="_blank"&gt;Formspring.me&lt;/a&gt;. The Alternate Reality Games get picked apart by a rabid and dedicated fan base &lt;a href="http://www.crygaia.com/cgn/portal_content/timeline.cfm" target="_blank"&gt;on more&lt;/a&gt; than one &lt;a href="http://www.crygaia.com/wiki/index.php?title=They_Are_Coming_Back" target="_blank"&gt;occasion&lt;/a&gt;. Of course the best information comes from community questions on the forums themselves &lt;a href="http://www.darkdemonscrygaia.com/showthread.php?t=9420" target="_blank"&gt;here&lt;/a&gt;, &lt;a href="http://www.darkdemonscrygaia.com/showthread.php?t=9481" target="_blank"&gt;here&lt;/a&gt; and &lt;a href="http://www.darkdemonscrygaia.com/showthread.php?t=9555" target="_blank"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Will it be, as Ragnar joked, a sh-oh look a kitty-t game? I for one am happy with my expectations. I think it will be every bit as deep, every bit as enthralling and mysterious as advertised. In the end, every game has fans and detractors. Every game will have nay-sayers and rabid supporters. I am going for the game whose manner and mystery caught my imagination… not with pretty graphics or insane game play. They weren’t shown yet when I first was snared by it. No, they made me imagine all the possibilities and that, the promise of the mind, is why I will follow the Templar into the darkness of Argartha. Into The Secret World.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6832661787913767747?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6832661787913767747/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6832661787913767747' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6832661787913767747'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6832661787913767747'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/08/it-be-sht-game-don-buy-it.html' title='It&amp;#39;ll be a sh!t game, don&amp;#39;t buy it.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-8039611850369377737</id><published>2010-07-16T19:06:00.001+01:00</published><updated>2010-07-16T19:06:21.195+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='OnRPG'/><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><title type='text'>Ardy vs Guild Wars 2</title><content type='html'>&lt;p&gt;My interview with some of the designers of Arena Nets Guild Wars 2 is up over at OnRPG.Com&lt;/p&gt;  &lt;p&gt;Go check it out &lt;a href="http://www.onrpg.com/MMO/Guild-Wars-2/video/Exclusive-Interview-With-Guild-Wars-2-Lead-Designer" target="_blank"&gt;here!&lt;/a&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-8039611850369377737?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/8039611850369377737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=8039611850369377737' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8039611850369377737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8039611850369377737'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/07/ardy-vs-guild-wars-2.html' title='Ardy vs Guild Wars 2'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2143613034749973787</id><published>2010-07-14T18:45:00.000+01:00</published><updated>2010-07-14T18:45:00.228+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Preview'/><category scheme='http://www.blogger.com/atom/ns#' term='OnRPG'/><category scheme='http://www.blogger.com/atom/ns#' term='Going Rogue'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><title type='text'>New World, New Look, New Info.</title><content type='html'>&lt;p&gt;Ladies and Gentlemen, I present to you the absolute latest information from &lt;a href="http://www.coh.com/" target="_blank"&gt;City Of Heroes&lt;/a&gt; : &lt;a href="http://goingrogue.eu.cityofheroes.com/en-gb/" target="_blank"&gt;Going Rogue&lt;/a&gt;. &lt;/p&gt;  &lt;p&gt;Firstly, information on the &lt;em&gt;gorgeous&lt;/em&gt; Nova Praetoria, the centre of &lt;a href="http://goingrogue.eu.cityofheroes.com/en-gb/game-info/characters/tyrant.html" target="_blank"&gt;Emperor Coles&lt;/a&gt; powerbase.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;    &lt;p&gt;&lt;strong&gt;Nova Praetoria&lt;/strong&gt;&amp;#160; &lt;/p&gt;    &lt;p&gt;This city ward, considered to be the most exclusive district in all of Praetoria, houses the elite of Praetorian society: Cole’s trusted Praetors and the myriad state employees and officials who have been given the special privilege to live and work next to humankind’s savior, Emperor Marcus Cole.&lt;a href="http://lh4.ggpht.com/_n9j8FP8HEbA/TD3j8XvF4mI/AAAAAAAAAIM/MInwdA-bTu0/s1600-h/nova_night%5B3%5D.jpg"&gt;&lt;img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="nova_night" border="0" alt="nova_night" src="http://lh5.ggpht.com/_n9j8FP8HEbA/TD3j8qfZZLI/AAAAAAAAAIQ/6QqFtzb1EIo/nova_night_thumb%5B1%5D.jpg?imgmax=800" width="244" height="154" /&gt;&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;From Cole Tower, the tallest building and most dominant landmark in all of Nova Praetoria, Emperor Cole can survey all that he has fought hard to protect. &lt;/p&gt;    &lt;p&gt;In the Magisterium below, his Praetors gather for the day-to-day business in Praetoria, capital of the Empire.&lt;/p&gt;    &lt;p&gt;&lt;img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="nova_cole_memorial" border="0" alt="nova_cole_memorial" src="http://lh4.ggpht.com/_n9j8FP8HEbA/TD3j80v3b9I/AAAAAAAAAIU/4bXVifVqnHs/nova_cole_memorial_thumb%5B2%5D.jpg?imgmax=800" width="244" height="154" /&gt;&lt;/p&gt;    &lt;p&gt;Surrounding the Magisterium courtyard are the five most influential structures in Praetorian government: the Ministry of Information, the Ministry of Technology, the Civic Center, the Praetoria Police Headquarters, and the Cole Transport Authority. &lt;/p&gt;    &lt;p&gt;&lt;a href="http://lh6.ggpht.com/_n9j8FP8HEbA/TD3j9aNzTmI/AAAAAAAAAIY/bLiTXtjVvw0/s1600-h/nova_civic_center%5B11%5D.jpg"&gt;&lt;img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="nova_civic_center" border="0" alt="nova_civic_center" src="http://lh6.ggpht.com/_n9j8FP8HEbA/TD3j-HGkaTI/AAAAAAAAAIc/PCeq5P58HKw/nova_civic_center_thumb%5B7%5D.jpg?imgmax=800" width="244" height="154" /&gt;&lt;/a&gt; &lt;/p&gt;    &lt;p&gt;Statues of the Praetors stand like sentinels over the Magisterium, reminding all who visit that Cole’s trusted advisors watch over the city with constant vigilance. &lt;/p&gt;    &lt;p&gt;&lt;a href="http://lh5.ggpht.com/_n9j8FP8HEbA/TD3j-q_xwRI/AAAAAAAAAIg/yspk8QDdWZs/s1600-h/nova_mm_statue%5B8%5D.jpg"&gt;&lt;img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="nova_mm_statue" border="0" alt="nova_mm_statue" src="http://lh6.ggpht.com/_n9j8FP8HEbA/TD3j_JfoGqI/AAAAAAAAAIk/Va5aCami-4U/nova_mm_statue_thumb%5B2%5D.jpg?imgmax=800" width="244" height="154" /&gt;&lt;/a&gt; &lt;/p&gt;    &lt;p&gt;But these statues pale in comparison to the glory of Emperor Cole’s likeness, which stands before his tower, hand outstretched in greeting to all who visit here. Before this colossus stands the statue of Praetor White, Praetoria’s enforcer and head of the Powers Division, Praetoria’s super-powered police force. &lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Where there is a city, there is a support structure and in the darkness below the gem of Nova Praetoria we have The Underground.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;     &lt;br /&gt;&lt;strong&gt;The Underground        &lt;br /&gt;&lt;/strong&gt;The Underground is a network of tunnels that traverse the soft underbelly of Praetoria. &lt;/p&gt;    &lt;p&gt;&lt;img style="border-right-width: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto" title="underground_03" border="0" alt="underground_03" src="http://lh3.ggpht.com/_n9j8FP8HEbA/TD3j_t4rYYI/AAAAAAAAAIo/1FtBHVbFy-A/underground_03_thumb%5B5%5D.jpg?imgmax=800" width="244" height="154" /&gt;&lt;/p&gt;    &lt;p&gt;It was created to keep the appearance of the aboveground portion of the city unspoiled and uncluttered while the day-to-day maintenance and transportation tasks were carried out away from public view. Using the Lethe as its main artery, the tunnels follow a winding path through Nova Praetoria to Neutropolis and beyond.&amp;#160; &lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Not all is fun and games in the darkness though. &lt;a href="http://goingrogue.eu.cityofheroes.com/en-gb/game-info/enemy-groups/ghouls.html" target="_blank"&gt;Things&lt;/a&gt; lurk and people &lt;a href="http://goingrogue.eu.cityofheroes.com/en-gb/game-info/enemy-groups/resistance.html" target="_blank"&gt;plot.&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="underground_energy_blast" border="0" alt="underground_energy_blast" src="http://lh6.ggpht.com/_n9j8FP8HEbA/TD3kAA9kYLI/AAAAAAAAAIs/VEAFwfoD28Q/underground_energy_blast_thumb%5B5%5D.jpg?imgmax=800" width="244" height="154" /&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href="http://lh4.ggpht.com/_n9j8FP8HEbA/TD3kBN4OqRI/AAAAAAAAAIw/7RanN52o0aY/s1600-h/underground_energy_blast%5B9%5D.jpg"&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;You’d be best not to take Nova Praetoria at face value…&lt;/p&gt;  &lt;p&gt;(More information to come soon we hope and keep an eye on OnRPG.com for my take on Going Rogue soon)&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2143613034749973787?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2143613034749973787/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2143613034749973787' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2143613034749973787'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2143613034749973787'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/07/new-world-new-look-new-info.html' title='New World, New Look, New Info.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh5.ggpht.com/_n9j8FP8HEbA/TD3j8qfZZLI/AAAAAAAAAIQ/6QqFtzb1EIo/s72-c/nova_night_thumb%5B1%5D.jpg?imgmax=800' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3893915577117684994</id><published>2010-07-07T16:47:00.001+01:00</published><updated>2010-07-07T16:47:08.870+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Lawl'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Tinfoil Hat</title><content type='html'>&lt;p&gt;Not that &lt;a href="http://www.worldofwarcraft.com/info/items/tinfoilhat.xml" target="_blank"&gt;Tinfoil hat&lt;/a&gt; though it is related.&lt;/p&gt;  &lt;p&gt;The Blizzard Entertainment Real ID idea has caused a major storm. &lt;a href="http://syncaine.wordpress.com/2010/07/07/i-strongly-support-blizzards-realid/" target="_blank"&gt;Suffice&lt;/a&gt; &lt;a href="http://feedproxy.google.com/~r/KillTenRats/~3/FLp3iITrslc/" target="_blank"&gt;to&lt;/a&gt; &lt;a href="http://www.massively.com/2010/07/07/the-daily-grind-real-id-do-we-finally-have-our-wow-killer" target="_blank"&gt;say&lt;/a&gt;, &lt;a href="http://brokentoys.org/2010/07/06/realid-for-your-fakeorc/" target="_blank"&gt;people&lt;/a&gt; &lt;a href="http://www.jenncutter.com/2010/07/06/hahahahahahano/" target="_blank"&gt;are&lt;/a&gt; &lt;a href="http://stylishcorpse.wordpress.com/2010/07/07/fail-of-the-century/" target="_blank"&gt;annoyed&lt;/a&gt; (&lt;a href="http://syncaine.wordpress.com/2010/07/07/i-strongly-support-blizzards-realid/" target="_blank"&gt;or amused&lt;/a&gt;).&lt;/p&gt;  &lt;p&gt;So my little tinfoil wrapped titbit is a question. Given that Blizzard is held up on a pedestal and shown to be &lt;strong&gt;the&lt;/strong&gt; company to watch when making an MMO, &lt;em&gt;the&lt;/em&gt; company to emulate and &lt;u&gt;the&lt;/u&gt; ones who set all sorts of trends… they’re obviously capable of judging how people will react to any given idea to a fair degree.&lt;/p&gt;  &lt;p&gt;So if they aren’t going back on Real ID, why are they going forward? I don’t think it’s merely to clean up their forums.&lt;/p&gt;  &lt;p&gt;All that data, accessible… that has got to be a marketers wet dream. &lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3893915577117684994?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3893915577117684994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3893915577117684994' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3893915577117684994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3893915577117684994'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/07/tinfoil-hat.html' title='Tinfoil Hat'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3450215400252957018</id><published>2010-06-30T09:41:00.001+01:00</published><updated>2010-06-30T09:41:48.369+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Lawl'/><title type='text'>Real World Interlude</title><content type='html'>&lt;a title="Anna Chapman" href="http://www.dailymail.co.uk/news/worldnews/article-1290708/Russian-spy-Anna-Chapmans-British-links-Agent-seized-FBI-swoop-lived-London.html?ito=feeds-newsxml" target="_blank"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; margin-left: 0px; border-top: 0px; margin-right: 0px; border-right: 0px" title="article-1290708-0A418537000005DC-330_306x498" border="0" alt="article-1290708-0A418537000005DC-330_306x498" align="right" src="http://lh3.ggpht.com/_n9j8FP8HEbA/TCsDSjoF1eI/AAAAAAAAAII/_rONEReVjdw/article-1290708-0A418537000005DC-330_306x498%5B4%5D.jpg?imgmax=800" width="151" height="244" /&gt;&lt;/a&gt;  &lt;p&gt;This entry deals with real world news, so if you’re avoiding all&amp;#160; that nonsense, skip this one.&lt;/p&gt;  &lt;p&gt;Anna Chapman is my hero of the hour. But! But but but. Let me explain that statement.&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;Pictured to the right is Ms Chapman.&lt;/p&gt;  &lt;p&gt;The news says &lt;a href="http://www.dailymail.co.uk/news/worldnews/article-1290708/Russian-spy-Anna-Chapmans-British-links-Agent-seized-FBI-swoop-lived-London.html?ito=feeds-newsxml" target="_blank"&gt;she is a&lt;/a&gt;&amp;#160;&lt;a href="http://news.yahoo.com/s/ap/20100630/ap_on_re_us/us_russia_spy_arrests;_ylt=AqjbRBrF.eKdOuu7CQPrXaWs0NUE;_ylu=X3oDMTNrdjRmdXFyBGFzc2V0A2FwLzIwMTAwNjMwL3VzX3J1c3NpYV9zcHlfYXJyZXN0cwRjY29kZQNtb3N0cG9wdWxhcgRjcG9zAzEEcG9zAzEEcHQDaG9tZV9jb2tlBHNlYwN5bl90b3Bfc3RvcnkEc2xrA2FubmFjaGFwbWFu" target="_blank"&gt;suspected Russian&lt;/a&gt;&amp;#160;&lt;a href="http://news.sky.com/skynews/Home/Suspected-Spy-Anna-Chapman-Married-To-An-Englishman-Russian-Had-Links-To-London/Article/201006415657045?lid=ARTICLE_15657045_SuspectedSpyAnnaChapmanMarriedToAnEnglishman:RussianHadLinksToLondon&amp;amp;amp;lpos=searchresults" target="_blank"&gt;spy&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;Now, I’m not anti America and supporting a spy. I am geeking out over something that Sky News put in my head. When they broke the story, over and over they said it was like a real life spy novel. Personally I didn’t see it. Sure there is a ring of suspects and I have no real idea what they have or have not done. However, when it came to them putting a face to them, the picture shown here is the one they splashed on tv.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Now&lt;/strong&gt; it’s a real life spy story. Sure the plot is a little lame, but hey, you’ve given us a Bond Girl.&lt;/p&gt;  &lt;p&gt;What’s not to love?&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3450215400252957018?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3450215400252957018/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3450215400252957018' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3450215400252957018'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3450215400252957018'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/real-world-interlude.html' title='Real World Interlude'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh3.ggpht.com/_n9j8FP8HEbA/TCsDSjoF1eI/AAAAAAAAAII/_rONEReVjdw/s72-c/article-1290708-0A418537000005DC-330_306x498%5B4%5D.jpg?imgmax=800' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3443052006764770274</id><published>2010-06-28T15:57:00.002+01:00</published><updated>2010-06-28T16:03:01.303+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><title type='text'>WAR EU</title><content type='html'>&lt;a href="http://www.warhammeronline.com/international/goa/faq_en.php"&gt;This&lt;/a&gt; little tidbit has come to my attention.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Will I be able to transfer to North American servers immediately?&lt;br /&gt;◦We do&lt;br /&gt;have plans to allow European customers to transfer to and from our North&lt;br /&gt;American servers. However, this option will not be available at the time of&lt;br /&gt;launch.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;Sure I went back to WAR for a bit with &lt;a href="http://sareini.dreamwidth.org/"&gt;Sareini&lt;/a&gt; but, in reality, I played maybe two or three days. I'm busy with things at home and in other games. That said, the ability to take the characters I still love, the goodies I managed to grab up (Kossars Helm from C&amp;amp;C RA3, Scarabs from codes etc) and move it all over to the timezone I actually live in? Fantastic!&lt;br /&gt;&lt;br /&gt;That may well get me back. No promises of course... but it'd be an option to play again when I know there'd be major action going on.&lt;br /&gt;&lt;br /&gt;Sorry for GOA, but I'll be keeping an eye on this.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3443052006764770274?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3443052006764770274/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3443052006764770274' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3443052006764770274'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3443052006764770274'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/war-eu.html' title='WAR EU'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2210699730660148201</id><published>2010-06-27T14:37:00.002+01:00</published><updated>2010-06-27T16:23:13.643+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Lego Universe'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Proof of the pudding</title><content type='html'>The proof of the pudding is in the eating.&lt;br /&gt;&lt;br /&gt;I previewed Lego Universe for OnRPG &lt;a href="http://www.onrpg.com/MMO/Lego-Universe/review/Lego-Universe-Preview-Absolutely-Yes"&gt;here&lt;/a&gt; a while back. Keep in mind, the preview was based on early early closed beta stuff. Even on the back of that, I now have my &lt;a href="http://shop.lego.com/Product/?p=2855133&amp;amp;sku=2e8d7ca8-28f7-4b07-8365-939234d95ba2"&gt;pre-order&lt;/a&gt; ordered.&lt;br /&gt;&lt;br /&gt;Even if Lego isn't your thing, trust me, this is a gift to get.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2210699730660148201?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2210699730660148201/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2210699730660148201' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2210699730660148201'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2210699730660148201'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/proof-of-pudding.html' title='Proof of the pudding'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3791621462887244012</id><published>2010-06-18T10:40:00.001+01:00</published><updated>2010-06-18T10:40:07.417+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WH 40k'/><category scheme='http://www.blogger.com/atom/ns#' term='Dark Millenium'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Success is commemorated. Failure merely remembered.</title><content type='html'>&lt;p&gt;Massively have a wonderful interview with &lt;a href="http://www.massively.com/2010/06/17/e3-2010-interview-with-warhammer-40ks-mark-downie/" target="_blank"&gt;Mark Downie&lt;/a&gt; from Vigil on Warhammer 40,000.&lt;/p&gt;  &lt;p&gt;One good quote I like.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;&lt;strong&gt;All that we've seen in the trailer is actual gameplay footage?&lt;/strong&gt;       &lt;br /&gt;Mark: Absolutely.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Mark goes on to talk about the work they’re doing with Games Workshop in making the setting properly Warhammer as well as the lovely bonus of &lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;&lt;font color="#333333" size="2"&gt;Mark: &lt;/font&gt;Pretty much anything that gets added into the 40k universe in our MMO will get added to the canon, part of the war, and will receive the blessing of Games Workshop.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Head on over to the interview to check it out and keep an eye on &lt;a href="http://onrpg.com" target="_blank"&gt;OnRPG.com&lt;/a&gt; where soon I will be going through the background, the build up and the battle that is Warhammer 40,000 Dark Millennium.&lt;/p&gt;  &lt;p&gt;(Bonus Fluff Theory: In the closing days of the 41st millennium the Emperors Golden Throne had started to fail. A Q&amp;amp;A I had one Games Day with Sandy Mitchell of the &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/CiaphasCain" target="_blank"&gt;Ciaphas Cain&lt;/a&gt; series mentioned that GW was holding up the story for now, letting it all get to the same point. If the game &lt;strong&gt;creates&lt;/strong&gt; canon, is this Dark Millennium the opening chapter of the 42nd and the greatest upheaval The Imperium has ever known? Exciting prospect.)&lt;/p&gt;  &lt;p&gt;Also you know, while the Imperium quotes are great for blog titles, it makes everything sound very &lt;a href="http://1d4chan.org/wiki/Grimdark" target="_blank"&gt;grimdark&lt;/a&gt;. Nor is it necessarily a commentary on Warhammer: Age of Reckoning.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3791621462887244012?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3791621462887244012/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3791621462887244012' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3791621462887244012'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3791621462887244012'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/success-is-commemorated-failure-merely.html' title='Success is commemorated. Failure merely remembered.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-5590258662900574803</id><published>2010-06-16T09:34:00.001+01:00</published><updated>2010-06-16T09:34:32.150+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WH 40k'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Dark Millenium'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Blind faith is a just cause. (WH40K)</title><content type='html'>&lt;p&gt;In his Glorious Majesty’s realm, &lt;a href="http://wh40k.lexicanum.com/wiki/Thought_for_the_day_(A_-_H)#B" target="_blank"&gt;blind faith is a just cause.&lt;/a&gt; Granted that says an awful awful lot about the world of the Imperium.&lt;/p&gt;  &lt;p&gt;A quick look at my blog list this morning got me a few links. On the one hand we have &lt;a href="http://shadowwar.wordpress.com/2010/06/15/dark-millenium/" target="_blank"&gt;Shadow-War&lt;/a&gt; and &lt;a href="http://blog.weflyspitfires.com/2010/06/15/warhammer-40k-trailer-impressions/?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+WeFlySpitfires+%28We+Fly+Spitfires+-+MMORPG+Blog%29" target="_blank"&gt;We Fly Spitfires&lt;/a&gt; on the cautious but positive view. On the other we have &lt;a href="http://syncaine.wordpress.com/2010/06/15/warhammer-40k-mmo-trailer/" target="_blank"&gt;Syncaine&lt;/a&gt; in his crusade against all things WoW taking a snarky tack, along with &lt;a href="http://thewarrealm.com/?p=2079" target="_blank"&gt;The War Realm&lt;/a&gt; being unimpressed.&lt;/p&gt;  &lt;p&gt;To each their own really. Syncaine insists that Dark Millennium doesn’t look dark and gloomy enough and is WoW in the future. War Realm has come down on the side of the trailer being CGI and thus useless (coughOldRepubliccough).&lt;/p&gt;  &lt;p&gt;They may have a point. Perhaps games have been unfairly influenced out of all proportion by World of Warcraft. At the same time maybe that’s because the influences weren’t all negative. Maybe the trailer doesn’t give everything you want to know, but hey that to me looked pretty damn slick and THQ did all its cinematics in the engine for Dawn of War. If they were going the CGI route full of pretty and no substance, they could have gone &lt;a href="http://www.youtube.com/watch?v=xLFkBbKXGY4" target="_blank"&gt;further&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;Me? I’m all for it. We’ve gone from what was just a bullet point on a THQ statement, through small bits of concept art into a trailer that shows me some pretty exciting things. Maybe Syncaine is right and the Kopta isn’t piloted and is more like WoWs griffins. Maybe there will be a ridiculous amount of PvE questing. Maybe all the naysayers will be right on the money and it will be World of Warhammercraft 40k.&lt;/p&gt;  &lt;p&gt;Or maybe… just maybe it’s as good as it looks. Given the option of being negative or being an mmo blogger… I’m going to have to go with the unbridled out of proportion optimism. I have faith in &lt;a href="http://www.vigilgames.com/home" target="_blank"&gt;Vigil Games&lt;/a&gt; and THQ. I am not yet ready to call for the &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/Warhammer40000" target="_blank"&gt;Exterminatus&lt;/a&gt; on the Dark Millennium. &lt;/p&gt;  &lt;p&gt;Blogging or living in the grim darkness of the far future, blind faith is a just cause.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-5590258662900574803?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/5590258662900574803/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=5590258662900574803' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5590258662900574803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5590258662900574803'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/blind-faith-is-just-cause-wh40k.html' title='Blind faith is a just cause. (WH40K)'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1200328731279122886</id><published>2010-06-15T21:01:00.001+01:00</published><updated>2010-06-15T21:01:01.244+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='WH 40k'/><category scheme='http://www.blogger.com/atom/ns#' term='Dark Millenium'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>The Dark Millennium</title><content type='html'>&lt;p&gt;No waiting. Watch now!&lt;/p&gt;  &lt;div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:ee7833ac-b1e8-4e1b-9dc1-9fa7a2765c9a" class="wlWriterEditableSmartContent"&gt;&lt;div&gt;&lt;embed src="http://www.thq.com/tv/tv_mini_embed.swf" flashvars="loc=uk&amp;vidId=4077" type="application/x-shockwave-flash" width="475" height="290"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;Warhammer 40K: Dark Millennium Online!&lt;/p&gt;  &lt;p&gt;A quick breakdown of what I’ve made out.&lt;/p&gt;  &lt;p&gt;Factions&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;The Imperium&lt;/li&gt;    &lt;li&gt;Chaos&lt;/li&gt;    &lt;li&gt;Orks&lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;Possible Player Characters&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Space Marines (&lt;a href="http://www.youtube.com/watch?v=aFHKIFDjk9I"&gt;In Nomine Imperator&lt;/a&gt;!)&lt;/li&gt;    &lt;li&gt;Mechanicus (&lt;a href="http://wh40k.lexicanum.com/wiki/Mechanicus"&gt;As the Omnissiah wills&lt;/a&gt;)&lt;/li&gt;    &lt;li&gt;Imperial Guard/Kasrkin (&lt;a href="http://1d4chan.org/wiki/Imperial_Guard"&gt;Men of the Emperor&lt;/a&gt;!)&lt;/li&gt;    &lt;li&gt;Chaos Space Marines (Khârn is a &lt;a href="http://1d4chan.org/wiki/Kharn"&gt;pretty fun guy&lt;/a&gt;)&lt;/li&gt;    &lt;li&gt;Chaos Cultists (&lt;a href="http://wh40k.lexicanum.com/wiki/Cultist"&gt;Sanity if for the WEAK&lt;/a&gt;!)&lt;/li&gt;    &lt;li&gt;Orks (&lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/MoreDakka"&gt;DAKKA DAKKA DAKKA&lt;/a&gt;!)&lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;Some other things that stick out from the video.&lt;/p&gt;  &lt;p&gt;That’s gameplay footage that is! Mmmm gameplay.&lt;/p&gt;  &lt;p&gt;There’s something that looks suspiciously like an Eldar Farseer going up against the Chaos Dreadnaut as the music climaxes.&lt;/p&gt;  &lt;p&gt;Finally, the means of getting around looks interesting. I saw Space Marine bikes (and of course Chaos bikes), Trukks and Koptas. Flying mounts as well as the purely mundane? Yes please.&lt;/p&gt;  &lt;p&gt;The quick run down of things you will not see? Kroot, Tau, Necrons (my favourites), Tyranids and Dark Eldar. Does that mean they aren’t there at all? I couldn’t say. Perhaps they will be NPC factions, perhaps they are for later inclusion or expansions. For all the talk of Warhammer Age of Reckoning needing a third faction, I don’t think a 7+ way war in the 41st Millennium is particularly viable, especially given some of the omnicidal armies.&lt;/p&gt;  &lt;p&gt;In conclusion for this first bit, it’s good to be a 40K fan. THQ, having proved themselves more than capable of capturing the feel of the universe in the Dawn Of War series, are bringing us both Dark Millennium and &lt;a href="http://www.youtube.com/watch?v=aFHKIFDjk9I"&gt;Space Marine&lt;/a&gt;. On top of that we have the Ultramarines movie moving forward.&lt;/p&gt;  &lt;p&gt;There is only one final thing I need to know from that video…. who do I have to kill to become a Princeps and drive the Titan?&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1200328731279122886?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1200328731279122886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1200328731279122886' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1200328731279122886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1200328731279122886'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/dark-millennium.html' title='The Dark Millennium'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3997305621518750580</id><published>2010-06-15T09:30:00.002+01:00</published><updated>2010-06-15T13:52:22.230+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Wars'/><title type='text'>Missed Calling</title><content type='html'>&lt;p&gt;Why is BioWare making an MMO?&lt;/p&gt;&lt;p&gt;Sure there is all the PR marketing hype. Sure there are the legions of Knights of the Old Republic fans who are salivating over the IP. Sure I suppose it’ll be a very good game.&lt;/p&gt;&lt;p&gt;But why bother making a game when they would be better suited shaming George Lucas and making an epic &lt;a href="http://twt.tl/PNWb1gw"&gt;movie&lt;/a&gt;?&lt;/p&gt;&lt;p&gt;If you haven’t yet seen it, that link is for the Star Wars : The Old Republic “Hope” trailer. Seriously EA/BioWare, you can tell me all you want about how many voice actors you’re going to have, how big the game is going to be and all of that but in my mind, you’re better spent on crafting us a different sort of entertainment.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3997305621518750580?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3997305621518750580/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3997305621518750580' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3997305621518750580'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3997305621518750580'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/missed-calling.html' title='Missed Calling'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4241650676744392902</id><published>2010-06-14T19:08:00.002+01:00</published><updated>2010-06-14T19:29:07.674+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><title type='text'>Warhammers Black Ops</title><content type='html'>Apparently the Skaven &lt;a href="http://ranknvile.wordpress.com/2010/06/14/the-skaven-are-coming-the-skaven-are-coming/"&gt;may or may not be coming&lt;/a&gt;. Who knows? It's all rumours at the moment.&lt;br /&gt;&lt;br /&gt;I've talked about &lt;a href="http://echoesofnonsense.blogspot.com/2009/03/royal-war-rumble.html"&gt;Skaven&lt;/a&gt; before and Planetside.&lt;br /&gt;So my quick two cents.&lt;br /&gt;&lt;br /&gt;Skaven Classes!&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Grey Seer - Equivalent to Archmage and Shaman. Variously imbibing Warpstone and expelling it to weave spells.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;OR&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Plague Monk - Equivalent to Rune Priest and Zealot (this one is Sareinis)&lt;/li&gt;&lt;li&gt;Warpfire Cannon Skaven - Equivalent to Engineer or Magus. Guns ho!&lt;/li&gt;&lt;li&gt;Assassain - Witch Elves and Witch Hunters suddenly find sneaky rats butting in.&lt;/li&gt;&lt;li&gt;Rat Ogre Tamer - White Lions and Squig Herders.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;But one race alone wouldn't properly shake up RvR, it'd have to be an entire faction. Unless you go the Planetside &lt;a href="http://en.wikipedia.org/wiki/Planetside#Black_Ops"&gt;Black Ops&lt;/a&gt; route. &lt;/p&gt;&lt;p&gt;If Skaven do make an appearance and exist primarily to foul up the plans of everyone else...well that's Skaven-y and perfectly fine by me.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4241650676744392902?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4241650676744392902/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4241650676744392902' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4241650676744392902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4241650676744392902'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/warhammers-black-ops.html' title='Warhammers Black Ops'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2131649961632482259</id><published>2010-06-14T17:07:00.001+01:00</published><updated>2010-06-14T17:07:37.819+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Retropreciation</title><content type='html'>&lt;p&gt;I’ve only told you like 200 times or some such but my first MMO was &lt;a href="http://en.wikipedia.org/wiki/Earth_And_Beyond" target="_blank"&gt;Earth &amp;amp; Beyond&lt;/a&gt;. This is important because it came out in 2002 and I played it on a 56k modem which thankfully was on one of the first packages in Ireland to offer flat rate unlimited off peak internet. &lt;/p&gt;  &lt;p&gt;That was my first foray into the massively multiplayer world and fortunately or unfortunately it was a sci-fi space game. I never had the really old school experiences. &lt;/p&gt;  &lt;p&gt;Partially, I never had them because I never heard of MMO gaming until poking around Westwoods site for information on Command and Conquer. Partially I never had them because even if I had discovered &lt;a href="http://en.wikipedia.org/wiki/Dark_Age_of_Camelot" target="_blank"&gt;Dark Age of Camelot&lt;/a&gt; or &lt;a href="http://en.wikipedia.org/wiki/EverQuest" target="_blank"&gt;Everquest&lt;/a&gt; at the time they were new I wouldn’t have been able to afford the phone bills. Or my parents wouldn’t have if I am honest.&lt;/p&gt;  &lt;p&gt;Why am I dragging these back into the light of day? Well &lt;a href="http://www.keenandgraev.com/?p=3854" target="_blank"&gt;someone&lt;/a&gt; &lt;a href="http://www.keenandgraev.com/?p=3885" target="_blank"&gt;else&lt;/a&gt; &lt;a href="http://www.keenandgraev.com/?p=3886" target="_blank"&gt;has&lt;/a&gt;. &lt;/p&gt;  &lt;p&gt;Sure I can understand intellectually that some of those old school mechanics died because they were a pain. Or perhaps they were a barrier to higher subscriptions. Maybe they were simply boring and are just looked on fondly because they are old. &lt;/p&gt;  &lt;p&gt;Sure I know that if the games of tomorrow were still being cranked out like the games of that many yesterdays there’d be uproar. But still… so much in the gaming blogosphere is hype. Nostalgia is a hype all of its own and I have to say I can appreciate the retro look, the bygone ways and yesteryears feel.&lt;/p&gt;  &lt;p&gt;Would I like to give it a spin? Sure. Though I’ll have to settle for fond remembrances from others passed on which in the end condense all those years of gaming to just the best bits.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2131649961632482259?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2131649961632482259/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2131649961632482259' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2131649961632482259'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2131649961632482259'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/retropreciation.html' title='Retropreciation'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1088115454299435094</id><published>2010-06-04T16:24:00.001+01:00</published><updated>2010-06-04T16:24:41.992+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='LotRO'/><title type='text'>Lord of the Rings Online goes F2P</title><content type='html'>&lt;p&gt;Everyone is talking about it. Seriously. This is but a drop in the ocean but Lord of The Rings Online will be going free to play this summer.&lt;/p&gt;  &lt;p&gt;Lifetime Subscribers will according to someone on &lt;a href="http://twitter.com/mordororbust/statuses/15418230886" target="_blank"&gt;twitter&lt;/a&gt; be getting free VIP for life.&lt;/p&gt;  &lt;p&gt;So if you’ve never before followed in the footsteps of the Fellowship, will this shift be enough to get you in for elevenses?&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1088115454299435094?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1088115454299435094/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1088115454299435094' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1088115454299435094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1088115454299435094'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/06/lord-of-rings-online-goes-f2p.html' title='Lord of the Rings Online goes F2P'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-8324643374791665162</id><published>2010-05-31T11:57:00.001+01:00</published><updated>2010-05-31T11:57:52.064+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Tourism</title><content type='html'>&lt;p&gt;Shannon and I are off on a holiday.&lt;/p&gt;  &lt;p&gt;Not an actual holiday mind you, just a break from &lt;a href="http://www.coh.com" target="_blank"&gt;Paragon City&lt;/a&gt;. For whatever reason (I suspect a Nemesis plot) Shannon is feeling like a break from the City of Heroes and so in finest “WoW Tourist” (Thanks &lt;a href="http://syncaine.wordpress.com/" target="_blank"&gt;Syncaine&lt;/a&gt; for the now old term even if we’ve never played WoW) tradition, we’re off on a holiday.&lt;/p&gt;  &lt;p&gt;It is just a temporary break though given that &lt;a href="http://goingrogue.eu.cityofheroes.com/en-gb/" target="_blank"&gt;Going Rogue&lt;/a&gt; is right around the corner. At most we’ll be away for a month. Of course it becomes complicated when we factor in Shannons computer having died recently and the replacement being … well… crap. No fancy high end graphics games for her and therefore for us.&lt;/p&gt;  &lt;p&gt;So options appear to be&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Allods Online (Suggested to her by OnRPG awesome guy Nic)&lt;/li&gt;    &lt;li&gt;Dungeons &amp;amp; Dragons Online (I wont let it go)&lt;/li&gt;    &lt;li&gt;Anarchy Online (Blame &lt;a href="http://sareini.dreamwidth.org/" target="_blank"&gt;Sareini&lt;/a&gt;)&lt;/li&gt;    &lt;li&gt;Something else (This is what the comments section is for)&lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;So. Any suggestions? Preferences? Cautionary tales?&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-8324643374791665162?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/8324643374791665162/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=8324643374791665162' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8324643374791665162'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8324643374791665162'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/05/tourism.html' title='Tourism'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3011024359921414524</id><published>2010-05-12T10:11:00.001+01:00</published><updated>2010-05-12T10:11:16.771+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Roleplay'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>To Everything There Is A Season</title><content type='html'>&lt;p&gt;I have never really had experiences with big guilds. I dabble in many many games but my home for the majority of my MMO life has been the Virtue server of &lt;a href="http://www.cityofheroes.com/"&gt;City of Heroes&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;City of Heroes is a reasonably casual game. You can hop on to either side, grab a random mission from the Police Radio or Newspaper (assuming you don’t have a contact with missions) and hammer it out quickly. Design aspects were taken and further expanded upon in &lt;a href="http://crypticstudios.com/"&gt;Cryptics&lt;/a&gt; &lt;a href="http://www.champions-online.com/"&gt;Champions Online&lt;/a&gt; and to an extent &lt;a href="http://www.startrekonline.com/"&gt;Star Trek Online&lt;/a&gt;. As a result of this casual nature, I have never had the experience I hear of with World of Warcraft guilds where courting them is a multiple week long process. I never really had much interaction with many guilds in &lt;a href="http://www.warhammeronline.com/"&gt;Warhammer&lt;/a&gt; either. The one that I did join which wasn’t just a collection of City Of Heroes friends merely asked that I play with them a lot rather than a little. Given that more often than not I no longer played with friends at that time I had no problem throwing my various alts in.&lt;/p&gt;  &lt;p&gt;However recently in City of Heroes old players have come back from the wilds of Champions Online and here is where I get to the point. &lt;/p&gt;  &lt;p&gt;There once was a group. I shan’t name it, though anyone who knows me can guess it, so as not to come across as bashing anyone. I had a wonderful time in the group and made many friends. Some of them persist to this day, some of them I have had the fortune of meeting in person. The group was active, had allies, had stories and had fun. With so many people back in those heady days coming and going in City of Heroes there was a vibrance to the &lt;a href="http://paragonwiki.com/wiki/Supergroup"&gt;Supergroup&lt;/a&gt;. People came and people went but the core of what the roleplay group was remained.&lt;/p&gt;  &lt;p&gt;As time passes though, so too do people. Eventually the group withered and died. There were brave attempts at restarting it to be sure. There were good ideas and good intentions but in the end, if no one can give the time to the group, the group does not exist. That is the core of my belief regarding Supergroups. Perhaps with hardcore guilds where it takes months to gain entry, where they are a heavy investment in time, money and effort, there is a greater sense of permanence to the guild. Perhaps in those cases it is about the tools and utility of the guild rather than the people. As I said, I don’t know having had no experience. Supergroups though are all about the people. In a casual game with so many coming and going and having so many faces (ahhh altitis, my bane) the time between a group being one you remember fondly and one being filled with strangers who have little link to the original ideals can be quite small.&lt;/p&gt;  &lt;p&gt;In the end the casual nature of the game contributed to the death of the group. Some older hands retried it in Champions Online and it seems it has either diverged from the memory of the original or the game itself does not hold the interest of everyone. Why do I say this? Well those same souls are back in Paragon City and trying once more to recreate the group. The name was never the group. The ideals or roleplay reasons for it were never the group. The group was made and immortalised in peoples memories by the people themselves. They’ve moved on, the groups season turned. I just hope that in trying to bring it back again, people do not tarnish their memories (surely rosily coloured by nostalgia at this point) of what they had by the imitations attempted.&lt;/p&gt;  &lt;p&gt;They say you can’t cross the same bridge twice because of the water flowing beneath. I suppose you can’t join the same casual dream twice either.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3011024359921414524?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3011024359921414524/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3011024359921414524' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3011024359921414524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3011024359921414524'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/05/to-everything-there-is-season.html' title='To Everything There Is A Season'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-5637465963606361429</id><published>2010-05-11T11:40:00.001+01:00</published><updated>2010-05-11T11:40:52.772+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Charity'/><category scheme='http://www.blogger.com/atom/ns#' term='Events'/><category scheme='http://www.blogger.com/atom/ns#' term='Deals'/><title type='text'>Worthy and On Topic</title><content type='html'>&lt;p&gt;It is 11.40am GMT on the 11th of May right now. Minus five for the east coast and minus 8 for west coast.&lt;/p&gt;  &lt;p&gt;You have 9 hours and 20 minutes remaining to consider the &lt;a href="http://www.wolfire.com/humble"&gt;Humble Indie Bundle&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;Basically it’s five (really six with the bonus contribution) indie games with no DRM and available on Windows, Linux or Mac for whatever you want to pay.&lt;/p&gt;  &lt;p&gt;In fact here’s what they say themselves.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;The Humble Indie Bundle is a unique kind of bundle that we are trying out.&lt;/p&gt;    &lt;p&gt;Pay what you want. If you bought these five games separately, it would cost around $80 but we're letting you set the price!&lt;/p&gt;    &lt;p&gt;All of the games work great on Mac, Windows, and Linux. We didn't want to leave anyone out.&lt;/p&gt;    &lt;p&gt;There is no middle-man. You can rest assured that 100% of your purchase goes directly to the developers and non-profits as you specify (minus credit card fees).&lt;/p&gt;    &lt;p&gt;We don't use DRM. When you buy these games, they are yours. Feel free to play them without an internet connection, back them up, and install them on all of your Macs and PCs freely.&lt;/p&gt;    &lt;p&gt;Your contribution supports the amazing &lt;a href="http://www.childsplaycharity.org/"&gt;Child's Play charity&lt;/a&gt; and &lt;a href="http://www.eff.org/"&gt;Electronic Frontier Foundation&lt;/a&gt;. By default, the amount is split equally between the seven participants (including Child's Play and EFF), but you can tweak the split any way you'd like.&lt;/p&gt;    &lt;p&gt;And now, thanks to a humble donation from &lt;a href="http://amanita-design.net/"&gt;Amanita Design&lt;/a&gt;: all contributors are given a free copy of Samorost 2!&lt;/p&gt;    &lt;p&gt;&amp;#160;&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;I don’t know if I’ll play any of them myself. In fact I’m not sure I have the time to even install any but I contributed all the same. Why? Well deals like this are too good to pass up and really they’ve sweetened the entire deal by letting you pick if you are giving money to just the developers, Childs Play and the EFF only or split across all of them.&lt;/p&gt;  &lt;p&gt;How often do you get to be simultaneously charitable and snag an entertainment deal for literally whatever price you name?&lt;/p&gt;  &lt;p&gt;I’d hurry if I were you.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-5637465963606361429?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/5637465963606361429/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=5637465963606361429' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5637465963606361429'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5637465963606361429'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/05/worthy-and-on-topic.html' title='Worthy and On Topic'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-8466540603530130413</id><published>2010-05-11T10:42:00.001+01:00</published><updated>2010-05-11T10:42:26.846+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Preview'/><category scheme='http://www.blogger.com/atom/ns#' term='OnRPG'/><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><title type='text'>Previews, Reviews and Writing</title><content type='html'>&lt;p&gt;Okay let’s get back into the swing of things.&lt;/p&gt;  &lt;p&gt;First thing I should mention is that I have in the past had some communication from PR companies asking me to preview or review games. Sadly the email address you can get on my profile tends to be ignored more often than not. If you have contacted me in the past or intend to in the future, I have taken steps to keep up with that email address better. Also if I may, I would suggest you contact the fantastic editors over at &lt;strong&gt;OnRpg.com&lt;/strong&gt; for p/reviews as well. Sure it may not be me who ends up getting the particular assignment but give them a shout and if you still want blogger coverage as well, drop me a line.&lt;/p&gt;  &lt;p&gt;Second while they update less frequently than I, if you have an interest in fantasy literature or reading in general, check out Quilldragon.com.&lt;/p&gt;  &lt;p&gt;Finally things of mine have started going up over at OnRpg and there’s more in the pipeline. For here though, to get my lazy butt back into the blogging groove I’ll take suggestions on something you want me to natter about. Drop a comment and assuming you’re not trying to torture me (Terry, I’m watching you) we’ll see what happens.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-8466540603530130413?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/8466540603530130413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=8466540603530130413' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8466540603530130413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8466540603530130413'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/05/previews-reviews-and-writing.html' title='Previews, Reviews and Writing'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3253375340459788360</id><published>2010-05-10T16:17:00.002+01:00</published><updated>2010-05-10T16:18:21.984+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><title type='text'>Bluuuurgh</title><content type='html'>I'm not dead.&lt;br /&gt;&lt;br /&gt;Been ill, been travelling and been busy with technomancy. Hopefully blogging will follow soon.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3253375340459788360?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3253375340459788360/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3253375340459788360' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3253375340459788360'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3253375340459788360'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/05/bluuuurgh.html' title='Bluuuurgh'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-407080892430557618</id><published>2010-04-19T12:13:00.000+01:00</published><updated>2010-04-19T12:14:35.744+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='OnRPG'/><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><title type='text'>Woo!</title><content type='html'>Woohoo! I'm up at &lt;a href="http://twitter.com/OnRPG"&gt;OnRPG&lt;/a&gt; specifically my City of Heroes review. It's my first, be gentle.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.onrpg.com/MMO/City-of-Heroes/review/City-of-Heroes-Review-Welcome-to-Paragon-City"&gt;http://www.onrpg.com/MMO/City-of-Heroes/review/City-of-Heroes-Review-Welcome-to-Paragon-City&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-407080892430557618?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/407080892430557618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=407080892430557618' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/407080892430557618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/407080892430557618'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/04/woo.html' title='Woo!'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-7560624201665564241</id><published>2010-03-30T13:55:00.001+01:00</published><updated>2010-03-30T13:55:25.604+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='OnRPG'/><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><title type='text'>OnRPG</title><content type='html'>&lt;p&gt;Well folks, it’s now official. I’ve been hired by &lt;a href="http://www.OnRpg.com"&gt;www.OnRpg.com&lt;/a&gt; to write for them. God only knows what they did to deserve me heh.&lt;/p&gt;  &lt;p&gt;Still if you want to pop by the &lt;a href="http://www.onrpg.com/boards/"&gt;Forums&lt;/a&gt; and threaten me with GBH feel free. I’ll still be blogging here of course and will make mention when there’s a new and interesting article up.&lt;/p&gt;  &lt;p&gt;Or you could follow the twitter. &lt;a href="http://twitter.com/onrpg"&gt;OnRPG Twitter&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;My first piece will be going up soon.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-7560624201665564241?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/7560624201665564241/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=7560624201665564241' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7560624201665564241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7560624201665564241'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/03/onrpg.html' title='OnRPG'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-7770811760658155699</id><published>2010-03-28T18:26:00.002+01:00</published><updated>2010-03-28T23:47:30.668+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><title type='text'>City of Heroes Kinetic Melee</title><content type='html'>&lt;p&gt;Thanks to Quest for the link.&lt;/p&gt;  &lt;div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:bfa686fd-0a56-4a31-8428-e1ad266f6d0f" class="wlWriterEditableSmartContent"&gt;&lt;div id="09ff655b-9710-4acb-bdf5-4db0e7281e77" style="margin: 0px; padding: 0px; display: inline;"&gt;&lt;div&gt;&lt;a href="http://www.youtube.com/watch?v=_1l0-2qqElY&amp;amp;%20feature=channel" target="_new"&gt;&lt;img src="http://lh4.ggpht.com/_n9j8FP8HEbA/S6_cgY3rECI/AAAAAAAAAH8/Gw4BWJ7H9kM/videocfba1d298faf%5B2%5D.jpg?imgmax=800" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('09ff655b-9710-4acb-bdf5-4db0e7281e77'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\&amp;quot;425\&amp;quot; height=\&amp;quot;355\&amp;quot;&amp;gt;&amp;lt;param name=\&amp;quot;movie\&amp;quot; value=\&amp;quot;http://www.youtube.com/v/_1l0-2qqElY&amp;amp;hl=en\&amp;quot;&amp;gt;&amp;lt;\/param&amp;gt;&amp;lt;embed src=\&amp;quot;http://www.youtube.com/v/_1l0-2qqElY&amp;amp;hl=en\&amp;quot; type=\&amp;quot;application/x-shockwave-flash\&amp;quot; width=\&amp;quot;425\&amp;quot; height=\&amp;quot;355\&amp;quot;&amp;gt;&amp;lt;\/embed&amp;gt;&amp;lt;\/object&amp;gt;&amp;lt;\/div&amp;gt;&amp;quot;;" alt=""&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;Enjoy! (I agree with the guy in the background, “I love you” )&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-7770811760658155699?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/7770811760658155699/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=7770811760658155699' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7770811760658155699'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7770811760658155699'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/03/city-of-heroes-kinetic-melee.html' title='City of Heroes Kinetic Melee'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh4.ggpht.com/_n9j8FP8HEbA/S6_cgY3rECI/AAAAAAAAAH8/Gw4BWJ7H9kM/s72-c/videocfba1d298faf%5B2%5D.jpg?imgmax=800' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6054128501983260101</id><published>2010-03-27T16:39:00.001Z</published><updated>2010-03-27T16:39:44.693Z</updated><title type='text'>City Of Heroes PAX East</title><content type='html'>&lt;p&gt;All of the following is copied from &lt;a href="http://www.newsarama.com/games/city-of-heroes-pax-100327.html"&gt;Newsarama.com&lt;/a&gt; as they live blogged the CoH PAX East panel.&lt;/p&gt;  &lt;p&gt;Some fantastic information in it and I will likely throw up a digest soon. Enjoy! I sure as heck did.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;11:22&amp;#160; Thanks for joining us for NCSoft's panel on Superheroic MMOs      &lt;br /&gt;The panelists are Melissa Bianco, Lead Designer&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:22&amp;#160; &lt;br /&gt;11:22&amp;#160; Matt Miller, Lead Systems Designer&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:22&amp;#160; &lt;br /&gt;11:23&amp;#160; David Nakayama, Lead Artist&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:23&amp;#160; &lt;br /&gt;11:23&amp;#160; Eric Johnsen, Art Producer&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:23&amp;#160; &lt;br /&gt;11:23&amp;#160; EM Stock, Studio Community Lead&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:23&amp;#160; &lt;br /&gt;11:26&amp;#160; The panel kicks off a few minutes early with EM Stock introducing the panelists.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:26&amp;#160; &lt;br /&gt;11:27&amp;#160; The panel plans to talk about the start with Cryptic Studios, the current Paragon team, and the future of the franchise.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:27&amp;#160; &lt;br /&gt;11:27&amp;#160; Jesse Caceres, Producer of the game was added to the panel in the stead of Eric Johnsen.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:27&amp;#160; &lt;br /&gt;11:28&amp;#160; The Cryptic Years was the first topic, with Caceres talking about the origins of the game.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:28&amp;#160; &lt;br /&gt;11:28&amp;#160; City of Heroes launched April 28th, 2004, almost six years ago. City of Villains then launched about 18 months later.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:28&amp;#160; &lt;br /&gt;11:28&amp;#160; They've also published 10 free expansions, and six paid ones.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:28&amp;#160; &lt;br /&gt;11:29&amp;#160; There are four members of the launch team that stayed with Paragon Studios and still work on the game, including Miler and Bianco&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:29&amp;#160; &lt;br /&gt;11:30&amp;#160; When NC Soft bought the CoH license and founded Paragon Studios in November 2007, they offered the entire team jobs, and everyone accepted.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:30&amp;#160; &lt;br /&gt;11:31&amp;#160; Correction: They then released 6 expansions so far, with a seventh on the way, also all free.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:31&amp;#160; &lt;br /&gt;11:31&amp;#160; Caceres asked, &amp;quot;How do we keep things fresh?&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:31&amp;#160; &lt;br /&gt;11:32&amp;#160; He then showed a slide that listed about 60 things that have been added to the game, including Capes/Auras, Power Customization, and Weapon Customization.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:32&amp;#160; &lt;br /&gt;11:32&amp;#160; Caceres mentioned that NC Soft has been great at backing them on adding anything they want to the game, and giving them the resources to do.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:32&amp;#160; &lt;br /&gt;11:33&amp;#160; Level Pacting, where you can help level up your friends even when they're not online was a major innovation they were excited to bring in.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:33&amp;#160; &lt;br /&gt;11:33&amp;#160; Mission Architect, where players can create their own content for the game, is another major way that they keep things fresh for long-time and new players alike.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:33&amp;#160; &lt;br /&gt;11:34&amp;#160; Issue 17: Dark Mirror, the new expansion is next.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:34&amp;#160; &lt;br /&gt;11:34&amp;#160; Ultra Mode is a massive across-the-board graphical enhancement for City of Heroes that will be FREE with Issue 17.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:34&amp;#160; &lt;br /&gt;11:35&amp;#160; Nakayama explained how it will work in broad strokes to make the game look a lot better, and mentioned some specific new features&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:35&amp;#160; &lt;br /&gt;11:35&amp;#160; Real time shadows, relevant to the time of day, are cast now by all objects and characters.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:35&amp;#160; &lt;br /&gt;11:36&amp;#160; Planar and cubemap reflections; Windows, water, and reflective materials, including metallic armor and costume pieces will reflect in real time&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:36&amp;#160; &lt;br /&gt;11:37&amp;#160; &amp;quot;If you fly by a reflective window, you'll see your character reflected&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:37&amp;#160; &lt;br /&gt;11:37&amp;#160; Screen Space Ambient Occlusion, recessed corners and dark spaces gain more realistic lighting&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:37&amp;#160; &lt;br /&gt;11:37&amp;#160; &amp;quot;Issue 17 is just the beginning&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:37&amp;#160; &lt;br /&gt;11:38&amp;#160; Issue 17 will also have new content, including new story arcs for heroes and villains&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:38&amp;#160; &lt;br /&gt;11:38&amp;#160; Bianco mentioned also that they revamped the Positron Task Force&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:38&amp;#160; &lt;br /&gt;11:39&amp;#160; They split it in half to make it &amp;quot;not suck,&amp;quot; said Bianco&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:39&amp;#160; &lt;br /&gt;11:39&amp;#160; New Mission Architect features were added, including new more dynamic XP options&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:39&amp;#160; &lt;br /&gt;11:40&amp;#160; Tails now move, you can send image attachments inside the in-game mail.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:40&amp;#160; &lt;br /&gt;11:40&amp;#160; And now there are Doppelgangers, enemies that are yourself!&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:40&amp;#160; &lt;br /&gt;11:41&amp;#160; They can have a color swap, or have the same exact costume, and every character or party will have their own different missions with doppelgangers&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:41&amp;#160; &lt;br /&gt;11:42&amp;#160; The CoH comic from Top Cow was mentioned, and issues of the comic give hints to new features in the game.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:42&amp;#160; &lt;br /&gt;11:42&amp;#160; Going Rogue is the NEXT next expansion, the first paid one since City of Villains.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:42&amp;#160; &lt;br /&gt;11:42&amp;#160; New 1 to 20 content tells a cohesive storyline&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:42&amp;#160; &lt;br /&gt;11:43&amp;#160; Caceres said this will be the perfect time to jump in for new players as they'll have &amp;quot;nothing more to complain about!&amp;quot; to laughs from the other panelists.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:43&amp;#160; &lt;br /&gt;11:43&amp;#160; You'll start as a Praetorian, a loyalist or a rogue; not a hero or a villain though&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:43&amp;#160; &lt;br /&gt;11:44&amp;#160; Praetoria is an alternate-Earth rebuilt after the defeat of Hamidon&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:44&amp;#160; &lt;br /&gt;11:44&amp;#160; The entire world was built with &amp;quot;Ultra Mode&amp;quot; in mind, and has buildings and objects made to make it look better than ever.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:44&amp;#160; &lt;br /&gt;11:44&amp;#160; There are Brand-new zones, Nova Praetoria, Imperial City, Neutropolis, and The Underground&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:44&amp;#160; &lt;br /&gt;11:45&amp;#160; Nova is the base of operations to Emperor Cole&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:45&amp;#160; &lt;br /&gt;11:45&amp;#160; Imperial is a NYC style city, Neutropolis is much more technology-enhanced of an area&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:45&amp;#160; &lt;br /&gt;11:46&amp;#160; There are also all-new enemy groups&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:46&amp;#160; &lt;br /&gt;11:46&amp;#160; The Praetoria Police Department will look familiar to fans of Top Ten, a super-powered police department&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:46&amp;#160; &lt;br /&gt;11:46&amp;#160; The Seers are thought-police&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:46&amp;#160; &lt;br /&gt;11:47&amp;#160; The Resistance can either be your allies or your enemies, depending on if you choose to be a Loyalist or a member of the group&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:47&amp;#160; &lt;br /&gt;11:47&amp;#160; Praetorian Clockwork are &amp;quot;helper droids&amp;quot; that maintain the cities, but also have massive offensive capabilities&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:47&amp;#160; &lt;br /&gt;11:48&amp;#160; the Syndicate is a new, more powerful organized crime group&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:48&amp;#160; &lt;br /&gt;11:48&amp;#160; The Ghouls stay mostly in the underground, and it's a mystery how they were created&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:48&amp;#160; &lt;br /&gt;11:48&amp;#160; There's also another enemy who will be revealed this sumemr&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:48&amp;#160; &lt;br /&gt;11:48&amp;#160; The Going Rogue System starts at level 20&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:48&amp;#160; &lt;br /&gt;11:49&amp;#160; You can change from being a hero to a villain or vice-versa&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:49&amp;#160; &lt;br /&gt;11:49&amp;#160; It's a gradual progression. &amp;quot;Hero falling from grace, becoming a vigilante then eventually a villain&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:49&amp;#160; &lt;br /&gt;11:49&amp;#160; Villains become Rogue &amp;quot;A Han Solo type&amp;quot; then becomes a hero&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:49&amp;#160; &lt;br /&gt;11:50&amp;#160; NEW POWERSETS (here you go, Jack!)&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:50&amp;#160; &lt;br /&gt;11:50&amp;#160; Dual Pistols, are first up; if you pre-purchase the expansion, you get those RIGHT NOW&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:50&amp;#160; &lt;br /&gt;11:51&amp;#160; Demon Summoning is next up&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:51&amp;#160; &lt;br /&gt;11:52&amp;#160; it will hit servers with Issue 17, again for pre-purchasers. A world premiere of the video was shown, we'll have it for you on Monday on the site, as well.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:52&amp;#160; &lt;br /&gt;11:52&amp;#160; Demons themselves will have varying powers&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:52&amp;#160; &lt;br /&gt;11:52&amp;#160; Flaming whip attacks are added for the masters too&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:52&amp;#160; &lt;br /&gt;11:52&amp;#160; TWO more powersets as well!&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:52&amp;#160; &lt;br /&gt;11:53&amp;#160; first there was a joke of &amp;quot;Clown Summoning&amp;quot; showing an image of Pennywise from IT&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:53&amp;#160; &lt;br /&gt;11:53&amp;#160; for real now&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:53&amp;#160; &lt;br /&gt;11:53&amp;#160; Kinetic Melee is added for Stalkers, Brutes, Scrappers, and Tankers&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:53&amp;#160; &lt;br /&gt;11:53&amp;#160; Electric Control for controllers and dominators&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:53&amp;#160; &lt;br /&gt;11:54&amp;#160; All ten basic archetypes get a new powerset with this expansion&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:54&amp;#160; &lt;br /&gt;11:54&amp;#160; Well have hands-on with a closed beta of Going Rogue for you in the next couple of weeks.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:54&amp;#160; &lt;br /&gt;11:55&amp;#160; A video was shown of Kinetic Melee, and screenshots of Electric Control, which we'll also have for you early next week&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:55&amp;#160; &lt;br /&gt;11:55&amp;#160; ISSUE 19: INCARNATES is announced next&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:55&amp;#160; &lt;br /&gt;11:56&amp;#160; All the details will come after Going Rogue&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:56&amp;#160; &lt;br /&gt;11:56&amp;#160; Incarnate System will be 10 Incarnate levels&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:56&amp;#160; &lt;br /&gt;11:56&amp;#160; the first level will be available in Going Rogue, along with new incarnate abilities&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:56&amp;#160; &lt;br /&gt;11:56&amp;#160; Issue 19 will bring 9 more levels and more abilities&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:56&amp;#160; &lt;br /&gt;11:57&amp;#160; New Rewards, new Zone Events, and the &amp;quot;End Game system&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:57&amp;#160; &lt;br /&gt;11:57&amp;#160; Going Rogue will be required to play the End Game system&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:57&amp;#160; &lt;br /&gt;11:57&amp;#160; Q&amp;amp;A Started next, with Em starting things&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:57&amp;#160; &lt;br /&gt;11:58&amp;#160; She asked Jesse for Paragon's general philosophy of how to keep the game fresh&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:58&amp;#160; &lt;br /&gt;11:59&amp;#160; Jesse: &amp;quot;We want to continue to build on systems and listen to YOU to help continue to grow and stay the #1 superhero MMO&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:59&amp;#160; &lt;br /&gt;11:59&amp;#160; Q: When was Going Rogue born as a concept?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 11:59&amp;#160; &lt;br /&gt;12:00&amp;#160; Jesse: It was originally going to launch with &amp;quot;Issue 6&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:00&amp;#160; &lt;br /&gt;12:00&amp;#160; But they werent happy with the level they were able to bring it to, so delayed it until technology got there.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:00&amp;#160; &lt;br /&gt;12:00&amp;#160; David talked a bit more about Praetoria, which will include all glass facades&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:00&amp;#160; &lt;br /&gt;12:01&amp;#160; &amp;quot;We're trying to tell the design story better, everything is very specifically keyed to the zone it is in&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:01&amp;#160; &lt;br /&gt;12:01&amp;#160; Q: Favorite additions to the game since launch?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:01&amp;#160; &lt;br /&gt;12:01&amp;#160; David: ULTRA MODE!&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:01&amp;#160; &lt;br /&gt;12:02&amp;#160; Matt: Going Rogue system, a lot of fun, especially for level 50s&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:02&amp;#160; &lt;br /&gt;12:02&amp;#160; Melissa: Praetoria, being that she built it from ground up; &amp;quot;you won't recognize this is City of Heroes visually&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:02&amp;#160; &lt;br /&gt;12:03&amp;#160; Caceres: &amp;quot;The Flashback system&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:03&amp;#160; &lt;br /&gt;12:04&amp;#160; Q: Is Hamodon contained or defeated? and will we ever see him?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:04&amp;#160; &lt;br /&gt;12:04&amp;#160; A: he is contained, but you won't see him, at least not yet&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:04&amp;#160; &lt;br /&gt;12:05&amp;#160; Q: Any plans for PvP getting some changes?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:05&amp;#160; &lt;br /&gt;12:06&amp;#160; A: It is something on the slate, but it will be a couple of Issues from now. Base Raids, Items of Power are also planned on being repurposed but fixed.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:06&amp;#160; &lt;br /&gt;12:06&amp;#160; Q: With Going Rogue, how will heroes and villains markets work?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:06&amp;#160; &lt;br /&gt;12:07&amp;#160; A: They won't be merged, but individual problems will be addressed for characters that are switching.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:07&amp;#160; &lt;br /&gt;12:09&amp;#160; The next fan had a question about pay models, and how they decided to do the subscription model they use&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:09&amp;#160; &lt;br /&gt;12:10&amp;#160; Miller explained that NCSoft has experimented with several business models for their different games, and this one fits this specific game; it's just behind-the-scenes business decisions to make sure they're keeping the quality levels high&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:10&amp;#160; &lt;br /&gt;12:11&amp;#160; Q: With supergroups, how will the new alignment system with members deciding to go rogue affect the supergroups?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:11&amp;#160; &lt;br /&gt;12:11&amp;#160; A: If you switch sides, you get temporarily removed from your group; if you switch back, you're back with all your prestige included.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:11&amp;#160; &lt;br /&gt;12:13&amp;#160; You MAY be able to join a villain group along with a hero group, but they're not sure yet.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:13&amp;#160; &lt;br /&gt;12:13&amp;#160; Q: Any plans to revisit old hazard zones?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:13&amp;#160; &lt;br /&gt;12:14&amp;#160; Bianco Yes, they do revisit sometimes, but only when it makes sense; they like creating new one a lot more.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:14&amp;#160; &lt;br /&gt;12:14&amp;#160; Q: Will difficulty go up with Going Rogue?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:14&amp;#160; &lt;br /&gt;12:14&amp;#160; A: Not as much in Going Rogue, but &amp;quot;you'll like the Incarnate System&amp;quot;&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:14&amp;#160; &lt;br /&gt;12:15&amp;#160; Issue 17 will change Defenders inherent system to make them solo better&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:15&amp;#160; &lt;br /&gt;12:17&amp;#160; Storylines that mentioned praetoria will get updated in Issue 19 to reflect the events that happen in Praetoria between now and then.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:17&amp;#160; &lt;br /&gt;12:17&amp;#160; Energizing Ion, and other fans wondering about why no Market Merge, they did say that there are reasons with database issues that would create problems.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:17&amp;#160; &lt;br /&gt;12:18&amp;#160; Q: Any plans for other games set in the City of Heroes universe, like single-player games?&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:18&amp;#160; &lt;br /&gt;12:19&amp;#160; A: We can't comment on future plans other than what we've talked about here.&amp;#160; &lt;/p&gt;    &lt;p&gt;Saturday March 27, 2010 12:19&amp;#160; &lt;br /&gt;12:20 More maps ARE coming with Issue 17 and with Going Rogue for mission architect, though they couldn't specify an exact amount.       &lt;br /&gt;Saturday March 27, 2010 12:20&amp;#160; &lt;br /&gt;12:22 there are other new powersets &amp;quot;on the whiteboard&amp;quot; that will make it into future expansions, including staff use       &lt;br /&gt;Saturday March 27, 2010 12:22&amp;#160; &lt;br /&gt;12:25 That's all for now, folks! If you didn't get your question answered, never fear, we'll be doing an extensive interview with the dev team soon. Thanks for reading!&amp;#160; &lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Link above will take you to the original article and thanks again to Newsarama.com for covering it.&lt;/p&gt;  &lt;p&gt;(Disclaimer for safety, none of that above is my reporting)&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6054128501983260101?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6054128501983260101/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6054128501983260101' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6054128501983260101'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6054128501983260101'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/03/city-of-heroes-pax-east.html' title='City Of Heroes PAX East'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-5401139127119954019</id><published>2010-03-26T12:48:00.001Z</published><updated>2010-03-26T12:48:07.362Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='The Secret World'/><title type='text'>Dark Demons Cry Very Bloody Loud</title><content type='html'>&lt;p&gt;Dark Days Are Coming. The signs and portents have been littered around the internet for some time. ARGs dedicated to &lt;a href="http://www.darkdaysarecoming.com/"&gt;The Secret World&lt;/a&gt; (I know &lt;a href="http://twitter.com/sareini"&gt;Sareini&lt;/a&gt; and I are waiting to hear what will happen to the current residents of &lt;a href="http://twitter.com/Ardua/kingsmouth"&gt;Kingsmouth&lt;/a&gt; and the &lt;a href="http://monstersofmaine.blogspot.com"&gt;Monsters of Maine&lt;/a&gt; blog).&lt;/p&gt;  &lt;p&gt;When the embargo lifted I was quite pleased with everything I heard coming out of the GDC. Yesterday as I got home, there was a further treat with the Secret World &lt;a href="http://www.gametrailers.com/video/gdc-10-the-secret/63665#_text"&gt;trailer&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;I will try organise more coherent thoughts about it all but for now we’re going to go with the good old fashioned bullet point system.&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;I love the sound of the skill setup. It allows for flexibility and experimentation and they’re working on a “Respec” in pre-alpha instead of waiting. (Looking at you Cryptic.)&lt;/li&gt;    &lt;li&gt;The Cthulloid makes the most awesome sound. I want to kill it.&lt;/li&gt;    &lt;li&gt;The cinematic sound promising. Star Wars TOR will be fully voiced true, but I like the idea of each mission being made a little special and epic.&lt;/li&gt;    &lt;li&gt;Dark Days Are Coming, but they are not yet here. Still, that means I can keep up with the ARGs.&lt;/li&gt;    &lt;li&gt;The trailer voice over lady (from the Meet the Illuminati video) has a great voice for the sort of atmosphere they’re aiming for. So long as nothing gets &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/Narm"&gt;NARM&lt;/a&gt; we’ll be okay.&lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;More thoughts as I have them and manage to get time to put them down.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-5401139127119954019?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/5401139127119954019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=5401139127119954019' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5401139127119954019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5401139127119954019'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/03/dark-demons-cry-very-bloody-loud.html' title='Dark Demons Cry Very Bloody Loud'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1204592820466046173</id><published>2010-03-16T14:25:00.001Z</published><updated>2010-03-16T14:25:33.725Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><title type='text'>Information Permeation</title><content type='html'>&lt;p&gt;The &lt;a href="http://twitter.com/Scarybooster"&gt;Patron Saint&lt;/a&gt; of &lt;a href="http://www.scarybooster.com/"&gt;iPhone&lt;/a&gt; cannot be without it and in fact wrote a book on it. A &lt;a href="http://www.charmingcupcake.com/"&gt;close friend&lt;/a&gt; of mine makes it sing (not literally, though I’m sure there’s an app) in her hands.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.fallenearth.com/"&gt;Fallen Earth&lt;/a&gt;, &lt;a href="http://eveonline.com"&gt;EVE&lt;/a&gt;, &lt;a href="http://champions-online.com/"&gt;Champions Online&lt;/a&gt; and many more all look to include &lt;a href="http://www.massively.com/search/?q=iPhone&amp;amp;invocationType=wl-massively"&gt;it&lt;/a&gt;. &lt;/p&gt;  &lt;p&gt;The iPhone is a wonderful device that has an app for practically everything running, in the works or being dreamed up. I’ve seen people tackle tough business with them. I’ve seen people manage social lives across several networks with them. I’ve seen them used for status, used for silly games, used for managing life.&lt;/p&gt;  &lt;p&gt;Then I saw this.&lt;/p&gt;  &lt;div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:acc52f58-ba86-4885-a213-b32202b9905d" class="wlWriterEditableSmartContent"&gt;&lt;div id="99bddae5-3018-42bb-94d1-5a00dad53580" style="margin: 0px; padding: 0px; display: inline;"&gt;&lt;div&gt;&lt;a href="http://www.youtube.com/watch?v=F409mFP1CkU&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;border=1" target="_new"&gt;&lt;img src="http://lh3.ggpht.com/_n9j8FP8HEbA/S5-U3NIfweI/AAAAAAAAAH0/Z66jI08EjIk/videof2d50576e515%5B2%5D.jpg?imgmax=800" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('99bddae5-3018-42bb-94d1-5a00dad53580'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\&amp;quot;425\&amp;quot; height=\&amp;quot;355\&amp;quot;&amp;gt;&amp;lt;param name=\&amp;quot;movie\&amp;quot; value=\&amp;quot;http://www.youtube.com/v/F409mFP1CkU&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;border=1&amp;amp;hl=en\&amp;quot;&amp;gt;&amp;lt;\/param&amp;gt;&amp;lt;embed src=\&amp;quot;http://www.youtube.com/v/F409mFP1CkU&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;border=1&amp;amp;hl=en\&amp;quot; type=\&amp;quot;application/x-shockwave-flash\&amp;quot; width=\&amp;quot;425\&amp;quot; height=\&amp;quot;355\&amp;quot;&amp;gt;&amp;lt;\/embed&amp;gt;&amp;lt;\/object&amp;gt;&amp;lt;\/div&amp;gt;&amp;quot;;" alt=""&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;It really came home to me then that for all the apps, abilities and adaptability of the iPhone, I hate it.&lt;/p&gt;  &lt;p&gt;This isn’t a Mac/PC thing or a Geek vs. Style thing. It’s a simple matter of information permeation. I use Twitter while in the office and at home. This has served me well in making friends, keeping abreast of blogging and in the industry I work. Knowing &lt;em&gt;anything&lt;/em&gt; about Twitter while working in Market Research (even if I am the monkey) is gold. I use Trillian at home to tie together two MSN accounts, a Yahoo that I no longer use nearly as much, an AIM that I never really understood why I had and IRC networks. I blog on blogger, I blog on Wordpress (when not lazy) and I have Facebook and other social sites. For all intents and purposes, I am almost always connected.&lt;/p&gt;  &lt;p&gt;That all said, I enjoy my commute home where unless someone rings me in a desperate rush, I can read my book and be away from the wired world. I enjoy my lazy weekend mornings where until I turn on the computer, none of you are in my home and the greater world doesn’t exist. I do love the internet and I’ve met many wonderful people online and in person due to it. I do love being able to blog, to search for numbers when I need them and otherwise worship at the &lt;a href="http://www.churchofgoogle.org"&gt;altar&lt;/a&gt; of Google. I just also like time to myself.&lt;/p&gt;  &lt;p&gt;This is in fact less about the iPhone itself, though such a target it is, and more about any device that ties me more to the internet. You could change it to Palm Pré or Google Nexus One or the Droid with the only difference being that my stories are incorrect.&lt;/p&gt;  &lt;p&gt;Someone upstairs in work is considering getting a new phone. I’ll be the one who has to set it up, iron out any problems and be ready with a quick tutorial. I dread the day where they hatch the plan of giving me one. Scarybooster wrote a &lt;a href="http://www.nanowrimo.org"&gt;NaNoWriMo&lt;/a&gt; book on his iPhone and with the death of his computer it is his digital umbilical keeping him in touch with the wider world and the weight of information flying through the airwaves.&lt;/p&gt;  &lt;p&gt;For me, given how I’d be compelled to make the best use of the device for work and home, it’d not be a digital umbilical but a digital noose. Goodbye problem solving or basic memory, hello iPhone and whatever app I’d need for that.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1204592820466046173?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1204592820466046173/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1204592820466046173' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1204592820466046173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1204592820466046173'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/03/information-permeation.html' title='Information Permeation'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh3.ggpht.com/_n9j8FP8HEbA/S5-U3NIfweI/AAAAAAAAAH0/Z66jI08EjIk/s72-c/videof2d50576e515%5B2%5D.jpg?imgmax=800' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3900147056047482329</id><published>2010-03-02T10:16:00.001Z</published><updated>2010-03-02T10:16:47.778Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><title type='text'>I called it.</title><content type='html'>&lt;p&gt;It’s been busy here, hence the infrequent blogging. Up and downs but on the whole it’s getting better.&lt;/p&gt;  &lt;p&gt;Of course reading other blogs give me gems like &lt;a href="http://biobreak.wordpress.com/2010/03/01/rewarding-procrastination/"&gt;this&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;Suffice to say there’s all sorts of goings on over at Cryptic, Atari and with Star Trek Online.&lt;/p&gt;  &lt;p&gt;I would just like to remind everyone, &lt;a href="http://echoesofnonsense.blogspot.com/2009/10/sto-placeholder.html"&gt;I called it&lt;/a&gt;.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3900147056047482329?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3900147056047482329/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3900147056047482329' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3900147056047482329'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3900147056047482329'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/03/i-called-it.html' title='I called it.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1114925921453757999</id><published>2010-02-16T10:00:00.001Z</published><updated>2010-02-16T10:00:31.163Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='The Secret World'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Overactive Imagination</title><content type='html'>&lt;p&gt;Yesterday Shannon told me she had &amp;quot;badish&amp;quot; news. Turns out she needs a new chair. Nothings wrong with the old one, it's just not good for her back. This only rates as &amp;quot;badish&amp;quot; due to well... money. &lt;/p&gt;  &lt;p&gt;&amp;quot;So what?&amp;quot; you may ask. I agree, it's a little detail. However, at the time Shannon took forever to tell me this &amp;quot;badish&amp;quot; news. There were tangents and then quibbles over how bad it really was. I didn't care, I just wanted to know. My mind was coming up with all the horrible scenarios it could. Is it really not bad or is it in fact a whole lot worse than advertised? &lt;/p&gt;  &lt;p&gt;Not knowing is the worst thing. When you know what a problem is there at least exists the possibility of planning for it, facing it or running away like a little girl. &lt;/p&gt;  &lt;p&gt;Not knowing in an MMO context is also powerful. I didn't know much of Cryptics plans for Star Trek bar that it was Cryptic and my mind ran away with the possibilities. It was also proven right (sadly) in many of them. I don't know a whole lot about The Secret World beyond that I want it and again, my mind is dancing with what may be. &lt;/p&gt;  &lt;p&gt;However recently I've noticed fewer games doing that to me, at least in an online context. C&amp;amp;C 4? I'm thrilled. WoW Cataclysm? Meh. Despite what it could mean for the genre. Sword of the Stars 2? Woo! Allods? I haven't a clue what that's all about. Am I getting crankier and more insular as I get older? Am I more concerned about solo or casual experiences where I can do my own thing despite all the friends and connections I've made through MMOs? &lt;/p&gt;  &lt;p&gt;Or is it simply there's not enough wonder in the genre at the moment? Of course everyone's taste is different. What has me fascinated by The Secret World may not work for someone else and they'll instead be salivating over FF14. When I first saw online games, they were mysterious things to me. Ireland was way behind the times as far as online connectivity went. These persistent worlds where anything could happen seemed like a little slice of gaming nirvana, Christmas and my birthday all in one package that I'd get every day.    &lt;br /&gt;Now though when people are looking at games it seems to either be &amp;quot;This is &amp;lt;X Game&amp;gt; with features lifted from &amp;lt;Y &amp;amp; Z with some poorly done -i&amp;gt;&amp;quot;&amp;#160; or &amp;quot;This is &amp;lt;A Studio&amp;gt;'s 2nd/3rd/4th/5th MMO with &amp;lt;overdone or rather rubbish signature trademark&amp;gt;&amp;quot;. &lt;/p&gt;  &lt;p&gt;Right now The Secret World is giving me what Warhammer gave me, what Warhammer 40k will give me and what my other games did. It is giving my mind something to run away with. To imagine the vistas that lay before me, even if the reality is somewhat lacking in the end. I will always treasure the run up to Warhammer for the excitement of the time and the bloggers I met. &lt;/p&gt;  &lt;p&gt;It may turn out that The Secret World suffers, or has a bad launch (seriously Funcom, prove people wrong this time), or is simply crap. Either way for now I'm 16 again, seeing those unspoiled unknown worlds laid before me and happy with what may be.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1114925921453757999?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1114925921453757999/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1114925921453757999' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1114925921453757999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1114925921453757999'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/02/overactive-imagination.html' title='Overactive Imagination'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6088791428876017109</id><published>2010-02-03T11:14:00.001Z</published><updated>2010-02-03T11:14:16.549Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Games are Competitions.</title><content type='html'>&lt;p&gt;A little under 13 months ago I paid a visit to my old Primary school (that's Elementary for most of you). I needed my Confirmation certificate from the Church parish and they share links. During the visit, Shannon and I wandered through the yard and into the school so I could show her where I was educated as a wee boy. On the way back out and over to the Church we were surrounded by boys from 4-12 years old.   &lt;br /&gt;Kids were screaming happily, some were chasing one another, others were playing marbles; more still were playing games that I couldn't begin to guess at. It was chaos, but it was happy chaos.     &lt;br /&gt;Shannon, as far as I recall, asked me how anyone makes any sense out of the games and what was going on. The only answer I could give was that it makes sense to the kids at the time. &lt;/p&gt;  &lt;p&gt;They knew if they were racing and against whom. They knew whatever the latest iterations of schoolyard marbles rules were. They knew the rules of this chasing game, that hide and seek game and of all the other games that were lost on me, having grown up and no longer being the sort of person to play in a schoolyard and the type of person who thought a half hour was an eternity in which to have fun. &lt;/p&gt;  &lt;p&gt;That's not entirely true though if I play MMOs. They are the playground I long for when I am working. Not to the exclusion of life of course, but while the schoolyard was a small slice of Heaven when you were in classes, MMOs are my escapism from work. &lt;/p&gt;  &lt;p&gt;Why the personal anecdote? Well Seph and I, you may know him or just recognise the name from the previous post, occasionally take part in that great past time of all MMO players. Armchair developer. We toss around ideas and of course, ideal game designs that may or may not ever see the light of day. In doing so I've begun to think about combat and competition. &lt;/p&gt;  &lt;p&gt;Take Star Trek for a moment, it appears to be and is reported as having precious little but combat and FedEx missions (with the occasional memory game in lieu of diplomacy). Even so, it launched properly yesterday and likely by the end of the week we'll see it reported that someone has reached the skill/level cap. There'll be those that complain that the Rear Admiral blew through content and lessened the game for themselves by rushing. There'll be those who take any utterance from the cap as gold and proclaim that there are either greener pastures or desolate wastelands awaiting everyone if they get past the next arbitrary level. In the end though, one thing is apparent. He wasn't playing the same game as you. Oh, you may both be in Star Trek, but he was racing while you're playing chasing with Klingons or marbles with supply missions. If the game doesn't lend itself to a schoolyard though, we've a problem. &lt;/p&gt;  &lt;p&gt;Most &amp;quot;games&amp;quot; are about competition. Who is the fastest, the strongest, the richest, the most skilled, the most adorned or adored? Healthy competition is good, but of course there will always be cheaters or those who suffer a lack of ability in certain areas. Competition can equate to combat, but it has to be combat in all areas. Financial, physical, social. Sandbox worlds do call back to our childhood where you could race in the yard today and chase or be chased tomorrow. Where the game was what you felt like doing and took pleasure from, even if no one else in the screaming mob was necessarily playing the same game with you or at all. The games we play need to promote the competition in all its forms and be flexible in the rule set. &lt;/p&gt;  &lt;p&gt;Further to this, I think GMs should get more chances to interact. If not them, then there should be more dedicated community teams. Someone needs to police the schoolyard and it always falls to volunteer parents where I am. They keep an eye and solve the disputes. The cheating, the fighting, the scraped knee from a fall; all these fall under their remit. GMs should walk amongst us as giants and have a chance to see the community live instead of just deal with our broken moments. &lt;/p&gt;  &lt;p&gt;Finally though, we all learn to play our games as children. Maybe some of you now prefer a more cerebral approach to entertainment. Others will enjoy the mindless grind or chaotic nonsensical battle. No matter how you prefer to be entertained, you want to be entertained. The competitions that our games inspire should be nurtured and promoted. When I played Planetside, I played an Infiltration Armour character. I didn't play to win the war for the Vanu every day. I didn't even necessarily follow the flow of the battle most times. I played for the heart pounding excitement of being chased by a Dark lighting MAX and for the thrill of sneaking past fortified placed. I loved to test myself and play with others. No matter the flaws or virtues of the game, I will always love it for that one simple fact. &lt;/p&gt;  &lt;p&gt;Winning didn't matter, the rules were my own and sometimes I was the only one playing my game in that massive world at war. What did matter was I got to go to the yard and I got to play. &lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6088791428876017109?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6088791428876017109/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6088791428876017109' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6088791428876017109'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6088791428876017109'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/02/games-are-competitions.html' title='Games are Competitions.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6404010195217033181</id><published>2010-02-02T10:44:00.001Z</published><updated>2010-02-02T10:44:08.099Z</updated><title type='text'>Morning Snark</title><content type='html'>&lt;p&gt;I promise I'll blog properly later, but here's some morning snark from my friend Seph, intially about Star Trek Online, finishing with Cryptic.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;Seph: snrk      &lt;br /&gt;&amp;#160; God, that's going to be a trainwreck of epic proportions.       &lt;br /&gt;Ardy: Like you wouldnt believe.       &lt;br /&gt;&amp;#160; Never did get your take on the Cryptic Kitchen sink link       &lt;br /&gt;&lt;a href="http://www.massively.com/2010/01/27/players-miffed-over-champions-onlines-kitchen-sink-patch-and/"&gt;http://www.massively.com/2010/01/27/players-miffed-over-champions-onlines-kitchen-sink-patch-and/&lt;/a&gt;       &lt;br /&gt;Seph: A change of that magnitude is like &lt;a href="http://paragonwiki.com/wiki/Enhancement_Diversification"&gt;ED 2.0&lt;/a&gt;.       &lt;br /&gt;And seriously, an expansion pack ALREADY?       &lt;br /&gt;Ardy: No no, a single zone       &lt;br /&gt;Seph: That you have to pay for.       &lt;br /&gt;Ardy: That you have to buy, even if you're a lifetimer. In the 37-40 band where they've a huge lack of content (Lemuria is 34-40 and the kitchen sink patch was supposed to fix the lag, made the high level content even less accessible)       &lt;br /&gt;Seph: ...       &lt;br /&gt;Do... do they have brains? Common sense? Trains of thought? Because I'm sure that a platoon of dead babies would make better business choices than this, at this rate.       &lt;br /&gt;&amp;#160; Yes. Dead babies.       &lt;br /&gt;Ardy: They have the unholy fusion of Bill Roper and Jack Emmert.       &lt;br /&gt;Seph: THAT IS STILL A MORE PLEASANT THOUGHT THAT CRYPTIC RIGHT NOW.       &lt;br /&gt;Ardy: XD       &lt;br /&gt;Seph: THAN, TOO.       &lt;br /&gt;FINGERS SMASHING INTO KEYBOARD WITH RAAAAAGE       &lt;br /&gt;TYPOS IMMINENT       &lt;br /&gt;Ardy: So blogging this       &lt;br /&gt;Seph: HULKSEPH APPROVES&lt;/p&gt;    &lt;p&gt;Seph:&amp;#160; But, uhhh... yeah.     &lt;br /&gt;Not all that smart of a move, really.      &lt;br /&gt;From a strictly-business perspective?&amp;#160; I get it.&amp;#160; From a game developer perspective, they're seemingly taking every bad PR move they can.      &lt;br /&gt;I honestly have heard very little good press about CO in some time.&lt;/p&gt;&lt;/blockquote&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6404010195217033181?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6404010195217033181/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6404010195217033181' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6404010195217033181'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6404010195217033181'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/02/morning-snark.html' title='Morning Snark'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1986493452737544409</id><published>2010-01-28T13:25:00.002Z</published><updated>2010-01-28T13:28:10.894Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>Star Champions Online Trek off the Starboard Bow</title><content type='html'>&lt;p&gt;Originally as this entry formed in my thinking meats, I was simply going to do a counterpoint to Syps &lt;a href="http://biobreak.wordpress.com/2010/01/27/six-reasons-why-im-excited-for-sto/"&gt;Six Reasons&lt;/a&gt; why he is excited for &lt;a href="http://www.startrekonline.com/"&gt;Star Trek Online&lt;/a&gt;. Then as I sat down earlier with a coffee in hand, I caught up on my Massively. Specifically &lt;a href="http://www.massively.com/2010/01/27/players-miffed-over-champions-onlines-kitchen-sink-patch-and/"&gt;the Kitchen Sink patch&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;We’ll deal with Star Trek and come back to Champions. Syp gives his own personal points why he is excited for the game. If you are at all interested in the game or even on the fence, go over and see what he has to say. It may well swing you in the games favour and who am I to stop you? My points though… my points are negative of course. &lt;/p&gt;&lt;p&gt;The first deals with Syps points 4&amp;amp;5, the fact that STO shows marked improvement and potential. Star Trek, as a game, as an IP and as a phenomenon should be commanding attention in the online market. Eve players should be eyeing up gorgeous ships with envy. Cryptic fans should be touting the jewel in their crown. Star Trek vs Star Wars debates should be suffering a blow as STO is out the gate well in advance of TOR. Cryptic made much of the fact that they have voice work from Leonard Nimoy and Zachary Quinto. They’ve worked with the plot point presented by the latest (and for me greatest) Star Trek movie. They’ve had all the breaks, all the chances and all the support and fans they could want. The game should be shining as it comes out of beta. Not “improving”, not “showing potential”. Star Trek is so deep within popular culture now that a poor execution of the game wounds fan spirits greater than if it was a newer ip. It’s launch shouldn’t be marred by last minute &lt;a href="http://www.massively.com/2010/01/25/skill-cap-changes-hit-star-trek-onlines-open-beta/"&gt;controversy&lt;/a&gt;. In light of the goings on with Champions (the two games being practically joined at the hip) the idea of a big content update 45 days after launch, requiring you to be into the second month of paying is just a further insult.&lt;/p&gt;&lt;p&gt;My second reason for disliking Star Trek Online is a little more airy. Shannon and I were watching the special features disc for the movie recently and Michael Giacchino made a fantastic point that had never really filtered into my mind before he voiced it. They left the theme of Star Trek right to the very end. They had flirted with it at various points through the movie but the cast and the crew had not yet &lt;em&gt;earned&lt;/em&gt; it. As the movie closes, Leonard Nimoy talks us through it, the music swells and the ship, the crew and the franchise leaps into warp speed and the future. Love it or loathe it, the people behind the most recent Star Trek movie loved what they did, strove to be worthy of Star Trek and earned at least my adoration. Cryptic on the other hand has never (in a visible manner) given the same effort. They delivered a game based on an engine that isn’t suited for it with complaints everywhere. They slapped something together, stuck a combadge on it and partied like it was 2399. At no point in the beta build up, the marketing campaign or the public test did they earn the right to create or run Star Trek. IPs have huge power, but slapping an IP on a game you’d already built and calling it a day is nothing less than a gross insult to the fans of the IP. Just because it has the label of Star Trek, this in no way means they earned it. &lt;/p&gt;&lt;p&gt;The Champions debacle is an entry on its own. However there is something that I have taken away from Cryptics pricing, tactics and my own coloured views of Star Trek. This isn’t the game we deserve, this isn’t even the game that should have been. It was thrown together hastily using whatever was handy, marketed and shoved out the door. Why? I say because of Star Wars: The Old Republic.&lt;/p&gt;&lt;p&gt;So much of the industry nowadays is focused on WoW-killers and the next WoW and Bioware could topple Blizzard that they panic. Farming cash from the Star Trek IP in this way says only that Cryptic as a developer and Atari as a publisher had no faith in what they created, they didn’t think it’d survive contact with a Bioware Star Wars and they didn’t even bother to make a new game. Instead of being a virtual world where humanity has grown beyond some of our worst features, instead of being the shining light of hope that Star Trek strove to be, this is an extended exercise in lining ones pockets at the expense of a fanbase. Personally, my heart is broken.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1986493452737544409?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1986493452737544409/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1986493452737544409' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1986493452737544409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1986493452737544409'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/01/star-champions-online-trek-off.html' title='Star Champions Online Trek off the Starboard Bow'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1545859109452593830</id><published>2010-01-18T14:07:00.001Z</published><updated>2010-01-18T14:07:32.646Z</updated><title type='text'>Start Trekin’</title><content type='html'>&lt;p&gt;Hello everyone! &lt;/p&gt;  &lt;p&gt;It’s been a while I know. First Shannon put out her back on Thanksgiving, then it was Christmas and then it was New Years, Shannon’s birthday, my birthday and yesterday my anniversary.&lt;/p&gt;  &lt;p&gt;That all said, it’s a poor excuse but hey it needed saying.&lt;/p&gt;  &lt;p&gt;Soooo! Star Trek.&lt;/p&gt;  &lt;p&gt;I got into the Closed Beta quite some time ago, in fact shortly after I did I made sure to &lt;a href="http://echoesofnonsense.blogspot.com/2009/10/sto-placeholder.html"&gt;make a note.&lt;/a&gt; I will be perfectly honest and say that in the closed beta, I didn’t exactly give it the most rigorous testing of it’s life, nor did I pour obsessively over it so that I could give you the best review of your lives. Why? Well Cryptic works on PST and as a result the three or four hour beta windows were typically far too late in the evening for me. I stayed up till 3am for my first, just to see the game, but after that I couldn’t be bothered. If a window met me and if I wasn’t otherwise occupied then I played. However the painfully brief windows for testing left little opportunity for me on GMT to actually y’know.. test.&lt;/p&gt;  &lt;p&gt;Speaking of said windows, the only time the game was up for a nice meaty chunk of time before open beta was a week before Christmas. All other times, maybe maaaaybe for a few hours with each window a week or so apart at times. If you’ve been fretting about how fast this game has been tested, there’s some more fuel for the fire. If you think Champions Online was an extended beta for Star Trek, well then surely the engine didn’t need that much testing.&lt;/p&gt;  &lt;p&gt;On the game itself, I have a surprising revelation given how I’ve been about it. Having tootled about in my little Centaur for a bit, you know game-wise, it isn’t half bad. I’ve only gotten to Lieutenant Rank 6 so it’s not like I’ve seen all that can be seen and done.&lt;/p&gt;  &lt;p&gt;Bullet points! This would be the pro-list.&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Fleet Actions or as you know them, Warhammer Public Quests &lt;/li&gt;    &lt;li&gt;Diplomatic Missions (I did one, simple chat and remember) &lt;/li&gt;    &lt;li&gt;Trans-Warp to Starbase (A hearthstone by any other name, but graphically appealing) &lt;/li&gt;    &lt;li&gt;Phasers and Photons sound like they should. &lt;/li&gt;    &lt;li&gt;Open instance auto teaming. &lt;/li&gt;    &lt;li&gt;Space combat is engaging. &lt;/li&gt;    &lt;li&gt;Alternative crafting methods. &lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;And my con list.&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Cryptics level of customization. &lt;/li&gt;    &lt;li&gt;Micro-transactions. &lt;/li&gt;    &lt;li&gt;Lifetime Sub price. &lt;/li&gt;    &lt;li&gt;Poor mob AI. &lt;/li&gt;    &lt;li&gt;Immersion. &lt;/li&gt;    &lt;li&gt;The fact that it’s Star Champions Online Trek. &lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;Because I’m a miserable sod, we’ll deal the the cons first. Micro-transactions as a complaint have been beaten to death previously and by better than me. The lifetime subscription price has also been worked over something rotten.&lt;/p&gt;  &lt;p&gt;Let’s complain about Cryptics level of customization. Odd I know, that’s generally where they get the most praise and usually rightly so. Cryptic set the bar with the City of Heroes creator, worked themselves harder for Champions and when Shannon saw the creator for Star Trek where you could create your own race she fell in love. You can change every little thing and there’s even (fluffwise) leeway given to alternative gender options. After that, Starbase offers you the chance to tailor again, offers you a choice of ship configurations and bridge layouts. You can have your scratch built race, personally modified ship and favourite bridge set up. Why I count this against them is simple. Cryptic, make a game where yes you have a fantastic creator but where people actually want to play the creations. It’s all well and good that you can tweak a custom race to such a degree and &lt;strong&gt;then&lt;/strong&gt; do it to your ship as well, but shouldn’t that level of attention be given to the game proper? I’m not saying that it hasn’t been, that’d be for people who have tested it harder than I to decide.&lt;/p&gt;  &lt;p&gt;Mob AI is idiotic on the ground. You get bonuses for flanking attacks in ground combat so if you have your away team, you want to try take the other guys by surprise or otherwise get around them to get the extra damage. Best way? Wait till they shoot at someone and then walk past them. Many times I would finish killing a Klingon only to realise there was a line of them directly behind me and not one of them paying me the slighest bit of attention. It isn’t honourable, but I shot each of them in the back. My brother who also tested has said that he has found that many people give their away teams Wide area phasers so they generate all the threat while he goes around the back and finishes the job. Will crews be twinked to soak all the aggro? Oh you bet.&lt;/p&gt;  &lt;p&gt;The other two cons come hand in hand. Star Champions Online Trek and Immersion. I know a bunch of people who have nothing but praise for CO, but it’s not for me. However STO is Champions with another skin and some space bits. You still loot, you still look funny, you still only play in instances with a handful of people and have the same damn chat system. I didn’t like Champions and if I played Star Trek, I’d be forced to endure parts of Champions that I still don’t like but in what should be a completely different game. I can understand trying to cover your costs by reusing the engine, hell it makes perfect technical and financial sense. On the other hand, if people didn’t like your other game, they’ll be able to find fault with this. &lt;/p&gt;  &lt;p&gt;Immersion is also a problem. Star Fleet is by very definition a uniform military organisation. It has codes of conduct, acceptable behaviours, a prime directive and an image to uphold. I don’t think an institution like Star Fleet can be done properly outside of single player games. Everyone in this MMO starts as an Ensign who gets given a ship. Apparently everyone down the chain of command on a ship you don’t even start on gets killed real dead and as a result you have to take command. You were led by your nose through the entire tutorial and told what to do and how, but they trust you with a Starship for keeps. After a few months of live time, Sol System will have more Rear Admirals than you can shake a Romulan Ale at. Everyone is also their own Captain. On an away team solo, you’re the boss and you have your bridge crew you can pick from to accompany you. On a team away team, the leader picks who gets to fill the dead spots with their npcs. You can invite people to your bridge which is nice, but is essentially pointless. I’m sure people will claim that the roleplay community will be fantastic and I do wish them my best but I don’t see how the immersion will work and to be honest, Star Trek fans are all but unpleasable. Everyone’s a Captain and the leader will be the one with the rare blue Klingon Disruptors.&lt;/p&gt;  &lt;p&gt;Going back a second in my incoherent ranting, looting in Star Trek makes no sense. Buying black market from Ferengi, yes. Requisitioning in Starbase, yes. Coming across the bits and pieces of a long dead civilisation? Yes. Hot swapping phaser banks for the newly looted Romulan disruptor cannons… no. Refitting the offensive potential of a Starship should not be a drag and drop in between combats affair. Neither should Star Fleet personnel be picking over the hulks of destroyed ships like so many &lt;a href="http://memory-alpha.org/en/wiki/Pakled"&gt;Pakleds&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;I will give the pros a review of their own after work but I’ll say this. Despite my complaints, most of which can be laid at the feet of Cryptic or the trouble in adapting certain IPs to current MMO models, the &lt;strong&gt;game&lt;/strong&gt; itself isn’t terribly bad. I happily flew around and fired my phasers. It didn’t breach Shannons warp core, she got bored the moment she was put in a ship in the tutorial, but I was distracted decently enough. However I’d not buy it. It’s an okay game but I wouldn’t give up my current games and give them money for “okay”. Cryptic can work on it, as people think they will using the lifetime cashgrab, and when it is stellar &lt;em&gt;(pun intended)&lt;/em&gt; they can call me. &lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1545859109452593830?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1545859109452593830/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1545859109452593830' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1545859109452593830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1545859109452593830'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2010/01/start-trekin.html' title='Start Trekin’'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4525674342250878433</id><published>2009-11-30T07:47:00.002Z</published><updated>2009-11-30T07:56:51.836Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='NaNoWriMo'/><title type='text'>NaNoWriMo</title><content type='html'>You only really lose if you never try. I personally did not try and that's my loss.&lt;br /&gt;&lt;br /&gt;I had outlined an idea and did start, but quickly fell out of love with how it was going. So in my inspired laziness I decided that as it was a loss either way (I dawdled far far too much) I would wait till the last weekend and try hammer out as many words on a new direction and tone of the novel idea as I could.&lt;br /&gt;&lt;br /&gt;Then of course life intervened. So I lost for not following the advice I gave other people several times. It doesn't matter if it's rubbish, if it barely makes sense or only has a fleeting relationship with coherence, it only matters that you write. 50,000 words or bust, quality optional.&lt;br /&gt;&lt;br /&gt;Perhaps next year I'll smack myself in the head and do it properly. Either way I must say congrats to &lt;a href="http://www.nanowrimo.org/eng/user/537259"&gt;Sehkmet&lt;/a&gt;, &lt;a href="http://www.nanowrimo.org/eng/user/549506"&gt;Renalae&lt;/a&gt;, &lt;a href="http://www.nanowrimo.org/eng/user/542243"&gt;Sypster&lt;/a&gt;, &lt;a href="http://www.nanowrimo.org/eng/user/424551"&gt;MorrowS&lt;/a&gt; and a huge congratulations to the absolutely nuts &lt;a href="http://www.nanowrimo.org/eng/user/549401"&gt;Scarybooster&lt;/a&gt; who wrote his on an iPhone.&lt;br /&gt;&lt;br /&gt;It's only 8am GMT here so there may well be more congrats to come, Sareini and shinobitsn I'm looking at you.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4525674342250878433?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4525674342250878433/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4525674342250878433' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4525674342250878433'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4525674342250878433'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/11/nanowrimo.html' title='NaNoWriMo'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-8166210140430146599</id><published>2009-11-18T12:15:00.001Z</published><updated>2009-11-18T12:15:56.339Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='beta'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><title type='text'>Intellectual Properly</title><content type='html'>&lt;p&gt;In my fit of nerd rage previously, Terry made a good comment.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;It's box art. It's supposed to get your attention and trigger certain subliminal behavior responses. &lt;/p&gt;    &lt;p&gt;As far as Marketing is concerned, fighting and spaceships and explosions with a clean cut looking fellow front and center &amp;gt; 5 balding nobodies of various colors with a collection of head ridges sitting around a table, maybe arguing or having tea or something. &lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;He’s completely correct. If you counted up the episodes of the Original series and the amount of times the Captain Kirked out, you’d get a fairly action packed show. Times changed with Captain Picard who favoured more diplomatic or cerebral solutions. Don’t be fooled though, he could still kick your ass up around your ears. Captain Sisko went his own way and had a war to fight, between Gods and Demons and a proper war with Klingons and Cardassians and Breen and so on. Captain Janeway sadly was portrayed about fifteen thousand different ways per season but had her fair share of ass kicking. Captain Archer went a special crazy for all of season three when someone in Paramount decided that the equation “Sci fi+&lt;a href="http://1d4chan.org/wiki/Grimdark"&gt;GRIMDARK&lt;/a&gt;=Money” applied to any and all science fictions.&lt;/p&gt;  &lt;p&gt;On a related but otherwise totally different point, Jim Butcher has a &lt;a href="http://www.jim-butcher.com/pics/map1280x1024.jpg"&gt;map&lt;/a&gt; (illustrated by Priscilla Spencer) now for his &lt;a href="http://en.wikipedia.org/wiki/Codex_Alera"&gt;Codex Alera&lt;/a&gt; series. This is a good thing. It’s a lovely piece of artwork and helps flesh out the world.&lt;/p&gt;  &lt;p&gt;Only it’s backwards. Rather, in my head it is. For some reason I had always held Canea as being to the east rather than the west. Perhaps I didn’t pay enough attention, or perhaps I just preferred it that way. Such is the point that people start abusing canon and doing slashfiction. If anyone knows which way up or around the world goes, it’s the author, not me.&lt;/p&gt;  &lt;p&gt;This brings me to a point though. The world of Alera to me goes the opposite direction to what is it. The world of Star Trek &lt;em&gt;to me&lt;/em&gt; is about the triumph of humanity and its betterment rather than pew pew laser beams. Yes there are battles and action sequences liberally sprinkled throughout the canon. Heck my favourite Captain is from Peter David’s New Frontier series and Mackenzie Calhoun is a complete Kirk style cowboy Captain. &lt;/p&gt;  &lt;p&gt;Ultimately, the intellectual property that is Star Trek has many aspects and for each there are fans. Could any company create a game that would satisfy all or even most parties? Is that even achievable in games based on an IP rather than a completely new world where there isn’t 40 or 50 years of fans idolising different aspects of it?&lt;/p&gt;  &lt;p&gt;In the end did I lash out at Star Trek because I don’t feel that Cryptic has done the property properly, or is it because they’ve done it justice, but not in a way that suits my mental image of Star Trek? Only time will tell. I’m going to give it a try of course, how could I not? However if in the end it is all brawn and no brain, “Fire all Phasers” rather than “Open Channel” and gung ho at the expense of thought, it just won’t be Star Trek for me.&lt;/p&gt;  &lt;p&gt;I want to boldly go, to seek out new life and new civilisations. Solve their problems, save them from the dangers that plague the universe and work towards a shining ideal first put forward decades ago. I don’t want to spam photons and go for coffee, no matter how much I can customize a race or ship.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-8166210140430146599?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/8166210140430146599/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=8166210140430146599' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8166210140430146599'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8166210140430146599'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/11/intellectual-properly.html' title='Intellectual Properly'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-7777963006602644835</id><published>2009-11-17T09:21:00.002Z</published><updated>2009-11-17T14:50:53.019Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><title type='text'>I’m sure you wouldn’t…</title><content type='html'>&lt;p&gt;I’m sure you all wouldn’t judge a book by it’s cover. I’m sure you all wouldn’t jump to conclusions on scant information.&lt;/p&gt;&lt;p&gt;I’m sure each and every one of you was raised right and isn’t going to cause a fuss over &lt;a href="http://www.blogcdn.com/www.massively.com/media/2009/11/456uyhw345t6q357.jpg"&gt;this&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;According to &lt;a href="http://www.massively.com/2009/11/16/these-are-the-box-arts-of-star-trek-online/"&gt;Massively&lt;/a&gt; what you see in the link is the Star Trek Online Box art. Now being responsible mature people you won’t immediately read anything into it. Except we’re on the internet and that’s all bullshit and it’s time for nerd rage.&lt;/p&gt;&lt;p&gt;Specifically if people had a problem with the PCGamer Star Trek covers featuring vast … tracts of land on the girls, then what about this? Gun toting, fire raging, glorified battle with a Star Trek badge.&lt;/p&gt;&lt;p&gt;Suffice to say, diplomacy doesn’t seem to be an option. &lt;/p&gt;&lt;p&gt;We come in pwn, shoot to kill.&lt;/p&gt;&lt;p&gt;&lt;em&gt;EDIT : Addition from a good friend&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Doman: This is space, it shouldn't be "vast ... tracts of land" but rather "heavenly bodies"&lt;/em&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-7777963006602644835?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/7777963006602644835/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=7777963006602644835' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7777963006602644835'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7777963006602644835'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/11/im-sure-you-wouldnt.html' title='I’m sure you wouldn’t…'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1239316284773075743</id><published>2009-11-09T21:17:00.001Z</published><updated>2009-11-09T21:17:31.675Z</updated><title type='text'>MMO Blog Alliance Charity Drive 2009</title><content type='html'>&lt;p&gt;The holidays are almost upon us again and this year the MMO Blogging Alliance wants to help ensure a good season for all! We’ve decided to pull together and encourage our readers to donate to those less fortunate. It has been a tough year for many families across the world and a little boost can go a long way. Please consider donating to one of the many charities that we recommend or one you select on your own. If you’re a blogger and would like to participate in our drive, it is as easy as writing a post, including this at the top, linking to the other posts, and picking a charity to donate to. Let’s show everyone that in 2009 the MMO community can make a positive difference in the world!&lt;/p&gt;  &lt;p&gt;For Echoes of Nonsense, like some of the others, I’ve gone for &lt;a href="http://www.childsplaycharity.org/"&gt;Child’s Play&lt;/a&gt;. Honestly, every year I see it and every year I mean to do something but always let it slip me by. So this time around I’m getting behind Child’s Play and supporting them. &lt;/p&gt;  &lt;p&gt;From the Child’s Play website:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;Since 2003, over 100,000 gamers worldwide have banded together through Child’s Play, a community based charity grown and nurtured from the game culture and industry. Over 3.5 million dollars in donations of toys, games, books and cash for sick kids in children’s hospitals across North America and the world have been collected since our inception.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;There’s a widget going up on the side to donate directly to Child’s Play (i.e. I shan’t be touching the monies) and for those of you out there who have your own near and dear charities, be sure to check the roll of honour below as there are many more charities covered, from Amnesty International to housing the homeless, breast cancer and &lt;strike&gt;lolcats&lt;/strike&gt; needy kitties.&lt;/p&gt;  &lt;p&gt;Roll of honour on the MBACD 2009, brainchild of Ferrel and supported by these great folks.&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;&lt;a href="http://www.epicslant.com/2009/11/mbacd-2009/"&gt;Epic Slant&lt;/a&gt;&amp;#160; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://biobreak.wordpress.com/mmo-blog-alliance-charity-drive/"&gt;Bio Break&lt;/a&gt;&amp;#160; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://incomingpull.blogspot.com/2009/11/news-mmo-blogging-alliance-needs-your.html"&gt;Incoming Pull&lt;/a&gt;&amp;#160; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://spinksville.wordpress.com/2009/11/09/mmo-blog-alliance-2009-charity-drive/"&gt;Spinksville&lt;/a&gt;&amp;#160; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://www.psychochild.org/?p=828"&gt;Psychochild&lt;/a&gt;&amp;#160; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://stylishcorpse.wordpress.com/2009/11/09/mabcd-2009-its-good-to-give/"&gt;Stylish Corpse&lt;/a&gt;&amp;#160; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://stabbedup.blogspot.com/2009/11/games-let-my-gamers-be-free.html"&gt;Stabbed Up&lt;/a&gt;&amp;#160; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://www.multiplaying.net/2009/11/09/mbacd/"&gt;MultiPlaying&lt;/a&gt; &lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;This is our first year and if you’d like to know more or just chat about the initiative hop on over to the &lt;a href="http://forum.epicslant.com/"&gt;Epic Slant forum&lt;/a&gt;. Information on donating toys to Child’s Play can be found on their &lt;a href="http://www.childsplaycharity.org/"&gt;site&lt;/a&gt;.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1239316284773075743?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1239316284773075743/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1239316284773075743' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1239316284773075743'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1239316284773075743'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/11/mmo-blog-alliance-charity-drive-2009.html' title='MMO Blog Alliance Charity Drive 2009'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2613875480027038246</id><published>2009-11-05T09:40:00.003Z</published><updated>2009-11-05T09:42:28.526Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Last Chance</title><content type='html'>Hey folks, just a quick poke in the eye here.&lt;br /&gt;&lt;br /&gt;Today is the final day where you can buy the St. Jude Children's Research Hospital.2010 &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;MMO&lt;/span&gt; Calendar&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mmocalendar.com/"&gt;Information and Store here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you want an epic piece of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;MMO&lt;/span&gt; art every month for a year, this is the last chance. Go now and grab it, 100% of proceeds go to charity.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2613875480027038246?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.mmocalendar.com/' title='Last Chance'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2613875480027038246/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2613875480027038246' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2613875480027038246'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2613875480027038246'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/11/last-chance.html' title='Last Chance'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-5226028415596114612</id><published>2009-10-30T13:45:00.000Z</published><updated>2009-10-30T13:45:00.288Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='beta'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>Cryptic’s Star Trek</title><content type='html'>&lt;p&gt;First, let’s do the easy bit. To apply for the Star Trek Online closed beta please visit this &lt;a href="http://www.startrekonline.com/preview_application"&gt;link&lt;/a&gt;. If you get in, remember who sent you and beat up a dev to get &lt;strong&gt;me&lt;/strong&gt; in. Closed beta started &lt;a href="http://www.massively.com/2009/10/22/star-trek-online-closed-beta-has-begun/"&gt;October 22nd&lt;/a&gt; and Star Trek Online is slated for a &lt;a href="http://www.massively.com/2009/10/19/cryptic-confirms-star-trek-online-first-quarter-2010-release/"&gt;first quarter 2010 release&lt;/a&gt;. Amazon pre-order link is somewhere below.&lt;/p&gt;  &lt;p&gt;So. Star Trek. I was raised on Star Trek. Oh there were other shows, there was Doctor Who ingrained so deeply in my mind that I sleepwalked (slept walked?) to the source of the theme music once. There was Space 1999, Blake’s 7, UFO, Buck Rogers in the 25th Century. British 70s sci-fi, American sci-fi it didn’t matter. I was born and raised a geek. I love newer stuff. Stargate, Farscape, Odyssey 5, Battlestar Galactica and Babylon 5 all are huge to me. Star Trek though… despite the rubbish first three seasons per show, despite the ending of Enterprise or even worse, the Warp 10 episode (disowned from Canon) and despite what people may say about the latest movie, I love Star Trek. Shannon too is a life long Trekkie and we’ve both said to one another that love it or loathe it, we’re honour bound to at least trial Star Trek when it gets to Open Beta/Release (Though Cryptic, I can totally be bought by two closed beta keys if you want me to be nicer). With my geek cred established needlessly let’s get onto the real reason for this post.&lt;/p&gt;  &lt;p&gt;KHHHHHHAAAAAAANNNNNNYYYYPPPPTTTIIIIIICCCC. (Why does the spell checker have no problem with that but dislikes “cred”?)&lt;/p&gt;  &lt;p&gt;Let’s start with a previous blog entry, &lt;a href="http://echoesofnonsense.blogspot.com/2009/08/cryptic-model.html"&gt;The Cryptic Model&lt;/a&gt;. I suggested that if “polish” is the watchword of Blizzard, then “custom” is that of Cryptic. Look at what they’ve done to date. I think people have &lt;em&gt;died&lt;/em&gt; due to the amount of time they spent in the character creator (Joke, seriously). So far Cryptic has offered up two perks for Star Trek and like any good little nit picking fan boy I have an issue with both. First we have the perk given to the Lifetime subscribers of Champions Online, the &lt;a href="http://memory-alpha.org/en/wiki/Mirror_universe"&gt;mirror universe&lt;/a&gt; &lt;a href="http://www.massively.com/2009/08/03/champions-online-offering-199-lifetime-sub-access-to-sto-beta/"&gt;uniform&lt;/a&gt;. That makes &lt;strong&gt;no&lt;/strong&gt; sense. Allow me to explain/Shut up and listen. The Terran Empire as seen in the first Mirror Universe episode, the one that established that evil twins have goatees and thus goateed people are evil, collapsed shortly after Kirk got his Kirk on. By the time of DS9 Earth and such had gone from almighty warmongering empire to a slave race to the Bajorans, Cardassians and Klingons. By the time of STO (some 20/30 years after Nemesis) the idea of wearing a Kirk era alternate universe &lt;strong&gt;evil &lt;/strong&gt;empires outfit? Yeah I’m going to go and put a big fan boy NO on that. The second perk is even more unforgivable. &lt;a href="http://www.amazon.com/Star-Trek-Online-Pc/dp/B002673XJA/ref=sr_1_1?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1256907628&amp;amp;sr=8-1"&gt;Pre Order From Amazon&lt;/a&gt; and get a Borg Bridge officer. If I have to explain why that is wrong you never really got the Borg did you? This isn’t a Seven of Nine type issue where it’s a recently saved human (and generally getting de-borged is reserved for main cast) who happens to have some implants and such. No they are saying here have a Borg. I could come up with methods to justify that, like the individual “Hugh” Borg Lore was hanging out with or the Borg from &lt;a href="http://memory-alpha.org/en/wiki/Unity_(episode)"&gt;Unity&lt;/a&gt;. In any event, despite any justification, you’d imagine they’d be a rarity as opposed to every Tom, Dick and Harry Kim who pre-orders.&lt;/p&gt;  &lt;p&gt;Moving onwards we have further complaints. We’ll swing the bat at Cryptic first and then back to the game. Star Trek Online is being based on the &lt;a href="http://www.eurogamer.net/articles/star-trek-online-interview_9?page=1"&gt;Champions engine&lt;/a&gt;. Sure this means that development time has been cut, they already have the engine and tools and whatnot. Star Trek thus will be out in the first part of 2010. February if Amazon is to be believed. That seems rushed to me, terribly so. Further to my complaints, I foresee the C-Store making an appearance in Star Trek. I’ll have to wait and see to complain properly about that one.&lt;/p&gt;  &lt;p&gt;At this point in the entry I was geared up for further bile and ranting. However I think I will leave it here for now and save that for another day. Suffice to say, the ship list does not please the Ardy. Instead I will end with one or two positives.&lt;/p&gt;  &lt;p&gt;While I don’t necessarily agree with the view of the Klingons being presented, I admit that it is a good move to have an iconic pvp based race. Klingons love to fight and it can even be another Klingon. Also the progression and some of the ships interest me. Still, with the game only going into beta, a lot can change. Let’s hope the needs of the many are satisfied by what Cryptic is attempting.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-5226028415596114612?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/5226028415596114612/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=5226028415596114612' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5226028415596114612'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5226028415596114612'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/10/cryptics-star-trek.html' title='Cryptic’s Star Trek'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3042790383514189014</id><published>2009-10-30T10:45:00.001Z</published><updated>2009-10-30T10:45:22.399Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>Champions Online Free Weekend</title><content type='html'>&lt;p&gt;With the rising of the Blood Moon, Champions is offering a &lt;a href="http://champions-online.com/bloodmoon_weekend"&gt;Blood Moon Weekend&lt;/a&gt; to give people two days to try out the game and the Halloween Event.&lt;/p&gt;  &lt;p&gt;Terry was right in the comments recently, I have been more full of hatedom than usual. You know, I gripe because I am interested. I never was one of the CoH players or pen and paper RPG players who on hearing of Champions squeed my pants off. Personally I didn’t get it and to a degree I still don’t.&lt;/p&gt;  &lt;p&gt;However I have told a few people (though I may have neglected to blog it, so here you are) that I always thought I could have fun in Champions. I loved the look of the Force set. I thought tunnelling was cute. I’m going to try make the Robo-Buddy. All these things hold true despite complaints about the store, complaints about the game at large or anything else. &lt;/p&gt;  &lt;p&gt;I’m going to be patching up (provided it isn’t an insanely huge patch) and creating a few characters. As &lt;a href="http://biobreak.wordpress.com/"&gt;Syp&lt;/a&gt; pointed a while back, saving the costume you make is a good move as it saves everything and makes for easy loading at a later date. I don’t think I ever will pick up Champions full time because there’s just other things out there that I want to play and the people I enjoy playing with aren’t jumping ship entirely just yet. Even so, if you’re free this weekend feel free to poke me on my Twitter or in Champions. @Ardua or &lt;a href="http://twitter.com/Ardua"&gt;http://twitter.com/Ardua&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;That all said, I stand by my fan boyish Trekkie based nerdrage. Cryptic gets a blasting for Star Trek Online later on. Nitpicks incoming!&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3042790383514189014?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3042790383514189014/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3042790383514189014' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3042790383514189014'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3042790383514189014'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/10/champions-online-free-weekend.html' title='Champions Online Free Weekend'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-184519582616694125</id><published>2009-10-22T11:51:00.002+01:00</published><updated>2009-10-22T11:54:00.198+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>C(ash cow)-Store</title><content type='html'>&lt;p&gt;Sorry for the delay folks. Blame &lt;a href="http://scp-wiki.wikidot.com/"&gt;The SCP Foundation&lt;/a&gt; for my absence lately. I just can’t get enough of it.&lt;/p&gt;&lt;p&gt;Anyway as I am sure almost everyone knows, the Champions Online &lt;a href="http://www.champions-online.com/store"&gt;C-Store&lt;/a&gt; is now live. In it you can get such things as a complete Character Retcon (1000pts), Four additional Character slots (1200pts), Additional costume slots (400pts per two slots), Character Rename (280pts) then various emblems, outfits, vanity pets and so on.&lt;/p&gt;&lt;p&gt;Now those Cryptic points are roughly similar to Turbine Points. We’ll come back to that. The current exchange rate (as though to imply it can be changed later) Cryptic Points stands as shown &lt;a href="http://www.champions-online.com/cryptic_points"&gt;here&lt;/a&gt;. It is at this point that I must point out quite clearly to one and all that City Of Heroes also has micro transactions.&lt;/p&gt;&lt;p&gt;City of Heroes lets you buy&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Character slots for a server up to a maximum of 36 slots on one server (1, 2 or 5 at iirc $5, $10 and $20) &lt;/li&gt;&lt;li&gt;Server Transfers &lt;/li&gt;&lt;li&gt;Respecs &lt;/li&gt;&lt;li&gt;Character Rename &lt;/li&gt;&lt;li&gt;Super Boosters &lt;/li&gt;&lt;/ul&gt;&lt;p align="left"&gt;The Super Boosters are $10 each and you have such varied ones as the Good Vs Evil item pack (from the GvE edition of the game), Wedding Pack, Mac Item Pack, Cyborg Booster, Magic Booster and Super Science booster. Of all of them, only the Wedding pack is entirely cosmetic, with new outfits and emotes. The last three bring outfit pieces, emotes and powers. Good Vs Evil and Mac Pack have costumes and a new power.&lt;/p&gt;&lt;p align="left"&gt;Basically $10 buys you a fair bit of kit in CoH. Shannon wants me to get the Magic pack when I can because she adores one of the coats in it and I have to admit, the Fortune power is very handy to have but by no means game breaking. I personally have been eyeing up the Mac Pack, not for the mission teleporter power but the Valkyrie armour which looks gorgeous. Despite there being costume sets to buy and emotes only available to those who have shelled out cash the booster packs are perfectly acceptable to me for two reasons. Firstly (and I wish I had the time to ferret out a link to source the assertion) the Wedding pack sales directly accelerated work on the issue that followed it thanks to the cash injection. Hey, they give us fun stuff that we may want but don’t &lt;strong&gt;need &lt;/strong&gt;and if it gives them a leg up? What’s not to love? Secondly, there are new pieces added to the game constantly. There are more temp powers than I’ve ever had knocking around the game. I may not be able to juggle electricity or drink a super serum for a costume change, but I eventually got my own costume change emotes. &lt;/p&gt;&lt;p align="left"&gt;$10 in CO doesn’t buy you anything. You have to purchase in increments. So the nearest band is $12.50 which gets you 1000 points and that’s just enough for a full RetCon in Champions. $12.50 to rebuild your character. City of Heroes also has Respecs for sale. Respecs in City of Heroes let you repick every power from your primary and secondary from the first level, entirely changing the pools you may have had and also are a handy way to sell off or remove enhancements and slotting that you may want elsewhere. You cannot, unlike the RetCon, change your primary and secondary. However as I write this I have 51 months worth of Veteran badges and Issue 16 recently launched. I personally tend not to respec and five years on from launch massive sudden nerfs to powers in CoH are rare. As a result I have Four veteran respecs (9 months, 21, 33 and 45 months), one new issue “freespec” and on most of my characters I have my three possible reward respecs from the trial. The trial takes about two hours and at the end, wahey respec and badge. If for some reason I managed to burn through those 8, I still do not have to shell out cash, there are Respec recipes on the in game market (though they cost a pretty penny).&lt;/p&gt;&lt;p align="left"&gt;Slots are also an issue. Four more character slots in Champions (to bring you to a total of 12) costs $18.75 (1500 pts) if you buy the two smaller instalments or $25 (2000pts) if you want to buy a few more things. Five slots in City of Heroes is $20 and you get a new character slot for every 12 months you’ve played the game, on top of the 12 you already had from City of Heroes (originally it launched with 8 but 12 became the standard after CoV) and the two they gave out if you were around for the launch of slots. You can on a single server in City of Heroes have 36 slots. Sure Champions is brand new and sure it doesn’t have servers, relying instead on the instances system but … it’s not like Cryptic didn’t know that hero games breed altwhores. It’s not like they didn’t give out Freespecs in CoH or didn’t have an easy and enjoyable respec system. Sure I suppose the ability to have a full retcon, rebuilding your character from the ground up and having entirely different powers, shouldn’t be cheap or easy. There’s a difference though between “not cheap and easy” and “screw the customer for cash”.&lt;/p&gt;&lt;p align="left"&gt;As people will continue to compare the two games (me especially) keep in mind that Cryptic did make them both. Champions should have been City of Heroes Mk 2.Awesome. They had the time and experience with CoH to show them what did and did not work, what does and does not piss off the fan base and finally how to have fans hand over cash with a grin. I’ve never heard anyone bemoan “having” to buy a super booster. Heck if you decide to play City of Heroes, buy the Architect edition, you get a free super booster with it. Right now Champions is punishing its players and the pricing is insulting in some cases and idiotic in others. Really though, it’s just retail. You’ll almost always have points left over and they’ll tease you with more bits and pieces. You’ll always need to buy just a few more to fit everything if you don’t shell out more than you need initially.&lt;/p&gt;&lt;p align="left"&gt;Though for the close we’ll go back to the Turbine Points like I promised. I played some DDO with &lt;a href="http://sareini.dreamwidth.org/"&gt;Sareini&lt;/a&gt; over the weekend and I earned my first Turbine points which when I have enough I can use instead of cash to buy anything in the DDO store. Now obviously I know it’ll be a grind if I want anything in particular. The cash option is just the faster, easier but ultimately costly option. If I want it &lt;strong&gt;NAO&lt;/strong&gt; I pay money. Champions to my recollection is supposed to have the same system. However Sareini tells me that there are to her knowledge at the moment no missions in the game that reward C-Points because well… it’s broken. Also Cryptics Daeke had &lt;a href="http://forums.champions-online.com/showpost.php?p=1288430&amp;amp;postcount=40"&gt;this&lt;/a&gt; to say. &lt;/p&gt;&lt;p align="left"&gt;I agree with &lt;a href="http://biobreak.wordpress.com/2009/10/21/champions-a-challenge/"&gt;Syp&lt;/a&gt; in that CO really shouldn’t be charging for costumes and such when they haven’t yet surpassed their only competitor. If nothing else, charging money for Halloween outfits before Halloween? Whose bright idea was that?&lt;/p&gt;&lt;p align="left"&gt;&lt;em&gt;Two notes I'm adding after the fact. First I will put in ParagonWiki links for people soon. Second, while I want clarification on the extra costume slot item in the C-store, it is the one thing Shannon would kill for in CoH&lt;/em&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-184519582616694125?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/184519582616694125/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=184519582616694125' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/184519582616694125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/184519582616694125'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/10/cash-cow-store.html' title='C(ash cow)-Store'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6309795976592612728</id><published>2009-10-14T22:19:00.001+01:00</published><updated>2009-10-14T22:21:28.106+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><title type='text'>STO Placeholder</title><content type='html'>This is a post I've joked about a few times to friends.&lt;br /&gt;&lt;br /&gt;I'm going on record as disliking Star Trek Online, the direction Cryptic are taking, the information released and pretty much most of everything I hear about it.&lt;br /&gt;&lt;br /&gt;Placeheld so I can refer to it later and either laugh at myself for my misguided nature (yeah right) or more likely point and prove I was on the hatewagon first :P&lt;br /&gt;&lt;br /&gt;Cryptic? You just go and bugger off.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6309795976592612728?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6309795976592612728/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6309795976592612728' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6309795976592612728'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6309795976592612728'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/10/sto-placeholder.html' title='STO Placeholder'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-255610401960003195</id><published>2009-10-06T10:40:00.001+01:00</published><updated>2009-10-06T10:40:42.356+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>WTS: 1 Ardy Soul</title><content type='html'>&lt;p&gt;I’ve said it before and I’ll say it again, I’ve never played a Blizzard or Bioware game. I’ve watched my brother play countless hours of Mass Effect, KOTOR and KOTOR II. He plays WoW. In fact most people I know online either have played WoW, are playing WoW or will at some point.&lt;/p&gt;  &lt;p&gt;As far as my gaming calendar goes, there’s City of Heroes next weekend to such a degree I’ll probably be sick of it next monday. There’s Left 4 Dead and if I get the money, a pre-order of Left 4 Dead 2. I’d love to dabble in Aion and have every intention of getting Shannon to test Champions Online just for my own grim amusement.&lt;/p&gt;  &lt;p&gt;However Christmas is coming and with it, holidays. I’ll have time to indulge various bits and David (the brother) does keep offering me World of Warcraft. So question to everyone.&lt;/p&gt;  &lt;p&gt;Is the never ending draw of Warcraft based in how it is as an MMO or due to fond memories of Warcraft I-III being translated to the big screen as it were? I understand some of the lore but none of the draw. Am I too changed by the games I have played to enjoy WoW or will it be me selling my soul?&lt;/p&gt;  &lt;p&gt;So, Ardy play? Y/N.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-255610401960003195?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/255610401960003195/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=255610401960003195' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/255610401960003195'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/255610401960003195'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/10/wts-1-ardy-soul.html' title='WTS: 1 Ardy Soul'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-284284399564763425</id><published>2009-10-05T12:30:00.000+01:00</published><updated>2009-10-05T12:30:00.769+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='L4D'/><title type='text'>Possibly The Worst Idea</title><content type='html'>&lt;p&gt;My wee mention of Left 4 Dead put me to thinking about things. Of course the thoughts aren’t terribly original but hey Echoes here.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.massively.com/bloggers/kyle-horner/"&gt;Kyle Horner&lt;/a&gt; of Massively put digital pen to paper in March and offered up the idea of a &lt;a href="http://www.massively.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/"&gt;Zombie Apocalypse MMO&lt;/a&gt;. Earlier still he mused on a &lt;a href="http://www.massively.com/2008/07/09/the-daily-grind-could-a-survival-horror-mmo-work/"&gt;Survival Horror&lt;/a&gt; game. &lt;/p&gt;  &lt;p&gt;While collecting links for this post, I remembered where Syp talked about &lt;a href="http://biobreak.wordpress.com/2009/09/25/the-prophet-of-permadeath/"&gt;permadeath&lt;/a&gt;. Permadeath as he points out is a polarising thing. You either hate it or embrace it and rarely fall on either side. Unsurprising really given that a quick look at game wikis proves &lt;a href="http://www.wowwiki.com/Death"&gt;character&lt;/a&gt;&amp;#160;&lt;a href="http://warhammeronline.wikia.com/wiki/Death"&gt;death&lt;/a&gt; &lt;a href="http://aion.wikia.com/wiki/Death"&gt;is&lt;/a&gt; &lt;a href="http://wiki.cohtitan.com/wiki/Debt"&gt;cheap&lt;/a&gt;. In Champions, you take a hit to your effectiveness. In City of Heroes, technological wonders rebuild you on a molecular level as you fall, avoiding all the issues of death (probably also explaining why you can “arrest” with a broadsword to the neck). Aion, you’re immortal. Warhammer, you’re too busy to die. Warcraft, death is helpful if you want to get &lt;strong&gt;all&lt;/strong&gt; the quests. There are so many ways of sidestepping the Reaper explained away by the fluff of the game, usually in the tutorial to boot, that is causes fights when applied to NPCs. Ask people about if Heroes kill or not in the Champions Online or City of Heroes role-playing forums and be ready for a firestorm. &lt;/p&gt;  &lt;p&gt;Permadeath is based on a very basic premise though, one that exists in many games and I think could be applied well in MMOs (or it’s a horrible idea as the title of this suggests), specifically the idea that supplies are limited. There is only one of you. There are only so many resurrections available. There is no healer or mediport or other &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/AppliedPhlebotinum"&gt;Applied Phlebotinum&lt;/a&gt; around to get you on your feet.&lt;/p&gt;  &lt;p&gt;So if in fact supplies are limited, shouldn’t that apply across the game world? The Left 4 Dead example, and the idea of the post, is this. You have X amount of ammo, Y amount of friends and Z options. You need to get from A to B and there may not be a handy drop of medical supplies or pills or ammo or anything along the way. You could face hordes of mooks or a handful of specialised problems. Part of the tension comes in the fight, another part comes in the debate. Do I use my pills now or do I wait? Can I afford to unload my weapon like a madman into that mob or should I get my (unlimited) pistol? Will I survive just a little longer, saving that precious med pack for when we &lt;em&gt;really&lt;/em&gt; need it?&lt;/p&gt;  &lt;p&gt;In a post apocalyptic world or survival game world, supplies should be limited. Give people the ability to patch up friends into walking wounded, give people a weapon they can always use but isn’t exactly going to rock anyone's socks. Give them the tension that comes of the choices, to use what little they have now or try to hold on a little longer.&lt;/p&gt;  &lt;p&gt;Like in Kyle's example, the best supplies and remaining scant resources are in the danger zone. You’re not. Maybe such a game would have permadeath, maybe not. Either way there would only be so many people with so much stuff and you’d have to work out how to survive on that. Logistics and tactics become paramount.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Bonus ideas&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;Two MMO settings where supplies are precious and choices hard. First, Sci-fi setting where humanity (or for extra points humanity are the invaders and you play something else) is on the run from an invading force. Until such time as the story allows it, it would be a game of rearguard actions and ever increasing pressure put on the survivors and their stockpiles. Escape, abandon other guilds to die, try to fight the good fight. Whatever you do, you’ve a game where people need to work together to win, otherwise they die piecemeal.&lt;/p&gt;  &lt;p&gt;Second setting, easy one this, Post Epitaph One-Dollhouse verse. The world is clearly in tatters and people have all sorts of dangers rallied against them. Make the escape from a large city a very very long tutorial where you either learn what you need to work with people in refuge or you suffer a fate worse than death. Extra points if the game &lt;em&gt;doesn’t&lt;/em&gt; include permadeath in a traditional way and instead offers you the chance to override a Doll. Do you take that option and take someone's body? Or do you do the honourable thing and go out shooting?&lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;Either way the idea of limiting supplies could be awful, the one wonderful part of it is it has brought me that much closer to lunchtime. Really really awful. I remember reading about old school Everquest and guilds camping dungeons that they wanted to run. Do you think the world is ready for the ultimate co-op game? Not just an MMO but one where you really do have to shape up yourself as well as work well with others. Then again given the boards of many online games, do you really want to rely on those people for your continued survival? Would you play a game where every med pack is precious and if you don’t join the guys guarding the pharmacy, you may never see another?&lt;/p&gt;  &lt;p&gt;I suppose in the end, supplies are limited. People will be patient with current game designs for only so long, many already have lost their patience. I guess my final question is this, would you play in a world where, in the big picture, your side has already lost? All you can do is survive and hope to turn the tide someday.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-284284399564763425?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/284284399564763425/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=284284399564763425' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/284284399564763425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/284284399564763425'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/10/possibly-worst-idea.html' title='Possibly The Worst Idea'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3877907088650343681</id><published>2009-10-05T10:28:00.001+01:00</published><updated>2009-10-05T10:28:29.455+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='L4D'/><title type='text'>In The Name Of The Healer..</title><content type='html'>&lt;p&gt;And the Tank and the Holy DPS did you see how I pwned that mob?!?&lt;/p&gt;  &lt;p&gt;That’s right, the holy trinity. The three body system that has the person soaking the damage and keeping aggro, the person keeping everyone up and running and the person who dishes out the hurt. I’m told the Holy Trinity is boring and old fashioned and in need of a shake up. Personally, I’ve not had much experience with it. Even in games that have it, I’ve a tendency to go off and do whatever amused me rather than what I am good at or “meant” for.&lt;/p&gt;  &lt;p&gt;The Trinity is being discussed on the &lt;a href="http://forum.epicslant.com/"&gt;Epic Slant Forums&lt;/a&gt; but this post is inspired by Luigrein over at &lt;a href="http://www.rainbowmmo.com/2009/05/play-one-tank-and-you-havent-played-em.html"&gt;Rainbow MMO&lt;/a&gt;. He was talking about City of Heroes and how just because your class is a tank, that doesn’t mean levelling one means you know them all. (By the way, I didn’t see your global for ages mate, I’ll tend to that tonight)&lt;/p&gt;  &lt;p&gt;I am in total agreement with that. Last night I just got my tenth level 50 character in City of Heroes, this time my Warshade Kashlar. So as of writing this I have a max level on 6 of the 7 Hero ATs and 3 of the 7 Villain ATs. That doesn’t mean I have played everything, even in the ATs that I have supposedly finished. My friend Sephorus for the longest time had a Fire/Fire tank that he insisted was a scrapper with the wrong AT icon. Dinging 50, I was on an Imperious Task Force. We had no dedicated healer and precious little in the way of pure dps. What we did have was a lot of people who played well and had enough utility to carry the day (also lots of control). I have heard of all Kheldian taskforces, all Blaster taskforces, all Defender (broken and wrong:P) taskforces and so on and so forth. The Trinity can be undone through one word. Utility.&lt;/p&gt;  &lt;p&gt;I think the hard part is though not everyone wants it gone. Personally I think I might enjoy some time making the healiest healer I can, or tankiest tanker. I might like my niche and I want to be able to indulge that desire wherever I play. Designers though are the ones who you have to convince and I know how.&lt;/p&gt;  &lt;p&gt;Get the developers of all the games you love and have a massive Left 4 Dead vs marathon. Zoey is no better than Francis. Louis no less accurate than Bill. Each player is on an even footing and can pick the weapons that suit their style best, can heal with a medkit or patch up briefly with pills. They all can lay down walls of fire or lob a distracting pipe bomb. How the person plays with the tools offered is up to them. There is no dedicated healer, though someone can play that way. There is no dedicated tanker beyond “Hey you’ve slightly more health, you annoy the Witch”. There is no best weapon. You use what you have in a manner that suits yourself. Could that be applied to MMOs en masse? I haven’t a clue, though I will watch the one that recently caught my eye that might. &lt;/p&gt;  &lt;p&gt;Levels and classes are a wonderful introduction to online games and teach you how to play in the virtual worlds that so many people love. Sooner or later though, the fun comes from having nothing but a shotgun and a prayer.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3877907088650343681?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3877907088650343681/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3877907088650343681' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3877907088650343681'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3877907088650343681'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/10/in-name-of-healer.html' title='In The Name Of The Healer..'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-312544293604091263</id><published>2009-09-30T11:08:00.001+01:00</published><updated>2009-09-30T11:08:54.612+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Events'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><title type='text'>Double XP Weekend Returns</title><content type='html'>&lt;p&gt;From the City of Heroes Facebook Page&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;We're celebrating the recent launch of &lt;a href="http://www.facebook.com/note_redirect.php?note_id=293190765300&amp;amp;h=c222b524b9dfcc2a8a9e71c9b3504361&amp;amp;url=http%3A%2F%2Fwww.cityofheroes.com%2Fnews%2Fnews_archive%2Fissue_16_is_launching.html"&gt;Issue 16: Power Spectrum&lt;/a&gt; in style by offering all our players a Double XP weekend! But that's not all, all inactive accounts in good standing will also be given access to City of Heroes and City of Villains® during the Double XP weekend! Here are the dates and times: &lt;/p&gt;    &lt;ul&gt;     &lt;li&gt;&lt;strong&gt;Starts&lt;/strong&gt;: Thursday, October 8, 2009 at 8:59 a.m. Pacific Time (11:59 a.m. Eastern Time) &lt;/li&gt;      &lt;li&gt;&lt;strong&gt;Ends&lt;/strong&gt;: Sunday, October 11, 2009 at 11:59 p.m. Pacific Time (2:59 a.m. Eastern Time) &lt;/li&gt;   &lt;/ul&gt; &lt;/blockquote&gt;  &lt;p&gt;&lt;font color="#666666"&gt;&lt;/font&gt;It’s a longer period this time around (Hey that’s 5pm GMT so just as I finish work. Win). I’ll be on a whole hell of a lot on various levels. So anyone out there fancy coming along, inactive accounts will be back on and I will be running teams all over the place on Virtue. My global is as ever, @Ardua.&lt;/p&gt;  &lt;p&gt;My plans revolve (at the moment) around a range of characters blue side and two on the red side. Levels 48, 27 and 22 blue. Levels 27 and 21 red. Guest appearances by the Robo-Buddy Mk IV may also be on the cards. That however (for those of you who haven’t been in Paragon in a while) doesn’t mean you can’t come and play on anything you want. Super sidekicking means everyone will always be the level of the team and always get xp, even if they themselves are a higher level. Rushing to 50 or sampling the proliferated sets way down at level 1, you’re more than welcome to play with us.&lt;/p&gt;  &lt;p&gt;This is also a good time to mention a friend and I are resurrecting a role-play supergroup of ours and more information will come on that, but if you have any magic themed characters you plan on keeping around, feel free to join us. Other than that, send a tell, have some fun and enjoy the xp bonus.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-312544293604091263?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/312544293604091263/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=312544293604091263' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/312544293604091263'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/312544293604091263'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/double-xp-weekend-returns.html' title='Double XP Weekend Returns'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-8885345430572812071</id><published>2009-09-28T12:35:00.001+01:00</published><updated>2009-09-28T12:35:20.376+01:00</updated><title type='text'>In The Grim Darkness Of The Far Future…</title><content type='html'>&lt;p&gt;…There is only Awesome.&lt;/p&gt;  &lt;p&gt;First we’ll deal with the shameless Games Workshop plug and then get on topic. &lt;a href="http://ultramarinesthemovie.com/"&gt;Ultramarines: The Movie&lt;/a&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;Love them or loathe them, the smurfs are getting a movie. Here’s hoping that they go for the body horror Tyranids rather than the “not getting rated in any country ever” full flavour of Chaos. (Though as a Necron fan, I wouldn’t say no to implacable robotic horde.)&lt;/p&gt;  &lt;p&gt;In another war torn future which also features Smurfs, we have &lt;a href="http://en.wikipedia.org/wiki/Planetside"&gt;Planetside&lt;/a&gt;. Auraxis has long been the site of a never ending three way battle between the forces of the Vanu Sovereignty, the New Conglomerate (Smurfs) and the Terran Republic (Commies).&lt;/p&gt;  &lt;p&gt;A few weeks ago Planetside announced that the servers were being merged into one single server, and as pointed out in a &lt;a href="http://www.massively.com/2009/07/27/planetside-merges-last-two-servers-into-one/"&gt;Massively article&lt;/a&gt;, while that normally would be a bad thing; it meant there were more targets for everyone to shoot. &lt;/p&gt;  &lt;p&gt;Fast forward to quite recently and I got a mail from &lt;a href="http://www.planetside-universe.com/news-updated-planetside-2-in-the-works-2335.htm"&gt;Planetside Universe&lt;/a&gt; regarding rumours of Planetside 2. Since then PS-U has reported more tidbits, up to and including the fact that SOE has registered the domain &lt;a href="http://www.planetside2.com"&gt;www.planetside2.com&lt;/a&gt;. I cannot tell you how much I am looking forward to this. Planetside, though I didn’t play for long or terribly often when I did, has always remained a memorable and wonderful game experience for me. There really was a way for everyone to fill their desired niche, granted with the one requirement of “shoot the other guy some”. &lt;/p&gt;  &lt;p&gt;I know shooters aren’t for everyone but they do seem to be making a comeback where MMO’s are concerned. Plus even based on what Planetside &lt;em&gt;is&lt;/em&gt; not counting what it could be, it is a perpetual three way war for dominance with stealth, sniping, tank battles, BFRs (Battle Frame Robotics but we both know what you thought it meant), support, command, logistics, planning and a whole lot of DAKKA. It has what people have asked for in other games (WAR) with the three factions. It has roles for everyone to play and to be honest, I’ve always thought the Command Ranks vs the Battle Ranks was a wonderful way to breed leaders and make sure the people running your group were good at it.&lt;/p&gt;  &lt;p&gt;Until the Warhammer 40k MMO takes shape or Global Agenda jumps onto the scene (and perhaps even then) if I need &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/MoreDakka"&gt;Moar Dakka&lt;/a&gt;, Auraxis is going to be the source.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-8885345430572812071?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/8885345430572812071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=8885345430572812071' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8885345430572812071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8885345430572812071'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/in-grim-darkness-of-far-future.html' title='In The Grim Darkness Of The Far Future…'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2485404052044132750</id><published>2009-09-22T14:09:00.001+01:00</published><updated>2009-09-22T14:09:06.159+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><title type='text'>Scarybooster Asks Me Stuff</title><content type='html'>&lt;p&gt;Hop on over to &lt;a href="http://www.scarybooster.com/"&gt;Scary Booster&lt;/a&gt; (you should have been going anyway!) and see my barely coherent ramble in response to his fantastic article section that’ll release every Monday about the bloggers you know and may follow on Twitter. &lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.scarybooster.com/?p=307"&gt;How I became Ardua&lt;/a&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2485404052044132750?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2485404052044132750/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2485404052044132750' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2485404052044132750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2485404052044132750'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/scarybooster-asks-me-stuff.html' title='Scarybooster Asks Me Stuff'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-5494878629095974987</id><published>2009-09-21T14:53:00.001+01:00</published><updated>2009-09-21T14:53:48.796+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Lawl'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>Champions Snark, for the lulz</title><content type='html'>&lt;p&gt;Just a little funny snarking at Champions Online coupled with a plug for Massively. All in good fun.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;&lt;strong&gt;Ardy&lt;/strong&gt;:&amp;#160; &lt;a href="http://www.massively.com/2009/09/21/champions-onlines-bill-roper-talks-retcons-powers-and-more/"&gt;http://www.massively.com/2009/09/21/champions-onlines-bill-roper-talks-retcons-powers-and-more/&lt;/a&gt;       &lt;br /&gt;&lt;strong&gt;Sareini&lt;/strong&gt;:&amp;#160; Hmm... nothing about pre-30 content issues, nothing about teaming, nothing about aggro management and nothing about possibly raising the level cap. Or anything on end-game content. Why are people going mad for this game again?And I ask this as someone playing it too&amp;#160; &lt;br /&gt;&amp;#160;&lt;strong&gt;Ardy&lt;/strong&gt;:&amp;#160; Cause its pretty       &lt;br /&gt;(If you like that sort of thing)       &lt;br /&gt;Basically... it's the Paris Hilton of MMOs       &lt;br /&gt;&amp;#160;&lt;strong&gt;Sareini&lt;/strong&gt;:&amp;#160; Feh. THey don't even have as many options as CoX in character creation.       &lt;br /&gt;...it's going to die in a B-movie horror? Excellent!&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;To each their own of course. I could have great fun in Champions (why can I hear that sketch about having ones balls in the Paris Hilton in my head?) but at the moment I’m put off by a whole whack of stuff. More to come on that.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-5494878629095974987?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/5494878629095974987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=5494878629095974987' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5494878629095974987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5494878629095974987'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/champions-snark-for-lulz.html' title='Champions Snark, for the lulz'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-8163304957650142226</id><published>2009-09-18T20:14:00.001+01:00</published><updated>2009-09-18T20:14:18.484+01:00</updated><title type='text'>What’s in a Name?</title><content type='html'>&lt;p&gt;Earlier this week I finally cleared up a recurring problem. A search on &lt;a href="http://google.com"&gt;Google&lt;/a&gt; for my name as an exact phrase returns 11,100 results. (I am pleased at the roundness of that number)&lt;/p&gt;  &lt;p&gt;Gmail has a feature whereby if your email is &lt;a href="mailto:Comment.Now@gmail.com"&gt;Comment.Now@gmail.com&lt;/a&gt; and someone sends a message to &lt;a href="mailto:CommentNow@gmail.com"&gt;CommentNow@gmail.com&lt;/a&gt; it still gets to you. Your name is more or less your own.&lt;/p&gt;  &lt;p&gt;Sadly either through penmanship or a slip of the finger another guys emails were coming to me. The difference between us? One initial. Suffice to say I received things I likely shouldn’t have from businesses. No harm done, I rang Atlanta and myself and himself got it sorted. Hey how often do you get to dial a number and say “&amp;lt;Name&amp;gt;? My name is &amp;lt;exact same name&amp;gt;”?&lt;/p&gt;  &lt;p&gt;However I found the whole situation mildly annoying for a while, I cast around trying to find the right guy to fix the issue. What’s this to do with anything MMO? Well Champions, here’s where you come in.&lt;/p&gt;  &lt;p&gt;Sure the @Global name that you started in CoH is handy, it really is. I remember being confused by my brother telling me in WoW he has no global chat channels whereas I’ve recently had to cut some. In the serverless blender that is CO, your @name is the unique part of your identity. No longer is your character name how people will identify you. Sure this helps cut down on some things. Ignore an idiot and you ignore every possible alt of him. At the same time, especially when you ignore the @ name (I am told it can be turned off in the chat box) you are no longer unique. Yes there are 11,100 returns for my name on Google, but there’s only one me and the only similar named chap I’ve met lives some thousands of miles away.&lt;/p&gt;  &lt;p&gt;Your powers can be retconned every which way, at a cost. Your outfit can be changed up, down and sideways. The last part of a permanent identity is now immersion breaking. You could have a zone full of Bob The Builders thanks to the @ name making them all different, but do you really want to run into that guy with your name every time you turn a corner? Even if it’s initials in the difference.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-8163304957650142226?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/8163304957650142226/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=8163304957650142226' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8163304957650142226'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8163304957650142226'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/whats-in-name.html' title='What’s in a Name?'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-981681987277278874</id><published>2009-09-14T11:47:00.001+01:00</published><updated>2009-09-14T11:47:04.630+01:00</updated><title type='text'>The Unadulterated MMO</title><content type='html'>&lt;p&gt;Do you use any third party software for your games? How about Wikis and databases? Do you have any UI mods or quality of life adjustments that didn’t come in the box?&lt;/p&gt;  &lt;p&gt;Should you have to?&lt;/p&gt;  &lt;p&gt;Two comments around the blogosphere got me to thinking recently. Also the fact that the spell checker is at home with blogosphere but not “mods” amuses me. Anyway, &lt;a href="http://tobolds.blogspot.com/2009/09/where-do-you-want-that-database.html"&gt;Tobold&lt;/a&gt; is asking where you would like your database. He gives examples of how many and varied sites there are for WoW that document the game outside of it versus Luminary that contained a database with all he could want for that game. &lt;a href="http://syncaine.wordpress.com/2009/09/08/what-clearing-your-hd-tells-you-about-the-state-of-gaming/"&gt;Syncaine&lt;/a&gt; installed X-fire and Ventrilo before DarkFall.&lt;/p&gt;  &lt;p&gt;Now I’m not saying things like that are bad, far from it. I occasionally hop on Teamspeak to chat to friends I’ve made in CoH. Saves loading Skype or any other voice chat program. It’s nice to chat to them. When I played Warhammer, I would frequent the Vent server for the Sentinels. It’s an enjoyable thing and really, it makes connecting to people easier. Context can be lost in text which is easier to convey by voice. How many of you have dealt with drama in the game because of a misinterpreted sentence? I use &lt;a href="http://wiki.cohtitan.com/"&gt;ParagonWiki&lt;/a&gt; to look at future powers for some of my characters and on occasion to re-read old fluff that I may have forgotten or otherwise enjoy going over again.&lt;/p&gt;  &lt;p&gt;UI Mods I have no experience with whatsoever. Anything I ever did in Warhammer I did on the strength of the default interface. No fiddly bits of software to make my mail easier or to square away the warband for optimal healing or suchlike. Maybe I could have been a better gamer for having used them, but I like to think any good impressions I made stand because of what I did myself, rather than relying on what may or may not be written for a game.&lt;/p&gt;  &lt;p&gt;That all said, when was the last time you played your favourite game, unadulterated? No mods, no third party programs floating in the background, no wikis or databases with the optimal numbers for grinding that loot you think you want and no additional soundtrack. Is it a dying practice? Yes sooner or later people will pop on their own music (I don’t, I’m strange), hop on TS to discuss privately the idiot they’ve picked up on the team or install a mod that gives them that slight edge.&lt;/p&gt;  &lt;p&gt;I suppose my question is this, should game interfaces and the atmosphere of the game leave room for modding? Should the game present itself to you in such a way that anything you change is merely cosmetic and to your own preferences, like key binds and window positions, as opposed to absolutely needing a certain tool to get by?&lt;/p&gt;  &lt;p&gt;Should we play an unadulterated game or are they improved through mutability?&lt;/p&gt;  &lt;p&gt;&lt;em&gt;For added irony, I wrote and posted this via Windows Live Writer rather than Blogger.com&lt;/em&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-981681987277278874?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/981681987277278874/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=981681987277278874' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/981681987277278874'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/981681987277278874'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/unadulterated-mmo.html' title='The Unadulterated MMO'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3834532257618438342</id><published>2009-09-12T14:10:00.001+01:00</published><updated>2009-09-12T14:10:25.514+01:00</updated><title type='text'>Dungeons and Dragons…well Lizardmen</title><content type='html'>&lt;p&gt;I have just played about 30 minutes of DDO:EU. No this isn’t one of those now seemingly popular “I spent four microseconds on the game and it sucks” posts.&lt;/p&gt;  &lt;p&gt;I finished the starter dungeon and I have a kick ass mace &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/IncendiaryExponent"&gt;that is on fire!&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Now it may be due to the fact I’ve never played any form of DnD that I find this amazing. It’s a starter zone newbie reward weapon, I know intellectually it’s rubbish. I know that there are better weapons for my brand spanking new Dwarf Ranger (Ardua Dalinsson on Khyber), as well as better armor than the rags he’s wearing.&lt;/p&gt;  &lt;p&gt;What is important to take from this, for me at least as I play so few fantasy mmos, is the fact that after 30 minutes, it doesn’t matter how much cooler the gear gets, I was thrilled with my first set.&lt;/p&gt;  &lt;p&gt;Character creation in DDO was very quick and straight forward and had all the details up front that I could want. What had to be purchased, what rough style each class was, the specialities inherent in the class itself. I prettied myself up and found myself the survivor of a shipwreck. The quick and entertaining little scripted tutorial taught me plenty, made me interested and gave me cool toys. I’ll certainly play the game again, hey it is free after all. If I never did though, I’ll always remember fondly that game that gave me a mace ON FIRE as my newbie weapon.&lt;/p&gt;  &lt;p&gt;What more could I ask for?&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3834532257618438342?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3834532257618438342/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3834532257618438342' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3834532257618438342'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3834532257618438342'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/dungeons-and-dragonswell-lizardmen.html' title='Dungeons and Dragons…well Lizardmen'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4150801026891345631</id><published>2009-09-11T13:39:00.001+01:00</published><updated>2009-09-11T13:39:51.364+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='EVE'/><category scheme='http://www.blogger.com/atom/ns#' term='The Secret World'/><title type='text'>Viewers are Geniuses</title><content type='html'>&lt;p&gt;Sometimes &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/ViewersAreGeniuses"&gt;Viewers are geniuses&lt;/a&gt;, other times it just goes right over their head.&lt;/p&gt;  &lt;p&gt;Sometimes one person changes the scope of a virtual world, other times they just get pwned.&lt;/p&gt;  &lt;p&gt;A while back &lt;a href="http://tobolds.blogspot.com/2009/09/illusion-of-impact.html"&gt;Tobold&lt;/a&gt; talked about the Illusion of Impact and had this to say for himself.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;EVE Online is a game of high intrigue, politics, and treachery. Guilds get toppled by assassins setting up a clever trap. The universe's most powerful alliances break up when a highly placed member turns traitor. Players pull of clever scams and bank heists, and get away with stealing virtual currency they can legally sell for thousands of dollars. &lt;/p&gt;    &lt;p&gt;Does this sound like a representative description of EVE Online to you? Obviously it is not. While everything I listed there is documented and true, this is not how EVE Online plays for the average player. Only a handful of players is engaged in high politics or intergalactic bank scams. The average EVE player logs on, does a couple of missions, gets into a couple of space fights, mines a little, transports some goods, and logs off again.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Now broadly speaking he’s correct. Only a handful of players organised the Guiding Hand Social Club and pulled off a very classy execution. Only a few, a ballsy few, are responsible for some of the best reading you’ll get about any game. They’ve put the time in though and they deserve those headlines. &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/EVEOnline"&gt;EVE&lt;/a&gt; could give me the tools I need to make a name for myself, get an article in various websites and have me remembered for a long time for a heist or a kill or a blunder. The reason I never played EVE was I knew I wouldn’t give it the time it deserved so I could live out those amazing stories.&lt;/p&gt;  &lt;p&gt;In Earth &amp;amp; Beyond, I spent a lot of time on the EBPortal forums and knew a few of the people whose names were put down in mission text because of their devotion and contribution to the game.&lt;/p&gt;  &lt;p&gt;Enter into this, &lt;a href="http://www.massively.com/2009/09/10/pax-2009-dark-mysteries-of-the-secret-world/"&gt;The Secret World&lt;/a&gt;. The Secret World is going to have puzzles. It’s going to be filled with myths and legends from the world over. It’s going to have the jostling for position inside each group and between the three groups. Your cabal could remain nameless or it could end up immortalised for its deeds. I’m not the only one to be &lt;a href="http://stylishcorpse.wordpress.com/2009/09/11/th-seekrit-wurld/"&gt;drawn in&lt;/a&gt;. &lt;/p&gt;  &lt;p&gt;From a mechanical standpoint the game will be very interesting to see. No levelling, stat items separate from clothing (wear what you like to be seen in, not what is +5), social integration with Twitter and Facebook (they’ve made a start on that to be sure) and some seriously gorgeous graphics.&lt;/p&gt;  &lt;p&gt;From a personal standpoint, I’ve finally matured and I am ready to give to &lt;a href="http://www.darkdaysarecoming.com/"&gt;The Secret World&lt;/a&gt; what I never gave to &lt;a href="http://www.eve-online.com"&gt;EVE&lt;/a&gt;. I want to get my foot in the door, to be there when it launches and to live through the wild days as everyone discovers what there is in this new place. I think I am ready to give my hobby the time and attention it deserves to get back out of it so much more. &lt;/p&gt;  &lt;p&gt;For some, the game won’t do it for you. I hope then that it becomes for you what the &lt;a href="http://1d4chan.org/wiki/Continuum"&gt;Continuum&lt;/a&gt; RPG has for me. &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/Continuum"&gt;TvTropes&lt;/a&gt; said it best, &amp;quot;The best time-travel game you'll ever read, but never actually play.&amp;quot;. I don’t know if I am smart enough to crack the codes, I don’t know if I am committed enough to cause the impact others think is an illusion. I only know I’m a Templar, I’m ready and I’m going to try.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4150801026891345631?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4150801026891345631/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4150801026891345631' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4150801026891345631'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4150801026891345631'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/viewers-are-geniuses.html' title='Viewers are Geniuses'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2374696356345662842</id><published>2009-09-10T10:57:00.001+01:00</published><updated>2009-09-10T10:57:02.324+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><title type='text'>Do Games Need More Holidays?</title><content type='html'>&lt;p&gt;It’s that time of year. I want to say a quick word about tragedies and people. &lt;/p&gt;  &lt;p&gt;Ten years ago in Dun Laoghaire, County Dublin, Ireland, there was a tragedy. It hit the family very hard and each year the community comes together to remember it. &lt;/p&gt;  &lt;p&gt;Eight years ago, tomorrow, in New York, there was a much larger tragedy. One that is steeped in all sorts of emotions and agendas. It too is still remembered.&lt;/p&gt;  &lt;p&gt;Now these two events are completely unrelated. What is universal is that people will come to mourn the events and the lives lost. On one end of the scale we’ve an event so local that if anyone across the entire player base of City of Heroes had heard of it, other than me, I’d be surprised. On the other, there’s an event which brings out all sorts of emotions in all sorts of people and can be called politically charged. (Oh by the way, any comments that make light of it or show &lt;strong&gt;any&lt;/strong&gt; disrespect to the departed will be deleted and the commenter will be shamed to the best of my ability)&lt;/p&gt;  &lt;p&gt;I remembered recently an event that took place in &lt;a href="http://en.wikipedia.org/wiki/Earth_And_Beyond"&gt;Earth &amp;amp; Beyond&lt;/a&gt;. There was a particular zone in the Beta Hydri System. Glenn I think it was, or perhaps Grissom. It had several nav buoys you could fly to representing milestones in space travel. When the &lt;a href="http://en.wikipedia.org/wiki/Space_Shuttle_Columbia_disaster"&gt;Columbia Disaster&lt;/a&gt; occurred players congregated in this zone to hold a memorial. Afterwards the Devs retconned in a new buoy for the disaster, if memory serves that is. Thus there was a memorial for a tragedy that anyone can relate to.&lt;/p&gt;  &lt;p&gt;A lot of MMOs already celebrate Christmas/Generic Winter Holiday, Valentines, Halloween and their own birthday. Should there be a date in an MMOs social calendar for remembering those who we have lost? Is that better handled by the player base than the developers? Or is it too much of an intrusion of the real world that games offer an escape from?&lt;/p&gt;  &lt;p&gt;Would you mourn with gamers, connected only by the virtual space you share or is it something best left to people to do in private?&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2374696356345662842?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2374696356345662842/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2374696356345662842' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2374696356345662842'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2374696356345662842'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/do-games-need-more-holidays.html' title='Do Games Need More Holidays?'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-7680264841466355152</id><published>2009-09-06T12:16:00.004+01:00</published><updated>2009-09-08T07:16:50.940+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='The Secret World'/><title type='text'>I always carry a flashlight</title><content type='html'>&lt;p&gt;&lt;a href="http://www.darkdaysarecoming.com/"&gt;Dark days are coming&lt;/a&gt; but I like to think myself prepared. &lt;/p&gt;&lt;p&gt;Though if there’s one thing Harry Dresden has taught me, it’s this. If you must be the first to bring light into the darkness, do it off to the side so the big nasties don’t immediately do nasty things to you.&lt;/p&gt;&lt;p&gt;A few days ago Funcom released a new trailer for the Secret World and an initiation test. The test is genius. &lt;/p&gt;&lt;p&gt;When you’re building up hype for a game you need people excited and interested. The Initiation test manages to do that while also going a step further. The music sets the tone for the game, the glimpses of the art concepts give you an idea of the world and leave you wanting more. The results paint a rough picture of the three factions in the game and finally, a quick entry of your email puts you in for a chance to win beta access. In another stroke of genius, you can post the results to your Facebook. Within minutes of my doing so, friends who have no interest in online gaming were taking the test and posting results. Free word of mouth advertising, a method of drumming up interest and the beta application all in one clever package. I am impressed. &lt;/p&gt;&lt;p&gt;I had noticed The Secret World on &lt;a title="The Secret World" href="http://www.massively.com/category/the-secret-world/"&gt;Massively&lt;/a&gt; before but had not gotten interested before because it was &lt;strong&gt;too&lt;/strong&gt; secret. Sure I could have made the effort, but ARGs can demand a lot of time and I didn’t at the time want to spend it. Now though I’m excited, I’m interested and I’m still waiting for the &lt;a title="New The Secret World info at PAX to be 'biggest thing yet' - Massively" href="http://www.massively.com/2009/08/24/new-the-secret-world-info-at-pax-to-be-biggest-thing-yet/"&gt;'biggest thing yet'&lt;/a&gt; to come to light.&lt;/p&gt;&lt;p&gt;Take the test and tell me, whose side are you on?&lt;/p&gt;&lt;p&gt;&lt;em&gt;(Also just a note, the counter on the website is counting down to December 23rd 2012)&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Ardys Targets&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="Permanent Link to Shhhhhh…" href="http://stylishcorpse.wordpress.com/2009/09/04/shhhhh/"&gt;Ysharros (Dragon)&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a title="Permanent Link to A Dragon, a Templar and an Illuminati walked into a room…" href="http://nerfthecat.wordpress.com/2009/09/03/a-dragon-a-templar-and-an-illuminati-walked-into-a-room/"&gt;Arbitrary (Dragon)&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://spinksville.wordpress.com/"&gt;Spinks (Illuminati)&lt;/a&gt; &lt;/li&gt;&lt;li&gt;Zurich. All of Zurich. (Ask Twitter) &lt;/li&gt;&lt;li&gt;Selected warm bodies on Facebook. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Allies&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://overlypositive.com/2009/09/04/a-secret-beta-sign-up-for-a-secret-world/"&gt;Overly Positive (Templar)&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://wildwhine.com/"&gt;Regis (Templar ... possibly)&lt;/a&gt; Might just shoot him anyway. &lt;/li&gt;&lt;li&gt;&lt;a href="http://soagcure.blogspot.com/"&gt;Sara (Templar)&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="http://biobreak.wordpress.com/2009/09/05/the-secret-world-is-out/" href="http://biobreak.wordpress.com/2009/09/05/the-secret-world-is-out/"&gt;Syp (Templar)&lt;/a&gt; I got a touch overzealous&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-7680264841466355152?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/7680264841466355152/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=7680264841466355152' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7680264841466355152'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7680264841466355152'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/i-always-carry-flashlight.html' title='I always carry a flashlight'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-7333003782576472859</id><published>2009-09-03T21:46:00.001+01:00</published><updated>2009-09-03T21:46:31.601+01:00</updated><title type='text'>Software, Games and Ardy</title><content type='html'>&lt;p&gt;This is only a rather small post as I test out the Windows Live Writer program. Apparently it’ll blog on blogspot for me, so why not? &lt;/p&gt;  &lt;p&gt;It’ll also mean people will stop wondering why I fill notepad text files in my downtime.&lt;/p&gt;  &lt;p&gt;Anyway my MMO plans for the next while.&lt;/p&gt;  &lt;p&gt;Currently Playing&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;&lt;a href="http://www.coh.com"&gt;City of Heroes&lt;/a&gt; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://www.ddo.com/"&gt;Dungeons &amp;amp; Dragons Online&lt;/a&gt; &lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;Aim to play soon&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;&lt;a href="http://www.globalagendagame.com/"&gt;Global Agenda&lt;/a&gt; &lt;/li&gt;    &lt;li&gt;&lt;a href="http://www.startrekonline.com/"&gt;Star Trek Online&lt;/a&gt; (Despite massive reservations) &lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;Waiting Patiently For&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Warhammer 40k Online &lt;/li&gt;    &lt;li&gt;Dust 514 &lt;/li&gt;    &lt;li&gt;&lt;a href="http://www.darkdaysarecoming.com/"&gt;The Secret World&lt;/a&gt; (I’ll admit, this is a new one for me) &lt;/li&gt; &lt;/ul&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-7333003782576472859?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/7333003782576472859/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=7333003782576472859' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7333003782576472859'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7333003782576472859'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/software-games-and-ardy.html' title='Software, Games and Ardy'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1252694746135629517</id><published>2009-09-02T16:10:00.002+01:00</published><updated>2009-09-02T16:16:56.462+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>Xp Curves Ahead</title><content type='html'>I've been talking to my friend Sareini today a bit about CO, CoH and xp curves. We're both old enough hats in City of Heroes to remember (even if the term confused me) the Purple Patch. It was a patch similar to the launch day shenanigans of Champions Online.&lt;br /&gt;Quotes bulk out posts, so I'm going to be cheesy.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Sareini: This was way, way back in the early days of CoH. People were apparently finding it incredibly easy to solo groups of purple-conning mobs, so they put out a patch which raised mob difficulty. Across the board. Which made it damn near impossible to solo unless you were a few types of meleer. &lt;/p&gt;&lt;p&gt;Oh, and they put the patch out on a Friday and then left for the weekend. &lt;/p&gt;&lt;/blockquote&gt;&lt;div align="left"&gt;Every game tweaks their critters now and then. Archvillains have been tweaked more times than I can remember. Powers have been changed and when they brought in Sonic and the whole concept of resistances, that changed alot of things too.&lt;br /&gt;&lt;br /&gt;However I remember this so called Purple Patch. Suddenly minions, all but the lowest of the low, were an issue. Jack Emmert went on record (and I really must find and cite it) saying that One Hero should be equal to about Three Minions. No more wading through the faceless mooks of the opposition, those mooks had teeth. How do you feel like a hero though when a bunch of Skulls kick your ass? It's one thing to be done in by the machinations of an insanely powered insane threat, it's another to get your ass handed to you by lowly gang initiates.&lt;br /&gt;&lt;br /&gt;Since then City of Heroes has had various modifications to how powerful you are. The &lt;a href="http://wiki.cohtitan.com/wiki/Global_Defense_Nerf"&gt;Global Defense Nerf&lt;/a&gt; made it more unlikely that you'd be hit yes, but it also reduced defenses by 40%. &lt;a href="http://wiki.cohtitan.com/wiki/Enhancement_Diversification"&gt;Enhancement Diversification&lt;/a&gt; had some people screaming. It reduced how many enhancements you could effectively slot in a power by introducing diminishing returns. Changes were made to AoE powers limiting how many people you could hit with a single blast and changes made to taunt, ensuring that one tanker could no longer herd an entire map.&lt;br /&gt;There were also improvements made, Invention Sets would be prime amongst them.&lt;br /&gt;&lt;br /&gt;All of these changes are separate to the Curve Smoothing they did to make xp flow faster in certain level ranges, if memory serves the 30-35 range was particularly bad once upon a time.&lt;br /&gt;&lt;br /&gt;These things happen though. Games are modified, some bits are clearly too easy, others far too hard. Sometimes it's to curtail farming, other times it's to make things more balanced and fair across the classes (which logically shouldnt be balanced in comparison anyway).&lt;br /&gt;&lt;br /&gt;Quick shot at CO, yes I couldn't resist. Generally when there's a big shake up, City of Heroes grants all characters a free respec. You don't even have to go anywhere, just type /respec and voila, you can respec. Why didn't CO, made by the same people who have lived through the same problems, give the same ability?&lt;br /&gt;&lt;br /&gt;Back on topic, I want to put a question to anyone reading this. How long should it take a normal person, playing no more than three hours a night, to reach the level cap?&lt;br /&gt;I understand that there are different sorts of players, some want to get there as fast as possible, others prefer an extended smell the roses type of play.&lt;br /&gt;&lt;br /&gt;It seems that most games eventually run into the problem of power and entertainment. If you are all powerful, how do they keep you entertained and thus p(l)aying? If you are held back by an unforgiving curve from getting more powerful for too long, you won't be entertained. If you level to the cap in seconds, they must have scads for you to do or risk you having little to no interest in sticking around.&lt;br /&gt;&lt;br /&gt;It seems we've lost our patience as gamers. People don't want to have to work and make an achievement out of that next ding, they want power and they want it now. Champions Online has delivered this, Travel power from level 5, ripping up scenery to smash foes with, impressive attacks and a go-go-go pace that rushes you into battle. They just started to run out of things to keep you doing and forgot their own previously learned lessons.&lt;br /&gt;&lt;br /&gt;Personally, I don't mind taking my time on occasion. Enjoy the journey, smell the roses, see the sights. Only then friends want you to play with them and they're soooo far ahead, but hey, you know that one great spot in that zone where the xp per minute is fantastic. Curve schmurve, people want a faster lane. Or do they?&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Sareini: See, it's all about your audience. And personally, I wish they wouldn't keep making the xp easier in certain level ranges. I mean, I enjoy doing the content, and RPing (even if it's just in my head) the storylines, and now with one good team or TF I'm outlevelling huge chunks of the game. Yes, I can exemp or Flashback, but it's the principal of the thing. I shouldn't have to say, "Hmm, should I solo and get to do this content first time through, or play with my friends and miss it all?"...yeah, I'm probably not representative of players in general though :P&lt;br /&gt;&lt;br /&gt;Sareini: The way I see is... &lt;strong&gt;*gets on soapbox*&lt;/strong&gt; they need to concentrate less on all these TFs that you can only do from 45+ and the like, and put in more mid-game content. Will we ever see the Faultline trial, for instance? Or whatever they're building in Steel near Boomtown? Or new storyarcs or mini-TFs involving Boomtown or shock horror Dark Astoria?&lt;/blockquote&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1252694746135629517?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1252694746135629517/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1252694746135629517' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1252694746135629517'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1252694746135629517'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/09/xp-curves-ahead.html' title='Xp Curves Ahead'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3433756422788635950</id><published>2009-08-31T11:28:00.002+01:00</published><updated>2009-08-31T11:38:17.170+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><title type='text'>Life in the City</title><content type='html'>If you've ever played &lt;a href="http://www.coh.com/"&gt;City of Heroes&lt;/a&gt;, you've likely been around Paragon a bit. Even so there are entire zones you may have missed on your characters journey from 1-50. Maybe because they're older and you didn't want to. Maybe because the contacts you selected from Radio missions just didn't send you there or maybe you just stuck to the Radio missions.&lt;br /&gt;&lt;br /&gt;In the Rogue Isles, the City of Villains, things are quite a bit smaller. Mercy leads to Port Oakes, Port Oakes to Cap and so on and so forth. Every time you're in a level band that opens a pvp zone, you get a mission to at least talk to the zone liasion. The Isles are a small and interlinked place. That isn't to say there's not things to see. My friends and I have a Widow team whose entire raison d'être is to work their way through each and every contact they can, turning off xp to make sure that we see it the first time through rather than using the Oroboros flashback system to relive it.&lt;br /&gt;&lt;br /&gt;The Rogue Isles came after Paragon City and are a good example of what to do. Each island is meant for a different level range and there's always travel involved when you get sent back to an area later in your career. That retracing almost always is done properly.&lt;br /&gt;&lt;br /&gt;Paragon City however is suffering due to its metropolitan sprawl. There are so many far flung corners of the city, people just don't see them all unless they make an effort to do so.&lt;br /&gt;Partially this is due to some content being newer and better done than other bits. Partially it's because some places are just easier to deal with.&lt;br /&gt;&lt;br /&gt;Take Faultline. &lt;a href="http://wiki.cohtitan.com/wiki/Faultline_(pre-Issue_8)"&gt;Old Faultline&lt;/a&gt; was a horrible place full of zombies and Clockwork and Circle of Thorns. It had pitfalls a plenty and if you were a superspeeder, watch your feet. Before missions got a boost and you could as easily street sweep to 50 as mission, an old friend and I used to sweep Faultline, rarely was there competition. Why? Because Faultline was crap. It was desolate, it had no missions attached to it, no contacts. The nearest Hospital in Skyway was on the other end of that zone.&lt;br /&gt;Issue 8 revamped Faultline and brought life to the area. Contacts were introduced with a level range of 15-20 and 20-25. There were more badges, including the out of the way Easter egg room, and there was more to see. Travel was made easier and Faultline was made &lt;b&gt;the&lt;/b&gt; place to go for the mid levels. Pocket D even got an exit in Faultline to help with traffic.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Faultline"&gt;New Faultline&lt;/a&gt; gives you it all, it has well written and interlinked arcs. Four contacts, four-ish missions each. Three or four of the characters you meet during the run come back later on in the game. There are Archvillains earlier than ever, Yin-O enhancements and all sorts of interesting things to get up to.&lt;br /&gt;&lt;br /&gt;New Faultline has spoiled me.&lt;br /&gt;&lt;br /&gt;Instead of working my way through all it has to offer on my blaster, I have gone to Striga instead. Introduced in Issue 3 if memory serves, Striga is the stronghold of the Council. It also has a string of four contacts, leading up to an unlocked task force contact. Striga however is tougher. It's better than the earliest zones (Boomtown) but it is by no means a quick run through.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Striga"&gt;Striga&lt;/a&gt; for all its worth, for all the fun toys you get (Holy Shotgun!) and for the two taskforces it contains gets passed up in favour of other faster flashier places.&lt;br /&gt;&lt;br /&gt;This is how places we live are. Either it's small and you know everyone and every corner or it is built up and the slightest change to one area can draw people from miles away, leaving other places to stagnate.&lt;br /&gt;&lt;br /&gt;This is all building up to something though. World of Warcraft : Cataclysm is going back and rocking the old world of Azeroth. That patch of grass you used to kill ten bunnies in? Steaming lake of lava now. I don't know myself, not being a player, but I can imagine revamping all the geography is also going to need a pass through on the quests. Will they be brought up to whatever the current population considers standard? I couldn't say.&lt;br /&gt;&lt;br /&gt;In City of Heroes, the places you've likely never been are going to become more accessible first and then more irrelevant. &lt;a href="http://wiki.cohtitan.com/wiki/Issue_16"&gt;Issue 16&lt;/a&gt; brings supersidekicking and removes most zone entry restrictions. Never been to Striga because you were too low a level when it was interesting? From I16 on, you can go there as a level one and if you're supersidekicked, not worry about mentor range and getting turned into paste the moment you lag behind the group.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.cityofheroes.com/goingrogue/"&gt;Going Rogue&lt;/a&gt; however promises to bring new zones to an already overburdened city. With the coming dimensional travel, I think it's time to say goodbye to some of the Hazard areas that never got the Faultline treatment and may never. It's time to close those giant zone gates and block out parts of the City, for the good of the City.&lt;br /&gt;&lt;br /&gt;Personally I would love to hear that with the newest expansion, there will be work done on all the other zones. Updating and bringing new life and new contacts to all the corners of Paragon. If not though, I think we should pay our respects to the likes of Dark Astoria and Boomtown. Wave goodbye to the deepest regions of the Shadow Shard and Creys Folly. Supersidekicking promises to make the city more open than before, but it can't guide people to places of little interest or old tired content. It'll make the world smaller for a while as everyone can suddenly play on the same level, but the world is going to get larger once again, with the ability to play in Praetoria and switch sides.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.vidiotmaps.com/"&gt;Look upon the maps&lt;/a&gt; of that world of Superheroes. What would you change in the City of Tomorrow?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3433756422788635950?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3433756422788635950/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3433756422788635950' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3433756422788635950'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3433756422788635950'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/life-in-city.html' title='Life in the City'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6900625508609277868</id><published>2009-08-27T13:22:00.005+01:00</published><updated>2009-08-27T19:46:23.334+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><title type='text'>Commentapalooza : The Tobolding</title><content type='html'>For my junk post to inspire comments, I take my lead from &lt;a href="http://stylishcorpse.wordpress.com/2009/08/27/go-on-go-on-go-on-go-on-go-on/"&gt;Ysharros&lt;/a&gt; and I expand upon the point made.&lt;br /&gt;&lt;br /&gt;While pie is meh, I posit that this refers only to the American convention of fruit based pies. Cottage Pie and Shepards pie when made well are far superior to mere fruit pie.&lt;br /&gt;Further and to reiterate, Mince Beef and Onion pie is awesome.&lt;br /&gt;&lt;br /&gt;However, to grant Ysharros one small boon, my father swears by (oh how I wish it was at) apple pie with cheese on top.&lt;br /&gt;I prefer cheese and peanut butter sandwiches.&lt;br /&gt;&lt;br /&gt;For &lt;a href="http://tobolds.blogspot.com/2009/08/are-you-reading-theory-posts.html"&gt;Tobold&lt;/a&gt; by the League for Greater Comment Volume. Never mind the quality — feel the width!&lt;br /&gt;&lt;br /&gt;League Memebers&lt;br /&gt;&lt;a href="http://www.epicslant.com/2009/08/the-league-for-greater-comment-volume/"&gt;Ferrel&lt;/a&gt; who hates bloody peasants.&lt;br /&gt;&lt;a href="http://stylishcorpse.wordpress.com/2009/08/27/go-on-go-on-go-on-go-on-go-on/"&gt;Ysharros&lt;/a&gt; wielder of the holy cheese&lt;br /&gt;&lt;a href="http://biobreak.wordpress.com/2009/08/27/fun-ways-to-drive-up-post-and-comment-counts/"&gt;Syp&lt;/a&gt; whom the cheese did not agree with&lt;br /&gt;&lt;a href="http://highlatencylife.wordpress.com/2009/08/27/general-i-am-an-attention-whore/"&gt;Rivs&lt;/a&gt; who is piloting the breakaway Attention Whore Union&lt;br /&gt;&lt;a href="http://overlypositive.com/2009/08/27/overly-positive-thoughts-blogwhoring-is-best/"&gt;Frank&lt;/a&gt; who gives tips and points out he whom we must topple.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6900625508609277868?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://stylishcorpse.wordpress.com/2009/08/27/go-on-go-on-go-on-go-on-go-on/' title='Commentapalooza : The Tobolding'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6900625508609277868/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6900625508609277868' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6900625508609277868'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6900625508609277868'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/commentapalooza-tobolding.html' title='Commentapalooza : The Tobolding'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-58345441372899568</id><published>2009-08-26T23:53:00.001+01:00</published><updated>2009-08-26T23:55:37.869+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><title type='text'>Issue 16</title><content type='html'>Issue 16 : Power Spectrum for City of Heroes is now in Open Beta.&lt;br /&gt;&lt;br /&gt;Thanks to CoH_OCR and Niviene_CoH for the tweets.&lt;br /&gt;&lt;br /&gt;Patch notes are linked in the title. I'll blog properly in the morning. But before I go, a reason why I shouldn't think too hard about game mechanics.&lt;br /&gt;&lt;br /&gt;Supersidekicking is supposed to help deal with farming.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;[23:46] Mr. Earl: "super-SK" sounds like "no PLz" :P&lt;br /&gt;[23:47] Jonathan: tis somewhat :P&lt;br /&gt;[23:47] Jonathan: Though logically, get 47s, supersk the folks to pl.&lt;br /&gt;they're 46. Difficulty setting yourself some 50+ mobs&lt;br /&gt;[23:48] Mr. Earl: ahh :-O&lt;br /&gt;[23:48] Jonathan: aaaand turn off xp so the 47s dont level&lt;br /&gt;[23:49] Jonathan: Heeeyy.... I just rediscovered how to farm CoH post&lt;br /&gt;i16&lt;br /&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-58345441372899568?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://boards.cityofheroes.com/showthread.php?t=188142' title='Issue 16'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/58345441372899568/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=58345441372899568' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/58345441372899568'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/58345441372899568'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/issue-16.html' title='Issue 16'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4368706583653317165</id><published>2009-08-24T10:20:00.003+01:00</published><updated>2009-08-24T10:26:10.370+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>The Cryptic Model</title><content type='html'>This morning I was talking to my good friend Seph (That's Sephorus or Hey, Bitch! to you). Given that we met in City of Heroes and have become good friends, we tend to talk about the game a fair bit. Of course no conversation about City of Heroes nowadays will stay away from Champions for long.&lt;br /&gt;&lt;br /&gt;So I ask, are you happy with the Cryptic Model?&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Seph: It's not a game I'd sign up for right this second. There's too many things that I feel need more &lt;b&gt;polish&lt;/b&gt; for them to be acceptable. However, there's enough stuff either done well or with the potential to be polished up real damn nicely that, given a bit of time, I'd play it. It's certainly in the category of "when I'm done with City of Heroes". Not something I'd jump ship for, but not something I'm willing to pass up, either. &lt;/blockquote&gt;&lt;br /&gt;&lt;i&gt;The emphasis in the above is mine.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Polish, that dastardly term trotted out every time someone compares something to WoW. Does it have the polish of WoW? Did they spend enough time on polish? It isn't as polished as it could be.&lt;br /&gt;This isn't a dig at WoW, but rather at the term. A polished turd is just a shiny turd. A diamond in the rough is just as good as a flawless one, it simply hasn't gotten there yet but you can see the worth.&lt;br /&gt;&lt;br /&gt;Anyway that's a divergence, if polish is synonymous with WoW and Blizzard, what then is the Cryptic Model?&lt;br /&gt;I submit that it is more stuff than you could ever possibly use.&lt;br /&gt;&lt;br /&gt;Take a look around at what people are saying about Champions, almost universally is the mention of the character creator and for good reason. Cryptic broke ground with the City of Heroes creator and this one has even more crammed into it. Moving&lt;br /&gt;tails, limb sliders, stances, how you want to run, mood, backpacks and more. I know someone who spent literal hours in the creator, saving characters and doing it all again.&lt;br /&gt;If you preorder, you get more options; if you microtransact, more options. If you get the 6 month or lifetime sub, even more options. So many options that they carry over into Star Trek Online where for reasons best known to themselves they're&lt;br /&gt;offering Mirror Universe skins (do not get me started on that, I'm keeping that nerdrage for later).&lt;br /&gt;Every Issue of City of Heroes had yet more options of things to do. Champions will likely have the same. Options upon options upon options. For some, this is nirvana.&lt;br /&gt;&lt;br /&gt;However it seems to be the hat for Cryptic. People are complaining about how the game is set up, or performing or how its console dna is showing. Cryptic on the other hand is touting the colour customization (and boy did they learn that lesson well after telling City of Heroes it couldnt be done, which...soon it can be), modular powersets and the flexibility of the creator.&lt;br /&gt;&lt;br /&gt;Is the game polished? I couldn't begin to guess. My graphics card is still in Silicon Heaven so everything I see is rough and ugly.&lt;br /&gt;&lt;br /&gt;Are they even trying? I can't say for sure, I got lost in their submenus trying to find out.&lt;br /&gt;&lt;br /&gt;Polish be damned, they want you to select your eyebrows.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4368706583653317165?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4368706583653317165/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4368706583653317165' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4368706583653317165'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4368706583653317165'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/cryptic-model.html' title='The Cryptic Model'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1528892962541397811</id><published>2009-08-22T15:48:00.002+01:00</published><updated>2009-08-22T16:17:44.831+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><title type='text'>It's The End Of The World As We Know It</title><content type='html'>...and I feel fine.&lt;br /&gt;&lt;br /&gt;Yes this is somewhat related to &lt;a href="http://www.worldofwarcraft.com/cataclysm/"&gt;World of Warcraft : Cataclysm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Coming with the latest WoW expansion is something that I've personally only seen once before. A change of the worlds landscape on a major scale. Previously I saw this with &lt;a hef="http://en.wikipedia.org/wiki/Planet_Side#The_Bending"&gt;The Bending&lt;/a&gt; in Planetside when the plaent Auraxis shoved its bits across the cosmos (and completely removed the Oshur continent in favour of Battle Islands).&lt;br /&gt;&lt;br /&gt;That said, and I'm sure its happened more than I've seen, in any healthy game, the world ends on a regular basis. Well... the world as you knew it anyway.&lt;br /&gt;&lt;br /&gt;How many shifts does it take though until the world you started in and the world you have now are only vaugely related in your mind? Old hands will always complain about how easy it is to level now, newbies wont know about aspects of certain areas and miss scads of story. Is this a move forward though? In some cases yes. I imagine Cataclysm will cause a wave of alts through the old content as people go to see what has become of what they grew bored of/outleveled. In other cases, I don't know. &lt;a href="http://www.champions-online.com/"&gt;Champions&lt;/a&gt; had me go through two versions of two early zones. While they served as good introductions they're also misleading. The impression I got of Canada bore no relation to what the zone actually is. That sudden spike of awe was invalidated by the world changing so quickly.&lt;br /&gt;&lt;br /&gt;Syp has posted over on &lt;a href="http://biobreak.wordpress.com/2009/08/19/wow-convenience-vs-consistency/"&gt;Bio Break&lt;/a&gt; about the difference between convenience and consistency. Making the game easier versus keeping what the game was. Whichever wins out for each game, sooner or later the world changes. Let's just hope in the games you love, it's always a change worth singing about.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1528892962541397811?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.youtube.com/watch?v=Z0GFRcFm-aY' title='It&apos;s The End Of The World As We Know It'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1528892962541397811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1528892962541397811' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1528892962541397811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1528892962541397811'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/its-end-of-world-as-we-know-it.html' title='It&apos;s The End Of The World As We Know It'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3485826424075914291</id><published>2009-08-19T11:45:00.001+01:00</published><updated>2009-08-19T11:45:58.087+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='beta'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>Champions and Ardy</title><content type='html'>I knew I forgot something. I had a long string of blogging to be doing about Champions. I've stuff yet to come on the Microtransaction bits, MMO bits and so on.&lt;br /&gt;&lt;br /&gt;This however is inspired by &lt;a href="http://www.weritsblog.com/2009/08/champions-online-neither-here-nor-there.html"&gt;Werit&lt;/a&gt;, &lt;a href="http://www.keenandgraev.com/?p=2826"&gt;Keen&lt;/a&gt; and the players of the Shield of Paragon, Guardian Angels and other Coh supergroups.&lt;br /&gt;&lt;br /&gt;I don't really like Champions.&lt;br /&gt;&lt;br /&gt;That said, I never really did. There are some who greeted the news way back when of a Champions mmo and from their reaction it was though the Lord God himself came down and handed them a dream. Hark how the angels sing, go forth and pwn for justice.&lt;br /&gt;I was unimpressed. Maybe it's a function of those gaps in my geekery that are responsible for me never having played a single Blizzard game (and boy was twitter shocked at that).&lt;br /&gt;&lt;br /&gt;That first feeling has carried all the way through closed beta up until now.&lt;br /&gt;&lt;br /&gt;First a quick comparison. This time last year I was chomping at the bit to get into Warhammers closed beta. I &lt;b&gt;wanted&lt;/b&gt; that game. When I got the CO beta invite, I had forgotten I applied. Most midweek preview sessions ("Hi it's wednesday, log in, test") came when I was busy and the weekend ones rarely stood a chance if there was anything going on in Paragon City.&lt;br /&gt;&lt;br /&gt;Champions has delivered a truely impressive Character Creator. But you know what? I'm not going to give them awards for that. Of course they delivered one. They made City of Heroes and its character creator. Delivering anything less than what they left behind in the hands of Paragon Studio would have been staggering idiocy. As much as some people will give it its due with the hours you can spend tweaking to your hearts delight, well... sometimes I just would like to play. It shouldnt take long to get from login to tutorial. When you're being given options to change the size of different parts of a single limb, you've gotten a tad silly in my book.&lt;br /&gt;&lt;br /&gt;The variations on the characters get especially pointless when you consider the type of game Champions is. It's supposed to be action packed, quick quick quick, hit the button, build your energy, FINISH HIM! With the amount of sharding they're doing (Keen called it redundant instancing) and the pace of combat they want, I haven't yet seen how the game will have a social centre. Perhaps I'm wrong or more likely I didn't play enough. Champions though feels like a ritalin deprived game. They don't want you standing and spinning stories, they want you out beating the next guy with a tree you ripped out of the ground (which is admittedly cool). Who cares if your biceps ripple ever so slightly and your eyebrows are a certain way and your facial expression is sad. I'm going to notice your size, any bright colours, how you travel/hit and if you run funny. That's it though. The faster the game pushes me, the less time I have to take in what took you three hours and a muse to create when you'd have been just as effective if you hit the random button.&lt;br /&gt;&lt;br /&gt;One note on the character creator. City of Heroes players, prepare to recognise many pieces. I don't just mean the art, I mean the names as well. I don't know if Cryptic retained rights to bits and pieces of CoH. For example the game engine (at least according to wiki so take that with a grain of salt) is a modified version of the CoH one.&lt;br /&gt;&lt;br /&gt;Moving on, there are bits about Champions I enjoyed. The travel powers all have looked good and add a nice touch, however when you look at them close they're mostly variations on flight and jumping. Still they do look good.&lt;br /&gt;&lt;br /&gt;I enjoyed the ability to select from where some powers originate, I liked how quick and easy it was to change power colours (whereas when CoH has it in Issue 16, I predict many trips to Icon). There are plenty of a-okay things about the game, but none of them grabbed me.&lt;br /&gt;&lt;br /&gt;There are also plenty of things I hate. In case you hadn't guessed I hate the pacing. It's bad enough that with the instancing I may end up selecting zones to follow friends only to find that they've done a certain mission and ended up in yet another instance where I cannot follow (or at least if there is an easy way to follow, I didnt see it. Im talking about moving from Wartorn tutorial Millenium city to peaceful and from wintery blizzard Canada to regular old Canada, same place different versions).&lt;br /&gt;The game is all go. For some that will work, they want the action and get it quickly. For others, I forsee early burn out.&lt;br /&gt;I hate the cel shading animation, I always have. It's never done anything for me though I will grant it is very true to the comic book feel. I hate the chat system where everyone at all times is reminded of my username. And why is that? Well apparently there wont ever be any naming conflicts. You too can be Superman, because your usename will make it unique. Don't give me the monster of a creation suite you have and then make it so that I wont have my own name in the end.&lt;br /&gt;&lt;br /&gt;In the end, I've come out of closed beta the same way I went in, unimpressed. City of Heroes has flaws, I'll happily point them out in a second, but despite that they're working on improving the game with each issue (Ardy hates the AE though). I'd sooner spend a day in Paragon City than Millenium City.&lt;br /&gt;&lt;br /&gt;The most damning thing about Champions though? I was worried it would gut City of Heroes.&lt;br /&gt;Every single player I know across several global channels has reacted the same way, "Thanks but no thanks".&lt;br /&gt;&lt;br /&gt;Champions, you have one final crippling flaw to me and one shining virtue.&lt;br /&gt;Firstly, you have Jack "Statesman" "Force Field isnt broken" Emmert. I don't trust that man any more and while he appears to be learning from some mistakes, I am not yet convinced.&lt;br /&gt;&lt;br /&gt;The virtue though? Every thing you do makes Paragon Studios have to work harder to retain its numbers and suceed. Survival of the fittest. I don't think Champions could kill City of Heroes, but it certainly looks like it could forge its predecessor into something unstoppable.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3485826424075914291?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.keenandgraev.com/?p=2826' title='Champions and Ardy'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3485826424075914291/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3485826424075914291' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3485826424075914291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3485826424075914291'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/champions-and-ardy.html' title='Champions and Ardy'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3591238515730014311</id><published>2009-08-19T10:35:00.003+01:00</published><updated>2009-08-19T10:56:45.228+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='EVE'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Dust 514'/><title type='text'>Our world, our wars.</title><content type='html'>CCP, I love you. Honestly I do.&lt;br /&gt;&lt;br /&gt;Why the love for the Icelandic crowd some ask? Well simply they're doing two wonderful things.&lt;br /&gt;&lt;br /&gt;Firstly they are launching a console based online FPS game, &lt;a href="http://www.massively.com/2009/08/18/ccp-games-reveals-new-eve-online-console-mmo-dust-514/"&gt;Dust 514&lt;/a&gt;.&lt;br /&gt;Secondly, it is based within the universe of EVE and will interact with the podders.&lt;br /&gt;&lt;br /&gt;Pc Gamers and Console Gamers apparently don't get along. So say the games reviews, the fanboys on each side and more besides. I, personally, always thought it was quite odd for Final Fantasy XI to have been launched on consoles. After all it has enough on its plate with the Japan/everyone else divide without throwing in desktop Vs console.&lt;br /&gt;Consoles to me seem more ... for unwinding. I can sit down with a console game and merrily destroy my enemies. It doesnt matter if it's fps, a fighting game, rts or a sim; I have enemies and they need destroying. There's a clear start, there's a middle and an end. You start your race, defend your home, make your first move and then the plot comes after.&lt;br /&gt;Eventually you've won your freedom, won your race or made the best damn Sim torturing device known to man.&lt;br /&gt;&lt;br /&gt;MMOs however seem to sit in the middle of the story. No one wants to see their MMO end. Certain plot threads perhaps, but they want the world to continue, to deliver on that persistence promise. At the same time MMOs don't have a clear start for players. The reason for playing took place in the story before anyone ever logged in. There is a world with all its history, you are not the origin of the tale.&lt;br /&gt;&lt;br /&gt;How then can the two mindsets co-exsist?&lt;br /&gt;Rather well if my wild unfounded mass guessing is correct.&lt;br /&gt;&lt;br /&gt;CCP will be delivering Dust 514 to consoles. It will be familiar to such players. Have gun, will travel. If you've played Halo online, I think you'll probably be able to handle Dust 514.&lt;br /&gt;It's set in the universe of New Eden though. That place where the wonderous stories come from. Where even Dev blogs are a delight (See Operation &lt;a href="http://www.massively.com/2009/08/17/eve-onlines-anti-rmt-operation-unholy-rage-bans-over-6200-accou/"&gt;Unholy Rage&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;New Eden has a shake up coming. The cloning tech that lets pod pilots fly without worrying about that silly little mortality issue will be adapted for ground forces. Soldiers that can go on living even after being blown into &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/LudicrousGibs"&gt;ludicrous gibs&lt;/a&gt; and learn from the experience. These soldiers, these warriors from the console world who are "trained" for this sort of fight will have an effect on New Eden. They will help the ships and fleets win entire worlds.&lt;br /&gt;&lt;br /&gt;Personally I've always been unwilling to play EVE because of one simple fact, I don't think &lt;b&gt;I&lt;/b&gt; would do it justice.&lt;br /&gt;We read the stories of how slick conmen win one on thousands, of assassination plots and of capers that make millions. I love to read about that universe but never have felt that I would give it what it deserves to be a part of it. Now, now I can.&lt;br /&gt;&lt;br /&gt;Dust 514 will tie two platforms and two genres together in such a seamless manner that I'm giddy about not only playing the game but what it means for that old PcVsConsole war.&lt;br /&gt;&lt;br /&gt;They're not the enemy anymore, they're the men and women you need to win the next world and in turn you're the pilots whose fleets will bring them new worlds to conquer.&lt;br /&gt;&lt;br /&gt;Casual twitch gamer or dedicated corporate magnate. We each have a part to play in that world&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3591238515730014311?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.massively.com/2009/08/18/ccp-games-reveals-new-eve-online-console-mmo-dust-514/' title='Our world, our wars.'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3591238515730014311/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3591238515730014311' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3591238515730014311'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3591238515730014311'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/our-world-our-wars.html' title='Our world, our wars.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-9163396717922735246</id><published>2009-08-10T16:08:00.000+01:00</published><updated>2009-08-10T16:09:59.927+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WCPI'/><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='Characters'/><title type='text'>Axe Me Again Next Month</title><content type='html'>Vorri, Aardii, Orrekai. Do you miss me lads? Do you miss getting your Dwarf on and being piloted into mayhem and madness and war? Do you miss the hustle and bustle of Altdorf or the haggling and bragging that goes on in her taverns? Do you miss the sights and the fights and the foes and the pitfalls and the pqs and the keeps?&lt;br /&gt;&lt;br /&gt;I know I do.&lt;br /&gt;&lt;br /&gt;I know I hear good things about 1.3.1. I know that since the Bioware/Mythic merger people have apparently gained a measure of calm. A sense of peace and a sense of purpose. I hear that they are being more straight forward with us, the fans. I hear that improvements are being made where they are most called for, most needed, those places that I stopped just short of seeing.&lt;br /&gt;&lt;br /&gt;Do you want me back? Raising staff and rifle and hammer and spanner in the name of Order? Do you want to ride with the Sentinels, proud in your Gyroharnesses? Do you want to slay your foes, slake your thist and bury your weapons in the worthy?&lt;br /&gt;&lt;br /&gt;If I could move to Europe and keep you boys, you know I would.&lt;br /&gt;&lt;br /&gt;Failing that, the stars are not yet aligned. Morreslieb and Mannslieb have yet to wax full once more for me.&lt;br /&gt;Axe me again next month.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-9163396717922735246?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/9163396717922735246/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=9163396717922735246' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/9163396717922735246'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/9163396717922735246'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/axe-me-again-next-month.html' title='Axe Me Again Next Month'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-7349802307161934361</id><published>2009-08-10T12:29:00.002+01:00</published><updated>2009-08-10T16:11:20.317+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>The Best of Frenemies.</title><content type='html'>I love my friends, they're my friends after all. I am sure you yourselves also are rather fond of those you call friend. Then there's acquiantances. They're nice folks, handy in a spot, you're friendly/neighbourly with them but you've rarely had them over for a drink.&lt;br /&gt;&lt;br /&gt;I've made many good friends in City of Heroes, I've made many more passing ones as well. The first in a series of blog posts about Champions is dedicated to my &lt;a href="http://www.urbandictionary.com/define.php?term=frenemy&amp;amp;defid=2424107"&gt;frenemies&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I ended up going back to City of Heroes for two simple reasons. I couldn't afford two MMOs at the moment and I wanted to play with Shannon more than the people I rarely saw in WAR. (If ever there is US -&gt; EU Transfers, I'd be back in a heartbeat)&lt;br /&gt;There are of course names I recognise, names I love, names I can barely stand and all the flavours in between. Like a good team player, unless I honestly cannot personally stand someone, I will play with whomever. I will try reign in my exuberance (lemming behaviour) and I will play.&lt;br /&gt;&lt;br /&gt;Now some people in City of Heroes, I respect. They're good players, or good roleplayers or simply fun to see on the global channels. However, they are the frenemy. They want to try Champions. They want to up sticks and move onto the new game, and that's perfectly fine. They want people we're both friends with to go with them, also fine. Some people will make the move, others won't bother. There'll be a few who spend time equally across heroic games. The problem is this, they want to recreate what they have here in the new game.&lt;br /&gt;&lt;br /&gt;That's why they bother me. Instead of going into a new and virgin territory where all are once again equal before their Mods, they want to bring their baggage with them. Friends they've made, people they've snubbed without realising, the stories that they have worked on and the associated bits and pieces that come with roleplaying.&lt;br /&gt;&lt;br /&gt;For some it will work, I will honestly say that the Force powerset in Champions is far more like what I originally envisioned City Of Heroes' Forcefield powerset to be. I could be quite happy playing there, but the character I originally created in CoH will not make the move.&lt;br /&gt;&lt;br /&gt;Now for some, there is a sense of identity with their avatar. They may use the same name in each game they go to, and that's fine. My complaint here is the wholesale copy/paste behaviour from one game to another.&lt;br /&gt;&lt;br /&gt;City of Heroes has life in it yet. Issue 16 is in closed beta right now and Going Rogue looms in the future. There is freshness wherever you want to make it. For any who are finding it stale at the moment I would ask. Is it stale because you've really done everything in every way with every powerset? Or is it stale because you are beholden to passing friends, people whose names you possibly don't even know but who are not evolving with their virtual space?&lt;br /&gt;&lt;br /&gt;Moving all the same faces, places and stories into a new game will not invigorate or freshen them, not for long anyway. In the end, I think, you'll have ruined a fresh start at a new you, a new way to be with your friends and a new way to make more.&lt;br /&gt;&lt;br /&gt;When you're given the chance to create anything, create.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-7349802307161934361?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/7349802307161934361/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=7349802307161934361' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7349802307161934361'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7349802307161934361'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/08/best-of-frenemies.html' title='The Best of Frenemies.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4623932874921569154</id><published>2009-07-03T09:58:00.003+01:00</published><updated>2009-07-03T10:06:21.651+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><title type='text'>Warhammer Temporal Mechanics</title><content type='html'>I love Warhammer Online. I really do. I enjoy playing it, I enjoy the setting, I enjoy the times I've had and the loot I've gotten my hands on.&lt;br /&gt;&lt;br /&gt;I have not played in the Land of the Dead yet for two simple reasons. My graphics card died silently one night leaving me with what the motherboard cranks out and Shannon came back to City of Heroes. Given a choice between playing with her or playing in a Warband, it's no choice. Also, given the fact that no graphics card means no RvR, it's better not to play and have bad memories. Economic pressures also recently made me pick between the two games I subscribe to and for a while, I have let Warhammer expire.&lt;br /&gt;Then on top of it all, time is an issue.&lt;br /&gt;&lt;br /&gt;Recently Nic, one of the fantastic Community guys over at GOA, had a birthday. We were all out for drinks, hugs (I am told I give the best manhug in Dublin) and geekery. The WAR EU players have consistently seemed to have a better time than me, and I've never really complained about my time.&lt;br /&gt;&lt;br /&gt;Why is that? Well... I went to the NA servers for a good reason, I stand by that reason. But in an RvR game or a PvP game, the main action will always be primetime. I can stay up for that on the weekends, but if I've got something going on elsewhere, I'm missing the lions share of the action. For once, geography and time have let me down. There are fantastic people on Phoenix Throne (Go check out The Sentinels) but I don't get nearly as much time with them as I would like. Money no object, I'd run two computers :P However such multigaming is best left to people with more money than sense.&lt;br /&gt;&lt;br /&gt;What to do then? Well it's obvious. I'm going to keep blogging about WAR and I have my sights set on someone inside Mythic about a few things.&lt;br /&gt;That and I'm going to campaign for greater server transfers. It's time I went home, it's time I asked for a way for my Dwarfs to find their way back to their native time zone and the people who will be playing when it suits me to play.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4623932874921569154?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4623932874921569154/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4623932874921569154' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4623932874921569154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4623932874921569154'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/07/warhammer-temporal-mechanics.html' title='Warhammer Temporal Mechanics'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1420643861768740881</id><published>2009-07-02T14:58:00.000+01:00</published><updated>2009-07-02T15:00:21.049+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Communication Integration.</title><content type='html'>Recently people have been talking about the social networking sites like they were some sort of new thing that no one has ever seen before. Obviously they aren't but their clout and impact is growing. How many people coloured their avatars green to support the Iranian election dispute? How many Iranians themselves used Twitter to organise protests? How many people heard of the celebrity deaths on Twitter and Facebook first and the news second?&lt;br /&gt;&lt;br /&gt;News channels are getting in on the act. Shannon watches Quest Means Business on CNN for some unfathomable reason and the man would have Twitters babies if he could. Sky News has a segment every evening based entirely around the web. Microsoft Earth and Google Earth/Maps/Streetview are being used to pad out news reports with on scene images and graphics for when a reporter hasn't yet hit the scene.&lt;br /&gt;&lt;br /&gt;So with this ever growing trend of accepting sites like Twitter and Facebook, why are our virtual worlds not yet integrated?&lt;br /&gt;&lt;br /&gt;I feel safe saying that Champions, for whatever reason, has a /tweet command. The only other game with integrated Out Of Game chat that I recall was The Matrix Online. Unsurprising really as it was owned by WB who of course had an AIM integration built in. You could play in Megacity 1 and still chat to people on your AOL friend list.&lt;br /&gt;&lt;br /&gt;Now admittedly for some that will break immersion, much like EQ II's /pizza command to bring up a game browser so you could order Pizza Hut to be delivered. For others it could be a great tool, EVE as far as I recall has a built in browser so pilots can keep up on their mail and check databases etc without alt tabbing out and potentially leaving themselves vulnerable.&lt;br /&gt;&lt;br /&gt;People talk about word of mouth press and the impact of blogging. Personally I would blog more if I could do it while in my games. If I have a few minutes between tasks and goings on, I am not inclined to log out for an idea I am forming, but if I could hit up Blogger and Wordpress while the Warband/Supergroup/Raid gets together I'd quite like it. How many friends do we all have who just don't get the online gaming thing? Now imagine when you tweet from in the game, alerting your gaming friends to something massive going on and possibly intriguing your other friends.&lt;br /&gt;&lt;br /&gt;By all means continue to improve and enhance our virtual worlds. Make them immersive, make them fantastic. Make them somewhere we want to be. More importantly, make them work with the world we live in, the world that should always trump a game when there's something important. I could be sitting quite happily with rose coloured glasses on, but in my opinion when the two worlds don't have to compete, when they gel better, people will enjoy them more. After all, the game is by its very definition, sociable. It should be enabled further.&lt;br /&gt;&lt;br /&gt;In the end, first kill bragging rights, free press, word of mouth advertising and positive (possibly) attention focused on your game all for the sake of "/tweet" or "/im". Why pass that up?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1420643861768740881?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1420643861768740881/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1420643861768740881' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1420643861768740881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1420643861768740881'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/07/communication-integration.html' title='Communication Integration.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4850849654032462405</id><published>2009-07-02T10:50:00.002+01:00</published><updated>2009-07-02T10:52:36.229+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='beta'/><category scheme='http://www.blogger.com/atom/ns#' term='Champions Online'/><title type='text'>Obvious Cat is Obvious</title><content type='html'>If you follow me on &lt;a href="http://twitter.com/Ardua"&gt;Twitter&lt;/a&gt; you'll have seen that I tweeted from Champions Online.&lt;br /&gt;&lt;br /&gt;So I can say the following happily without breaking the NDA, I think.&lt;br /&gt;&lt;br /&gt;I'm in the Champions Beta, it can tweet.&lt;br /&gt;I'm saving the rest until I check the NDA etc, I know that &lt;a href="http://biobreak.wordpress.com/"&gt;Syp&lt;/a&gt; had to ask for permission to blog about his time there so I'm going to tread lightly for now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4850849654032462405?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://twitter.com/ardua' title='Obvious Cat is Obvious'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4850849654032462405/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4850849654032462405' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4850849654032462405'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4850849654032462405'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/07/obvious-cat-is-obvious.html' title='Obvious Cat is Obvious'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6466355231566896173</id><published>2009-06-24T16:18:00.002+01:00</published><updated>2009-06-24T16:19:55.636+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><title type='text'>Mythic &amp; Bioware : Mythioware</title><content type='html'>Head on over to the Warhammer Herald for one of likely many announcements to come on&lt;br /&gt;the &lt;a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=841"&gt;EA Mythic/Bioware Merger&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This... is going to be interesting. Where's my flame war survival suit?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6466355231566896173?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://herald.warhammeronline.com/warherald/NewsArticle.war?id=841' title='Mythic &amp; Bioware : Mythioware'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6466355231566896173/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6466355231566896173' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6466355231566896173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6466355231566896173'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/06/mythic-bioware-mythioware.html' title='Mythic &amp; Bioware : Mythioware'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3660671644455349109</id><published>2009-06-17T22:27:00.001+01:00</published><updated>2009-06-17T22:29:14.640+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Gah'/><title type='text'>So much game...</title><content type='html'>Hopefully I'll be back to blogging properly by Friday.&lt;br /&gt;&lt;br /&gt;As a catch up, I've two quasi-static friends teams running in City of Heroes. Patch 1.3 has hit Warhammer and I've to check it out.&lt;br /&gt;Oh, and to top it all off, I've recently had beta invites to three games. Two I have taken, the third was a fileplanet invite and I wasn't much bothered.&lt;br /&gt;&lt;br /&gt;There's an awful lot to play and then I'll have plenty to say.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3660671644455349109?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3660671644455349109/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3660671644455349109' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3660671644455349109'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3660671644455349109'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/06/so-much-game.html' title='So much game...'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1733361117440946479</id><published>2009-06-11T22:55:00.002+01:00</published><updated>2009-06-11T22:57:44.697+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WCPI'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Age of Blogging'/><title type='text'>Woohoo!</title><content type='html'>Thanks to the blogosphere (I wish I was putting information out rather than taking it in as usual, must work on that) I too have gotten myself the nifty Scarab amulet.&lt;br /&gt;&lt;br /&gt;So far ....&lt;br /&gt;CE Retail Box Includes: The Librams of Insight, Custom Character Heads and more!&lt;br /&gt;Pre-Order Includes: Rittenbach's Portable Camp and Guardian's Iolite Band&lt;br /&gt;Reward: White Dwarf Includes: Custom Dwarf Head&lt;br /&gt;Reward: Email Validated Includes: Title - 'The Validated'&lt;br /&gt;Reward: C&amp;amp;C Red Alert 3 Includes: Kossar's Helm&lt;br /&gt;Preview Weekend Provides access to Preview Weekend&lt;br /&gt;CE Open Beta Provides access to the CE Open Beta&lt;br /&gt;CE Head Start Provides access to the CE Head Start&lt;br /&gt;Reward: Choppa/Slayer Custom Heads Includes: Choppa/Slayer Custom Heads&lt;br /&gt;Reward: Scarab Amulet Includes: Scarab Amulet&lt;br /&gt;Reward: Shroud of the Imrathepis Includes: Shroud of the Imrathepis&lt;br /&gt;&lt;br /&gt;One day Skaven Cloak, you will be mine.&lt;br /&gt;(What? CoH has badge whoring, WAR has the Tome and rewards :P)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1733361117440946479?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1733361117440946479/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1733361117440946479' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1733361117440946479'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1733361117440946479'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/06/woohoo.html' title='Woohoo!'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6281926944643623395</id><published>2009-06-09T16:44:00.002+01:00</published><updated>2009-06-09T16:48:34.182+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Events'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Never one to deny a challenge</title><content type='html'>Folks, they've thrown down the gauntlet. That or dangled a carrot, you decide. What am I talking about? The &lt;a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=815"&gt;Warhammer&lt;/a&gt; Age of Reckoning Blog Challenge.&lt;br /&gt;&lt;br /&gt;Werit already tweeted that the fantastic and ever entertaining &lt;a href="http://tok.blogwarhammer.net/"&gt;Tome Of Knowledge&lt;/a&gt; has received a package, head on over for a peek.&lt;br /&gt;&lt;br /&gt;From the Herald.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;If you want to claim your free Scarab Amulet, put your decoding hat on, because the Rise of the Tomb Kings blog challenge is coming! Over the next three weeks, Tomb King Skulls will be appearing on some of your favorite online gaming sites. Painted on these skulls are five different Cartouches. Translate any one of these and you’ll reveal an item code. If you play on a North American or Oceanic server, you can take this to the &lt;a href="https://accounts.eamythic.com/war/tombkings"&gt;Mythic Account Center&lt;/a&gt; and enter it into your account. Once activated, you will receive a unique Scarab Amulet reward. This fun item summons a Scarab swarm that chitters and swirls around your feet. Remember, nothing grants e-kudos like a personalized beetle horde.&lt;/p&gt;&lt;p&gt;How do you translate the hieroglyphs? Well, you’ll need to search around the WAR blogosphere. Just like the Night of Murder bloody valentines, we’ve sent special packages out to US and Canadian WAR bloggers. Different blogs will get different fragments of the code. Collect the lot, and you’ll be able to translate a cartouche.&lt;/p&gt;&lt;p&gt;You’ll need to be quick about collecting the code. Each Cartouche will only give out 1,000 Scarab Amulets (only one per account, before you ask!). So, if you want your beetle buddies, get thee to the internet!&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6281926944643623395?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://herald.warhammeronline.com/warherald/NewsArticle.war?id=815' title='Never one to deny a challenge'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6281926944643623395/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6281926944643623395' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6281926944643623395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6281926944643623395'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/06/never-one-to-deny-challenge.html' title='Never one to deny a challenge'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1198946562399731665</id><published>2009-06-02T16:28:00.001+01:00</published><updated>2009-06-02T16:29:45.654+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><title type='text'>I'm going to regret this</title><content type='html'>Head over to &lt;a href="http://quilldragon.com/"&gt;Quilldragon&lt;/a&gt; for a shot at &lt;a href="http://quilldragon.com/2009/06/02/have-you-an-awful-book/"&gt;torturing&lt;/a&gt; me.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1198946562399731665?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://quilldragon.com/2009/06/02/have-you-an-awful-book/' title='I&apos;m going to regret this'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1198946562399731665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1198946562399731665' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1198946562399731665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1198946562399731665'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/06/im-going-to-regret-this.html' title='I&apos;m going to regret this'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-7084179191679891626</id><published>2009-05-29T17:31:00.002+01:00</published><updated>2009-05-29T18:00:36.449+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Virtue'/><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><title type='text'>City of Zerg</title><content type='html'>Recently some friends and I have gotten together in City of Heroes/Villains and created a team. It's not quite a static team, though it comes close. It is also not really a superteam, though arguably it has the hallmarks.&lt;br /&gt;&lt;br /&gt;To elaborate, a superteam is a group of characters in CoH/CoV that are usually comprised of identical or highly complimentary powersets. It goes to such a point where the major level organised superteams even have predesigned builds so they get certain powers (typically Leadership) at certain levels to maximize the twink. Example: Fire/Radiation Controller teams.&lt;br /&gt;A static team, well most of you know but for those that don't; it's a group who will always come together at a set time on a set day and play together. Some run statics that rarely group with anyone else, others roleplay all the time on their static characters but only ever level with the other members.&lt;br /&gt;&lt;br /&gt;Anyway we have a team of Masterminds. Specifically five Thugs Masterminds for a simple reason. The same reason that class gets used for superteams. &lt;a href="http://wiki.cohtitan.com/wiki/Thugs#Gang_War"&gt;GANG WAR!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We have a&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Thugs/Storm&lt;/li&gt;&lt;li&gt;Thugs/Pain Domination&lt;/li&gt;&lt;li&gt;Thugs/Dark Miasma&lt;/li&gt;&lt;li&gt;Thugs/Forcefields&lt;/li&gt;&lt;li&gt;Thugs/Traps&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;So that represents alot of slows, resistance and defense debuffs, accuracy debuffs, healing, defense boosts and stealth powers. A few of us have also started taking the Leadership powers which stack with the Enforcer leadership. Provided there are no cascading defense failures, the team will only get tougher and tougher as time goes on.&lt;br /&gt;&lt;br /&gt;This weekend, we'll be tackling the Silver Mantis strikeforce together. If you are on Virtue and over level 20, give me a shout on @Ardua and join in. Just a word of warning, when all the pets are down, at this level we account for 75 characters on screen at once :P&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-7084179191679891626?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/7084179191679891626/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=7084179191679891626' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7084179191679891626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/7084179191679891626'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/city-of-zerg.html' title='City of Zerg'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1639286657284903279</id><published>2009-05-29T10:43:00.003+01:00</published><updated>2009-05-29T10:47:16.785+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Recap'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Bullet Points</title><content type='html'>Lo folks.&lt;br /&gt;&lt;br /&gt;Sorry for being under the radar so long. Between work, play and sleep there's been precious little time for things like blog, snacking and other lesiure. Still three day weekend here and I'll kick works ass so you'll all have to put up with me again.&lt;br /&gt;&lt;br /&gt;What I've been playing!&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Left 4 Dead (Ardua on Steam)&lt;/li&gt;&lt;li&gt;City of Heroes (@Ardua)&lt;/li&gt;&lt;li&gt;Warhammer Online&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;What I am looking forward to!&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Warhammer 40k&lt;/li&gt;&lt;li&gt;Black Prophecy&lt;/li&gt;&lt;li&gt;Global Agenda&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;What I will be honour bound to try.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Champions Online&lt;/li&gt;&lt;li&gt;Star Trek Online&lt;/li&gt;&lt;li&gt;Stargate Worlds (If it ever comes out)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;What I'd get into again if I had more free time.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;EVE Online&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;I'll blog properly later about Warhammer vs time and City Of Heroes superteams. Till then.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1639286657284903279?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1639286657284903279/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1639286657284903279' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1639286657284903279'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1639286657284903279'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/bullet-points.html' title='Bullet Points'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2738157543206572189</id><published>2009-05-19T13:26:00.002+01:00</published><updated>2009-05-19T13:34:37.921+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WCPI'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Age of Blogging'/><title type='text'>WCPI : Gaarawarr Gabs</title><content type='html'>This week in WCPI I hereby promote my new favourite person.&lt;br /&gt;&lt;br /&gt;Gaarawarr has a fantastic &lt;a href="http://gaarawarrgabs.wordpress.com/"&gt;blog&lt;/a&gt; dealing with his views on patches, updates, armors, wards and so much more.&lt;br /&gt;&lt;br /&gt;If nothing else, he should be worshipped for these two. " &lt;a href="http://gaarawarrgabs.wordpress.com/2009/05/05/moar-tokens-a-guide-to-more-tokensduh/"&gt;Moar Tokens!&lt;/a&gt; " and his &lt;a href="http://gaarawarrgabs.wordpress.com/guides/"&gt;Guides&lt;/a&gt; section.&lt;br /&gt;&lt;br /&gt;Read, enjoy and like me, plan out what you'll be doing tonight. Moar tokens indeed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2738157543206572189?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://gaarawarrgabs.wordpress.com/' title='WCPI : Gaarawarr Gabs'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2738157543206572189/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2738157543206572189' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2738157543206572189'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2738157543206572189'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/wcpi-gaarawarr-gabs.html' title='WCPI : Gaarawarr Gabs'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3332323607976682606</id><published>2009-05-18T17:18:00.002+01:00</published><updated>2009-05-18T17:19:35.834+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><title type='text'>Quilldragon Now Open</title><content type='html'>Ladies and Gents, Quilldragon is now open.&lt;br /&gt;&lt;br /&gt;If you like fantasy literature or just really like the bunch of bloggers involved, pop on over and check us out.&lt;br /&gt;If not, do it anyway or face my wrath! Muhahahahaha.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3332323607976682606?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://quilldragon.com' title='Quilldragon Now Open'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3332323607976682606/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3332323607976682606' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3332323607976682606'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3332323607976682606'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/quilldragon-now-open.html' title='Quilldragon Now Open'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4699588275530064246</id><published>2009-05-16T16:44:00.001+01:00</published><updated>2009-05-16T16:45:55.876+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='community'/><title type='text'>Everyone say awwwww now</title><content type='html'>WAR news, but not WAR related.&lt;br /&gt;&lt;br /&gt;From Twitter : JoshDrescher Less than six hours left until the wedding...&lt;br /&gt;&lt;br /&gt;Come on everyone. Tweet the man and wish him luck.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4699588275530064246?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://twitter.com/joshdrescher' title='Everyone say awwwww now'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4699588275530064246/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4699588275530064246' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4699588275530064246'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4699588275530064246'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/everyone-say-awwwww-now.html' title='Everyone say awwwww now'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6076248376058590161</id><published>2009-05-16T12:29:00.002+01:00</published><updated>2009-05-16T12:38:44.858+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Trying a different question</title><content type='html'>&lt;a href="http://biobreak.wordpress.com/2009/05/12/the-era-of-the-solo-mmorpger/"&gt;Syp made a post&lt;/a&gt; about the validity of solo play, despite him being mostly a grouper. Due to the back and forth in the comments &lt;a href="http://stylishcorpse.wordpress.com/2009/05/13/never-the-twain-part-2/"&gt;Ysharros had a stab at defending&lt;/a&gt; their playstyle of preference. I threw a comment out there myself. &lt;a href="http://spinksville.wordpress.com/2009/05/15/soloing-going-casual-and-the-tragedy-of-the-commons/"&gt;Spinks on the other hand&lt;/a&gt; has a different view and once again the comments flow, as do&lt;a href="http://foolsage.wordpress.com/2009/05/14/el-lobo-solo/"&gt;other posts&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Here's something I want to ask though.&lt;br /&gt;Grouping is fine for those who group. Reasons have been given ranging from personal achievement, enjoying a metagame, tactical reasons and so on.&lt;br /&gt;Soloing is fine for those who want to. There should be an overlap permitted but both camps seem to have a problem with that.&lt;br /&gt;&lt;br /&gt;My question is this. Soloers, what would entice you to group? You have your reasons for not doing so, and that is acceptable. Maybe you don't always feel like it, maybe you dislike the chaos, maybe you have a medical reasons (I've known a few).&lt;br /&gt;&lt;br /&gt;When the solo vs group question comes up, inevitably the question posed is "Why would you solo in an MMO?" with the implication to some that soloing is the digital equivalent of leprosy.&lt;br /&gt;How can we make the question "What would get you to group with us?". People don't have to group, people will always still want some alone time, me time, time to do whatever insanity or drudgery catches their fancy. Could you make it enticing to group though, even to a soloer, without necessarily forcing the issue?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6076248376058590161?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://spinksville.wordpress.com/2009/05/15/soloing-going-casual-and-the-tragedy-of-the-commons/' title='Trying a different question'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6076248376058590161/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6076248376058590161' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6076248376058590161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6076248376058590161'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/trying-different-question.html' title='Trying a different question'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1407532825836541308</id><published>2009-05-13T18:57:00.005+01:00</published><updated>2009-05-16T20:54:42.300+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><title type='text'>Heads up people.</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_n9j8FP8HEbA/SgsLQN7HnpI/AAAAAAAAAE8/NwRvlfOomgo/s1600-h/quilldragon.png"&gt;&lt;img id="BLOGGER_PHOTO_ID_5335370556793921170" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 272px; CURSOR: hand; HEIGHT: 57px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_n9j8FP8HEbA/SgsLQN7HnpI/AAAAAAAAAE8/NwRvlfOomgo/s400/quilldragon.png" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;p align="right"&gt;&lt;a href="http://quilldragon.com/images/quilldragon.png"&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;div align="center"&gt;Coming soon&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1407532825836541308?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://quilldragon.com/' title='Heads up people.'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1407532825836541308/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1407532825836541308' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1407532825836541308'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1407532825836541308'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/heads-up-people.html' title='Heads up people.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_n9j8FP8HEbA/SgsLQN7HnpI/AAAAAAAAAE8/NwRvlfOomgo/s72-c/quilldragon.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2735590594860250736</id><published>2009-05-13T17:12:00.001+01:00</published><updated>2009-05-13T17:12:36.124+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>On the Group/Solo cost of living.</title><content type='html'>I group. I solo. I duo. I've staticed. I have raided, taskforced, pugged, warbanded, fleet maneuvered and run around like a headless chicken in an Escher painting.&lt;br /&gt;&lt;br /&gt;I understand that an MMO has people. I know that even when I run alone, there are people. I accept that when there are people en masse, I sometimes wish there wasn't. I play what I'd like when I want and do what I can for the mass when I can.&lt;br /&gt;&lt;br /&gt;At the end of the day however it depends on my mood. I've seen people who group more than anything not log on when they have a bad mood. Why? So they don't take it out on others. Noble that, but the alternative is you could play your game still and just not play with other people.&lt;br /&gt;I've seen hardcore soloers complain about new group based content essentially locking them out, but guys if any random schmoe could solo the content, we'd all be bored fast.&lt;br /&gt;&lt;br /&gt;I think the reason Groupers hate Soloers is the old old old player type, the Tank Mages. Tank Mages either want or have the ability to carry the game on their shoulders. They can solo every boss that ever wiped your team, they don't need heals or dps or (de)buffs as they have them themselves. They don't need you. In social games and online spaces where depending on others is promoted, this can be a bit jarring. Especially if you need the Tank Mage so your group can do things. Not everyone who prefers to play alone is a Tank Mage though, just as how not everyone who only ever groups is a powerleveller.&lt;br /&gt;&lt;br /&gt;In City of Heroes, I soloed every Kheldian arc. Why? Well.. as much as I love my friends and as much as I enjoy playing with new people, you lot get in my way when I am playing for the content and fluff. You want to do this mission and get to the next as fast as possible or roleplay something that will slow me down or make the fluff whore in me cry quietly.&lt;br /&gt;In Warhammer, when I am not feeling up to the mania of a Warband or the banter of the guild and groups, I go and solo. I can take my time reading the mission text. I can suicide repeatedly if I so choose. I can play NinjaDwarf and get into places I really probably shouldn't. Nothing in that playstyle is bad. I am not saying you cannot come and mission/quest with me, I just want to take it easy and am not offering you a fast and productive experience.&lt;br /&gt;&lt;br /&gt;Am I drain on the Sentinels in Warhammer? I like to think not. Through taxes and tithes, they make money from me. Am I a drain on Luna Arcanum in CoH? They are making prestige off of me. When I am soloing, I am still contributing. I'm not always on the team, but I am engaged in teamwork. Maybe not as obviously as when I am in a group, but it is still happening.&lt;br /&gt;&lt;br /&gt;If I don't participate with the group as a whole, I do not expect to get the same preference. A raid or taskforce won't ever hinge on my showing up, nor can I expect them to hold a spot for me when others want to go unless I have given the group time in return. Many of the new soloers do not expect such. They are not asking you to bring them on every raid and leave them alone at all other times. If they are, their solo playstle has nothing to do with them being a leech.&lt;br /&gt;&lt;br /&gt;Sometimes, even in the most solitary of moods, people like to know others are near and can be reached if necessary. You can solo and be in an MMO. Just don't take it too far one way or the other. Warhammer, for me, had lost its appeal when I was &lt;b&gt;always&lt;/b&gt; soloing. If you have soloers in the guild, maybe they just need a friendly hand extended. If you always run in groups, keep in mind that's not for everyone. One former friend in City of Heroes physically could not cope with 8 man teams and would sooner leave than put themselves through strain and no one would say that they were wrong to.&lt;br /&gt;&lt;br /&gt;Finally on the grouping side of the fence.. if you never put yourself outside your guild or outside yourself, consider this. You are missing an experience and you may not make friends you otherwise could. My life is richer, online and off, for having pugged and talked to groups.&lt;br /&gt;There is no one ideal playstyle for an MMO in the same way that there is no one ideal MMO for all us online players. If there was, we'd all be raiding tonight, some in groups, some by themselves and some just sitting by and watching us do it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2735590594860250736?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://stylishcorpse.wordpress.com/2009/05/13/never-the-twain-part-2/' title='On the Group/Solo cost of living.'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2735590594860250736/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2735590594860250736' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2735590594860250736'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2735590594860250736'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/on-groupsolo-cost-of-living.html' title='On the Group/Solo cost of living.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1083783822248348508</id><published>2009-05-13T13:28:00.002+01:00</published><updated>2009-05-13T13:58:04.871+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Virtue'/><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Recap'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>What possible application could you have for pudding flavoured gunpowder?</title><content type='html'>&lt;p&gt;In this universe? None whatsoever. But in the universe &lt;a href="http://buffy.wikia.com/wiki/Shrimp_Worlds"&gt;of shrimp&lt;/a&gt; it might be useful.&lt;br /&gt;&lt;br /&gt;To be honest, the title line was something odd that came up in conversation once (don't ask) and I promised I'd use it. It does however let me launch into a City Of Discussion.&lt;br /&gt;&lt;br /&gt;Having had time to settle down from my nerdrage, I think it is time we talk about &lt;a href="http://www.blogger.com/%3Ca"&gt;Going Rogue &lt;/a&gt;and Praetorians.&lt;br /&gt;&lt;br /&gt;For a long time, since the introduction of Portal Corps, Praetorian Earth has been a fantastic roleplay device. Evil twin? Praetorian! That or a Nemesis plot. Statesman is missing? Praetorians! A well known hero flip you off? Praetorian, or just a bit of a dick (I'm looking at you Manticore).&lt;br /&gt;&lt;br /&gt;Going Rogue seems to be promising us access to this parallel world in more than just missions to beat up the Mirror Universe versions of our favourite Heroes. As such, some things you should know.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Praetorian Earth has previously been depicted as a &lt;a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/CrapsackWorld"&gt;Crapsack World&lt;/a&gt; &lt;/li&gt;&lt;li&gt;Most groups seem to have an inverse there. The Carnival of Shadows having a good guy version in the Carnival of Light. We've never seen Praetorian Recluse, so expect that one to be interesting (assuming Tyrant aka Emperor Cole didn't just off him) &lt;/li&gt;&lt;li&gt;Unless they are being literal about their worlds colliding or there is a third path (the theorised Spy AT) that starts in Praetoria and comes to Paragon, expect this to be a high level zone. After all the machines are all based in Peregrine Island, Level 40+. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Fluff linkdump for those who want to get the skinny on all this Portal and Alternate Universe stuff. &lt;/p&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Dr._Brian_Webb"&gt;&lt;em&gt;This guy&lt;/em&gt;&lt;/a&gt;&lt;em&gt; did the reseach and founded &lt;/em&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Portal_Corporation"&gt;&lt;em&gt;Portal Corp&lt;/em&gt;&lt;/a&gt;&lt;em&gt;. This has led to &lt;/em&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Reichsman"&gt;&lt;em&gt;a possible I15 Mcguffin&lt;/em&gt;&lt;/a&gt;&lt;em&gt;popping by, &lt;/em&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Rikti"&gt;&lt;em&gt;the Rikti invading&lt;/em&gt;&lt;/a&gt;&lt;em&gt;, &lt;/em&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Shadow_Shard"&gt;&lt;em&gt;people accessing the Shadow Shard&lt;/em&gt;&lt;/a&gt;&lt;em&gt; and of course &lt;/em&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Praetoria"&gt;&lt;em&gt;Praetorians noticing Earth&lt;/em&gt;&lt;/a&gt;&lt;em&gt;.&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://wiki.cohtitan.com/wiki/Nemesis_(Archvillain)"&gt;Probably all a Nemesis plot, as per the meme and the status quo&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Other rumor mill items, some from the Shield of Paragon coalition and official boards include:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Power Customisation &lt;/li&gt;&lt;li&gt;Two new AT's (Dual Pistol .... scrapper? Demon summoner Controller or Mastermind)&lt;br /&gt;&lt;a href="http://www.massively.com/2008/08/09/alleged-ncsoft-survey-may-lay-out-spectacular-new-cox-direction/"&gt;Assorted other bits and pieces reported on Massively before&lt;/a&gt; (Link redug by &lt;a href="http://spinksville.wordpress.com/"&gt;Spinks&lt;/a&gt; ) &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;I'll certainly be keeping an eye on all this, though I stand by my complaint that it should have been announced in a better and more coherent fashion.&lt;br /&gt;&lt;br /&gt;Some end of blog entry bonus Squick.&lt;br /&gt;Miss Liberty is the granddaughter of Statesman. It has always been assumed that Dominatrix is the same to Tyrant, certainly Statesman in one of the CoH comics went to Praetorian Earth (and it looked like crap) to "rescue" her. &lt;a href="http://wiki.cohtitan.com/wiki/Dominatrix"&gt;Make what you will of the last line in her In Game bio&lt;/a&gt;. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1083783822248348508?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1083783822248348508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1083783822248348508' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1083783822248348508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1083783822248348508'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/what-possible-application-could-you.html' title='What possible application could you have for pudding flavoured gunpowder?'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-363287282431676377</id><published>2009-05-13T13:23:00.002+01:00</published><updated>2009-05-13T13:27:52.957+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WCPI'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='Age of Blogging'/><title type='text'>WCPI : Tome Of Knowledge</title><content type='html'>This weeks WCPI.&lt;br /&gt;&lt;br /&gt;It has to be, it's got to be. It is the &lt;a href="http://tok.blogwarhammer.net/"&gt;Tome of Knowledge&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Webcomic? Oh you bet. Great posts, great commentary and still the blog I'd go to for Land of the Dead stuff, fluff and history. Looking back and going forward, always check your Tome.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Go! Read!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-363287282431676377?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://tok.blogwarhammer.net/' title='WCPI : Tome Of Knowledge'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/363287282431676377/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=363287282431676377' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/363287282431676377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/363287282431676377'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/wcpi-tome-of-knowledge.html' title='WCPI : Tome Of Knowledge'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-8953964506406232014</id><published>2009-05-12T13:26:00.005+01:00</published><updated>2009-05-12T13:36:15.107+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><title type='text'>Bad to the Bone</title><content type='html'>Ok no. I am annoyed at Paragon Studios and NCSoft.&lt;br /&gt;&lt;br /&gt;Let's have a quick run around. We have &lt;a href="http://www.massively.com/tag/worlds.com-vs-ncsoft"&gt;NCSoft being sued by Worlds.com&lt;/a&gt;, &lt;a href="http://www.massively.com/2009/05/06/richard-garriott-blasts-ncsoft-with-24-million-lawsuit/"&gt;NCSoft being sued by Richard Garriot&lt;/a&gt; and my original &lt;a href="http://echoesofnonsense.blogspot.com/2009/05/goodbye-grind-hello-ban-theres-rant-in.html"&gt;complaint&lt;/a&gt; for the lackluster annoucement.&lt;br /&gt;&lt;br /&gt;Now we have this : &lt;a href="http://www.newzyouwant.com/NCsoft/CityofHeroes_GoingRogue_V1.html"&gt;City Of Heroes : Going Rogue&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Is it an interesting idea? You bet. Is it something the player base has asked for for ages? Oh most certainly. Could it improve teaming in City of Villains and make City of Heroes pop just that little bit more.&lt;br /&gt;Is it a big announcement that could steal Champions thunder and retain some of the current base or the resubs? Oh yes.&lt;br /&gt;&lt;br /&gt;Then why has it been rolled out in this manner? There is a direct page for it on the main City of Heroes page, but as of writing this, there is no link to it on the front page. People have been emailed and directed to the link given, which is not an NC page. There were 13 pages of "omgwtfbbq" on the boards before Castle weighed in to say that it was legit.&lt;br /&gt;&lt;br /&gt;Am I glad to have something coming? Of course I am.&lt;br /&gt;&lt;br /&gt;I am however very annoyed at the execution. This hasn't so much been announced as "oh by the way.."&lt;br /&gt;Where was this news two weeks ago?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-8953964506406232014?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.newzyouwant.com/NCsoft/CityofHeroes_GoingRogue_V1.html' title='Bad to the Bone'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/8953964506406232014/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=8953964506406232014' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8953964506406232014'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/8953964506406232014'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/bad-to-bone.html' title='Bad to the Bone'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4844511620854085238</id><published>2009-05-08T17:43:00.002+01:00</published><updated>2009-05-08T17:44:36.702+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Age of Blogging'/><title type='text'>Blogroll Update</title><content type='html'>Had to go and take an axe to the blogroll on the side. So many WAR Bloggers gone, so many blogs that I didn't pay enough attention to.&lt;br /&gt;&lt;br /&gt;Sad to see them all go, but still I thank them for what they shared with everyone while they were here.&lt;br /&gt;&lt;br /&gt;Coming later tonight : WCPI&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4844511620854085238?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4844511620854085238/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4844511620854085238' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4844511620854085238'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4844511620854085238'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/blogroll-update.html' title='Blogroll Update'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3272740912930366733</id><published>2009-05-05T17:29:00.004+01:00</published><updated>2009-05-06T17:39:09.162+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Goodbye Grind, Hello Ban  (There's a rant in here)</title><content type='html'>To my friends recently, I've been a bit vocal about City of Heroes, its lifespan and what I considered idiotic decisions. Hey, it's the internet. Bitching ahoy, granted it would have made sense to blog it all.&lt;br /&gt;&lt;br /&gt;Yes I came back for a bit, Shannon wanted to and that was my deal maker/breaker.&lt;br /&gt;&lt;br /&gt;Issue 14 is a failure. Issue 15 is an insult and the big announcement the other week was a let down.&lt;br /&gt;&lt;br /&gt;In reverse order, here we go.&lt;br /&gt;Posi gave an interview on Massively and hyped up a really big annoucement coming on the 5th anniversary of City of Heroes. All trial and inactive accounts in good standing (read: not banned) were given a free &lt;strong&gt;week&lt;/strong&gt; in which to come back to Paragon and have fun. There was to be chaos on the live servers, Giant Monsters, invasions and Av's everywhere but no Rularuu invasion or 5th Column vs Council war much to my disappointment. In fact given the meat of the i15 annoucement, a 5th/Council war like we had way back at the end of i2/start of i3 would have been amazing. Seph sent me a link from the official site the morning of the anniversary, it was the i15 annoucement. Ooo the 5th Column are coming back, that's cool. Meh, one non co-op taskforce at level 45-50, that's ok. Some stuff from the Magic pack is being copied into the live game (costume change emotes, how long have people waited for those?) and there's some eye candy in more faces and costume pieces.&lt;br /&gt;&lt;br /&gt;Slight aside that may get me flamed. Spinks put up a post a while back about a community blog Feministing complaining about the casual sexism in World of Warcraft with the bunny ears and the achievement gotten from tagging a female toon over level 18 with them. Personally I just thought it was an incredibly obvious popculture reference. I had no opinion on the sexual connotations and when you factor in Tauren and Scourge, I had a hard time thinking it'd be sexual. Then again, I'm not a feminist. Even so, why havent they complained about &lt;em&gt;&lt;a href="http://wiki.cohtitan.com/w/images//3/3b/SB2_Witch5.jpg"&gt;this&lt;/a&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Back on track. The i15 annoucement page was up some 16 hours before Posis (late) 8est annoucement. I had come back from Star Trek, I had some free City of Heroes and I was expecting something huge. After all they went down in &lt;a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_5_year_annivers.html"&gt;text&lt;/a&gt; as saying that the annoucement would only be published to the website &lt;strong&gt;after&lt;/strong&gt; it was made. It sounded massive.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Global Anniversary Address From Positron™&lt;br /&gt;&lt;br /&gt;Also on our anniversary day, be watching around 8pm EST in-game (and shortly thereafter on the website), for a special Anniversary Address from everyone's favorite Lead Designer, Positron.&lt;br /&gt;He will certainly have some fun information to share!&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;Actually it was just the i15 annoucement page. The only added bit was that the closed beta testing of i15 would be open to all. So not closed then. Thanks for that.&lt;br /&gt;&lt;br /&gt;To go back to the start, as mentioned Posi gave an interview on Massively before his big message we'd all seen. In this he talks about programmers they have on board working on a graphical update to City of Heroes. He teases about CoH 2 and plans for the future. He's working the marketing machine as Champions is just around the corner and it's built by the people who built CoH.&lt;br /&gt;None of that made it into the address. No new zone, no mention of updating the game (look at EVE for an example of how to constantly keep your game gorgeous), no mention of plans for the future. Just "lawl new tf, closed beta isnt closed".&lt;br /&gt;&lt;br /&gt;As a result I now find i15 insulting. Why? i14.&lt;br /&gt;&lt;br /&gt;Issue 14 brought in the much vaunted Mission Architect system. Create your own content! Customise enemies and earn badges based on kills, tickets and people voting on your submission!&lt;br /&gt;&lt;br /&gt;Now you have &lt;a href="http://is.gd/wXa5"&gt;this&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I'm sorry, you're the ones who have gradually made the game easier and easier to the point that some people can fart and hit the midpoint of your levelling system. But because some people are now able to use a meow to burn right to the end of the game, the banstick comes out. As people on the forum have pointed out, the traditional farming maps aren't being removed, nor is the nature of the discipline clear. I got Shannon from 29 to 32 the other night so she could have a new costume and her controller pet. It was late and I was tired, so we farmed it. Are those levels at risk? Who knows.&lt;br /&gt;&lt;br /&gt;This is turning into a long winded rant (it's always been a rant) so I'll bring it to a close and cleverly save myself some stuff to blog about later.&lt;br /&gt;&lt;br /&gt;The level grind, Posis risk/reward ratio has been steadily pushed over to reward for a long time. Bringing out a system to let people create their own content was always going to be loaded. Sure there are some wonderful stories now that people have crafted themselves, at the same time farming has always been in games. I farmed in Warhammer to get myself to 35.&lt;br /&gt;&lt;br /&gt;What really is happening is this. For whatever reason (smaller team, less funds, who knows) there is less new compelling content being created for City of Heroes. Instead they've focused on the end game and farmed (heh) the job of entertaining the masses out to the masses. People are always going to try rush to the end if that's where they think the goods are, look at Warcraft and what it's done to its early game. Death Knights start at 55 for more than just thematic reasons in my opinion. Now because of the farming that the studio themselves enabled, the lack of "official" content is clear. Oroboros was meant as a patch on the content by rewarding badges for rerunning old content, MA was meant as another to distract people while they got more things done. They tied badges to it and as someone on the forums so wonderfully put it "prayed on angel farts" that people wouldn't do what people always do. Min/Max.&lt;br /&gt;It didn't work. Now out comes the banhammer to try balance the equation. They want farming to be dirty again instead of dev enabled.&lt;br /&gt;&lt;br /&gt;In the end, under the wording of the announcement, technically anything that changes that magic risk/reward ratio is at risk. Are the PI farms a thing of the past? Are Superteams doomed to die as they max their potential? Will Soldiers of Arachnos get nerfed?&lt;br /&gt;&lt;br /&gt;We'll see.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3272740912930366733?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://is.gd/wXa5' title='Goodbye Grind, Hello Ban  (There&apos;s a rant in here)'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3272740912930366733/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3272740912930366733' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3272740912930366733'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3272740912930366733'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/goodbye-grind-hello-ban-theres-rant-in.html' title='Goodbye Grind, Hello Ban  (There&apos;s a rant in here)'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-2126115055895103374</id><published>2009-05-01T20:23:00.006+01:00</published><updated>2009-05-08T17:42:52.476+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WCPI'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Age of Blogging'/><title type='text'>WCPI : Blogwarhammer</title><content type='html'>&lt;p&gt;For this WCPI it is less a promotion of the active and more a good bye.&lt;br /&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://altmuch.blogwarhammer.net/"&gt;Alt Much?&lt;/a&gt; rips off the bandaid. &lt;/li&gt;&lt;li&gt;&lt;a href="http://girlirl.blogwarhammer.net/"&gt;Girl IRL&lt;/a&gt; makes a sideways move. &lt;/li&gt;&lt;li&gt;&lt;a href="http://wnw.blogwarhammer.net/"&gt;Wizards &amp;amp; Wenches&lt;/a&gt; beats a towel to death with another towel. Don't meddle in the affairs of Wizards, they is the cwaaaziest people. &lt;3&lt;/li&gt;&lt;li&gt;&lt;a href="http://bmb.blogwarhammer.net/?p=462"&gt;Bugmans Best&lt;/a&gt; is no longer being served.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;a href="http://blamethehealer.blogwarhammer.net/"&gt;Blame The Healer&lt;/a&gt; and the &lt;a href="http://tok.blogwarhammer.net/"&gt;Tome of Knowledge&lt;/a&gt; continue and I along with them. Over on the sidebar there's still the link to the Blog Warhammer Forum. Drop by and annoy some folks.&lt;br /&gt;(Ardy watches for spam .... always watches)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-2126115055895103374?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/2126115055895103374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=2126115055895103374' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2126115055895103374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/2126115055895103374'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/05/wcpi-blogwarhammer.html' title='WCPI : Blogwarhammer'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-1968641568980644038</id><published>2009-04-29T12:47:00.001+01:00</published><updated>2009-04-29T12:47:47.418+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><title type='text'>Star Trek Premiere</title><content type='html'>Spoiler Free I promise.&lt;br /&gt;&lt;br /&gt;Some folks know, others may not, I won two tickets a fortnight or so ago on Facebook for the Irish Premiere of the new Star Trek. Paramount Pictures was hosting it in the Savoy screen 1 on O'Connell street.&lt;br /&gt;Both myself and Shannon are still, as she put it, buzzing from last night. It was bloody epic.&lt;br /&gt;&lt;br /&gt;To keep this spoiler free, we're not going to discuss the plot nor most of the effects. Instead here's a quick run down of my thoughts.&lt;br /&gt;&lt;br /&gt;1) I missed Paul McGillon (Dr. Carson Beckett from Stargate Atlantis). I know he was given a role and we even checked the credits but I just didnt spot him. Still on the 8th I'll be going back and having another go. Simon Pegg does a wonderful job as Scotty though, so I'm not too bothered (they both went up for the role).&lt;br /&gt;&lt;br /&gt;2) The Constitution class Starship Enterprise. Registry number NCC 1701. Abrams, your guys are geniuses. To elaborate, the Constitution is a workhorse. It's ugly, it's the 60s. When The Next Generation came about they kept the shape but smoothed it out, so we got the delightful Galaxy Class Enterprise D. In the Next Gen movies they further sexed it up in the Soverign class Enterprise E.&lt;br /&gt;This version, this reimaging of the Enterprise and the Constitution class? Gorgeous. They took something that, while iconic, was outdated and kept its spirit intact while giving it some much needed love.&lt;br /&gt;&lt;br /&gt;3) Realism. Aliens, phasers and Warp speed aside, this universe feels real. It feels as though we could get there, unlke the old Federation which was just a little bit Stepford.&lt;br /&gt;&lt;br /&gt;4) The biggest thing they've done? They've made this exciting.&lt;br /&gt;Of course there is bang and whizz and graphics and half naked women, that's to be expected nowadays but that's not what I mean.&lt;br /&gt;&lt;br /&gt;I was raised on science fiction. The 60's British sci fis, the 70's and 80's American faire. Star Trek from the get go all the way to the current era. I have grown up with my mind in the stars and you know what? For the longest time I didn't much care about Star Trek.&lt;br /&gt;I was excited to see new Babylon 5, I'd be thrilled when Battlestar was going to do something awesome. I look forward to new Fringe and Sarah Connor Chronicles (they better bloody renew that last one). Though for the longest time Star Trek was that thing I did. It happened somewhere in the run of Voyager, I wasn't looking forward to next week anymore. I would watch but because I had always watched. Enterprise, I just lost it there. Manny Cotos 4th season was genuinely good and certainly brought me back to the fold, but Enterprise was so ... uninteresting to me that when I missed an episode, I wouldnt try catch it again despite the fact that nowadays things get repeated fifteen more times before the end of the week. I lost the faith.&lt;br /&gt;&lt;br /&gt;After this movie, after this reimaging/reboot/reawakening ... I want more. I am excited once again and Star Trek is king of the hill. They signed up for three movies? I want those movies.&lt;br /&gt;&lt;br /&gt;In the end, that's part of what comes next. I am going back on May 8th. Not just to spot Paul McGillon, not just for Shannon to get buttered popcorn and not just because my friends will be going then. I am going back to buy my ticket, show my support and show my love.&lt;br /&gt;&lt;br /&gt;In MMOs people always say you vote on the game with your money, I'm voting for more Star Trek. It was and is just that good.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-1968641568980644038?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/1968641568980644038/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=1968641568980644038' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1968641568980644038'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/1968641568980644038'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/04/star-trek-premiere.html' title='Star Trek Premiere'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6939048341702866291</id><published>2009-04-23T22:12:00.002+01:00</published><updated>2009-04-23T22:15:27.787+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Events'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='Characters'/><title type='text'>Beyond the Stylish</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_n9j8FP8HEbA/SfDaJerNCPI/AAAAAAAAAEk/g2ScYh0uSUo/s1600-h/Vorri.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5327998215567247602" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 277px; CURSOR: hand; HEIGHT: 320px" alt="" src="http://1.bp.blogspot.com/_n9j8FP8HEbA/SfDaJerNCPI/AAAAAAAAAEk/g2ScYh0uSUo/s320/Vorri.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Well... my aim of getting the elite reward on Vorri was very ... straight forward. There was a warband in the area after I scouted the Depot. Quick undead smacking later and Vorri has his goggles. &lt;/div&gt;&lt;br /&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;10/12 for the goggles, but I'm still going to finish it all out because I'm all about the fluff.&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Still, doesn't he look good?&lt;/p&gt;&lt;p&gt;(Do all use engineer players use the same explosion in a a matress factory hairdo?)&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6939048341702866291?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6939048341702866291/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6939048341702866291' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6939048341702866291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6939048341702866291'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/04/beyond-stylish.html' title='Beyond the Stylish'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_n9j8FP8HEbA/SfDaJerNCPI/AAAAAAAAAEk/g2ScYh0uSUo/s72-c/Vorri.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-99125282884226587</id><published>2009-04-23T13:31:00.004+01:00</published><updated>2009-04-23T13:44:18.634+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Once more with ketchup</title><content type='html'>Yes I know, I know. I keep talking about food. Maybe lunch hasn't hit the stomach yet.&lt;br /&gt;&lt;br /&gt;Bit of a general question open to all.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;WoW has become the McDonalds of online gaming: Everyone loves it, I like it,&lt;br /&gt;too.-&gt; But which player can stand burgers over and over?And no, you do not&lt;br /&gt;need to be a "hardcore elite raiders" to get that feeling. By commenter &lt;a href="http://www.blogger.com/profile/14315739202508784897"&gt;Longasc&lt;/a&gt;&lt;/blockquote&gt;&lt;em&gt;Above quote taken from &lt;/em&gt;&lt;a href="http://tobolds.blogspot.com/2009/04/is-popular-enemy-of-good.html"&gt;&lt;em&gt;Tobolds Blog&lt;/em&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We are not discussing Wow in any way shape or form. This goes back to the sandwich metaphor (and eerily I did make a burger comment...) and shopping around. This also goes back to the idea of lifetime passes to games such as Lotro.&lt;br /&gt;&lt;br /&gt;So!&lt;br /&gt;&lt;br /&gt;Assuming that WoW is the McDonalds of Online gaming and other games represent other restaurants, how much more would you be willing to pay for a varied menu?&lt;br /&gt;&lt;br /&gt;WoW caters to millions, other games also have their own populations. In the end though a vast majority of our online games are made by the same crowd in some fashion.&lt;br /&gt;&lt;br /&gt;How much would you pay SOE or NCSoft or Turbine or Mythic or Blizzard or CCP or NetDevil or whomever to have access to several very different games at once? SOE already has the Station Pass, but how much more than our normal monthly fee would you pay for a super pass to let you easily play WAR and WoW and EVE and CoH for example?&lt;br /&gt;&lt;br /&gt;Instead of grabbing what they can for their own games, would it be profitable or even sensible for the various names in online games to share their subscriber bases? A Taco Bell sharing a roof with a KFC sort of deal.&lt;br /&gt;&lt;br /&gt;Would you buy a Blizzard/NCSoft/Mythic game pass for one month or a year of cross company gaming? If it was affordable, so called WoW tourism aside, how many of Blizzards 11 million would explore further, and how many more would leave other games to go stomp around in Azeroth?&lt;br /&gt;&lt;br /&gt;I'd consider it myself. The only limiting factor is time, I can only be in one game at a time unless I get silly... so many games, so many choices.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-99125282884226587?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://tobolds.blogspot.com/2009/04/is-popular-enemy-of-good.html' title='Once more with ketchup'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/99125282884226587/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=99125282884226587' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/99125282884226587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/99125282884226587'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/04/once-more-with-ketchup.html' title='Once more with ketchup'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-3585261563832001121</id><published>2009-04-23T12:45:00.002+01:00</published><updated>2009-04-23T12:49:02.611+01:00</updated><title type='text'>Livin la Vida Evento</title><content type='html'>&lt;span &gt;Quick Public Service Announcement&lt;br /&gt;It’s not always a good thing to be caught looking at blogs while in work, or even posting to your own. Still because I have such time to think in work, I often have some topics come up in the mind to blog about and they don’t survive the trip home. &lt;?xml:namespace prefix = o /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;However, I forgot blogger lets you email in your blogs so let’s try that this morning. See if we can’t get a pretty blog out. If not, I’ll repair it over lunch.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;So onto the meat of the matter (what is it with all the food comments lately?).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;Since October 2008 Warhammer has had 6 live events. Only three of them relate to actual holidays, two were for class releases and we’ve one going now to build up to a new zone with one more to come.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;Of the six, I got the elite rewards for three of them and am working on the fourth tonight. The two that I didn’t manage were Kegs End (so much grinding) and Night of Murder (iirc it ran into my time in &lt;?xml:namespace prefix = st1 /&gt;&lt;st1:country-region st="on"&gt;&lt;st1:place st="on"&gt;Italy&lt;/st1:place&gt;&lt;/st1:country-region&gt;). Even then I got some titles from the first, and some work done on the second on Leggit.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;Personally I am pretty pleased with the rate we’ve been getting these live events. They always spruce things up, but at the same time they often cause an unforeseen idiotic side effect. During Kegs End, you had to /boast and /toast a number of characters and classes on both sides. That was clever, kill a guy, boast over his corpse. The problem in execution was… dual targeting. If you’ve that last class you want to boast targeted, and you’ve yourself or anyone else on your side targeted (healing or whatever) you’ll emote at the friendly target. This is why so often for reasons best known to themselves, instead of gloating over my broken Rune Priest body, Black Orcs have a tendency to laugh at themselves, sometimes two or three times.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;So imagine a scenario where it’s already a bit crazy and someone is spamming an emote bind but has forgotten that whole target issue.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;Also in Bitter Rivals and Heavy Metal with the pie throwing. It is amusing to see an otherwise well behaved scenario team suddenly break and charge into the jaws of the enemy because “Oh yeah, I need to pie some guys”. Hey I am not complaining about that one though, in doing that very thing on Vorri (or Norri at the time) I not only pied a guy good and proper, I got one in return and the tiny amount of damage killed me. Cue title “Death by Pie”.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;The side effect I have seen on Phoenix Throne in Beyond the Sands is a massive sort of tier based blindness. The second day I played the even I went on Vorri my level 24 T3 Engineer. I have 8/12 tasks done. I have to finish the quests based in &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Altdorf&lt;/st1:place&gt;&lt;/st1:city&gt; and kill a Lich Priest. It was a good blast of back and forward battling, pushing Destro out of the depot, getting pushed back. Collecting crates and killing skeletons and being confused about the Beam of KillThisGuy from the heavens centered on me (I didn’t know where to drop the McGuffin). It was a good night and I had fun.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;Compare and contrast the night before on my 32 Rune Priest Orrekai in Tier 4. &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Thunder&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;Mountain&lt;/st1:placetype&gt;&lt;/st1:place&gt; is locked by Destruction. Destruction want the things and have the whole “we just won here so are hanging about” thing in their favour. What does Order apparently do? Engage in a stalemate back and forth battle just at the base of the Warcamp or gets picked off solo (as I did a few times, but hey I killed a 40 Magus who thought I would be a pushover). I went around the long way and managed to get two of the tasks done, but still need to visit the depot which accounts for many more of the tasks. What would I have done differently? Start Warbands (they had) and start in &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Kadrin&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;Valley&lt;/st1:placetype&gt;&lt;/st1:place&gt; (they hadn’t) and push properly. Fight Destruction as if it was a normal push on the city and kick them out of Kadrin, out of &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Thunder&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;Mountain&lt;/st1:placetype&gt;&lt;/st1:place&gt; and if possible, lock the zone. After that, well hey you’ve an army spoiling for a fight standing on a) the thing most of them need for this event and b) the one spot short of a Priest spawning guaranteed to draw attention and victims.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;Perhaps I will suggest it tonight. Quick tangent! Good on Phoenix Throne setting up channels to co-ordinate RvR. They have /chan tier1, tier2, tier3, tier4 and /chan organize for when there’s several warbands getting messy. I really should write a macro so I can button mash and autojoin the channels.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;Back to the Event. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;I plan to finish it out on Vorri tonight and if all goes well get cracking on Orrekai as well. It is a habit from when I only had the two characters and fortunately I’ve not returned to how I used to be in City of &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Heroes&lt;/st1:place&gt;&lt;/st1:city&gt;. Every event that I have finished, I have gotten to the Elite on Orrekai and Vorri. Redundant maybe (certainly in the case of Bitter Rivals where only Orrekai got the Axe Hewer kit and Vorri couldn’t select it). I want the goggles for Vorri as they just fit my image of him, having the Battlebrew Back Pack would just make it fantastic but sadly he doesn’t. I want them on Orrekai because well.. he’s my main.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;All in all I am having fun in Beyond the Sands and look forward to next months event. I wonder what little gap in peoples thinking it will introduce. How many times are you all going to run this one?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;To close though, a link. Enjoy!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span &gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span &gt;http://gaarawarrgabs.wordpress.com/2009/04/22/goggles-and-scarabs-and-tomb-kings-oh-my/&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-3585261563832001121?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/3585261563832001121/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=3585261563832001121' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3585261563832001121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/3585261563832001121'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/04/livin-la-vida-evento.html' title='Livin la Vida Evento'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-5942340819234564582</id><published>2009-04-23T09:34:00.002+01:00</published><updated>2009-04-23T09:37:59.986+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><title type='text'>Mythic Marketing Rewards</title><content type='html'>Unlike &lt;a href="http://nerfthecat.wordpress.com/2009/04/22/the-marketing-of-mythic/"&gt;Arbitrary&lt;/a&gt; I'm not actually going to say anything useful or constructive on the marketing machine of Mythic just yet.&lt;br /&gt;&lt;br /&gt;I will say two things.&lt;br /&gt;1) It is my current mission to hunt down the guy involved and get an interview.&lt;br /&gt;&lt;br /&gt;2) I cannot be more clear than this. I want a freakin sweet Griffon.&lt;br /&gt;&lt;br /&gt;So if anyone from Mythic stumbles across this, I have sent some emails but if you have an answer, please drop me a line.&lt;br /&gt;If anyone else stumbles across this and wants to be invite to Warhammer, drop me a comment or mail on my profile.&lt;br /&gt;&lt;br /&gt;Ardy's Platform '09. Freakin Sweet Griffons for All!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-5942340819234564582?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/5942340819234564582/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=5942340819234564582' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5942340819234564582'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/5942340819234564582'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/04/mythic-marketing-rewards.html' title='Mythic Marketing Rewards'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-4239471994175691098</id><published>2009-04-22T17:00:00.000+01:00</published><updated>2009-04-22T17:01:36.898+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Blogging'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Let's talk about Sandwiches.</title><content type='html'>My personal favourite sandwich is "THE Sandwich". It's tuna, eggs, ham, onion, cheese, dash of black pepper and cheese &amp;amp; onion crisps.&lt;br /&gt;Granted, I'll put almost any meal between bread. Ask Shannon.&lt;br /&gt;&lt;br /&gt;How does this relate to WAR? Well I am going to close my eyes and pretend it does. Actually the whole sandwich thing comes from a blog I remember reading once, may have been Ixobelles. The idea being that the sandwich shop that offers it all and has the freshest bread and fillings is the best.&lt;br /&gt;&lt;br /&gt;That and when I originally started writing this, I was waiting for lunchtime.&lt;br /&gt;&lt;br /&gt;Anyway back to the point at hand. PvE is your bread and butter, except I hate butter. PvP we'll call being the spicy/very flavourful fillings. Some like them, others not so much. Despite the original sandwich theory being that the shop that offers better sandwiches than the others is the shop you will always return to, I would like to offer the counter theory that we have not yet made the perfect sandwich.&lt;br /&gt;&lt;br /&gt;A sublime medley of tastes and textures, a mix of colours and sounds when you chew. No one has yet made such a sandwich that you can lean over the theoretical counter and say "hold the PvP" and have it remain delicious. Or even "Can I have a wrap instead of bread? Not feeling PvE".&lt;br /&gt;&lt;br /&gt;Right now several WAR/MMO bloggers are casting their eyes about and trying new treats. Some are in EVE, others CoH and probably a few in WoW. Vanguard, LOTRO and Champions Beta have all also been mentioned.&lt;br /&gt;If they come back to WAR, of course I'll be pleased, but I am not going to shove my choice of food down their throats. One day we'll get the game that has it all and spells the end of the MMO genre as we know it, one day we'll have the sort of game where hardcore casuals and casual pkers and seat of the pants market junkies can all co-exist without any trouble.&lt;br /&gt;&lt;br /&gt;Until then, I wish everyone the best on their travels round the worlds offered by MMOs, I hope they find something filling and enjoyable, I also hope I'll see them again around my way.&lt;br /&gt;&lt;br /&gt;In the end though, sometimes when you're in a sandwich shop... all you really want is a Chinese take away.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-4239471994175691098?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/4239471994175691098/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=4239471994175691098' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4239471994175691098'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/4239471994175691098'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/04/lets-talk-about-sandwiches.html' title='Let&apos;s talk about Sandwiches.'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-476161860753291738</id><published>2009-04-21T23:15:00.003+01:00</published><updated>2009-04-22T10:56:31.194+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ardy'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='Roleplay'/><category scheme='http://www.blogger.com/atom/ns#' term='CoH'/><category scheme='http://www.blogger.com/atom/ns#' term='Thoughts'/><category scheme='http://www.blogger.com/atom/ns#' term='Characters'/><title type='text'>Alting : Good or Bad?</title><content type='html'>&lt;a href="http://en.wikipedia.org/wiki/Alternate_character"&gt;Alts&lt;/a&gt; are commonplace in MMOs. Why else would you have more than one slot per server if people never played more than one character? Sooner or later everyone gets bored. Either they achieve what they set out to do, hit the level cap or some other reason. Sometimes it is as simple as needing a change of scenery and a change of pace.&lt;br /&gt;&lt;br /&gt;Personally in Warhammer I have four active alts that I've mentioned herabouts. All Dwarfs as is only proper. In City of Heroes, despite originally being very conservative and loyal to a handful of characters, I ended up filling my 17 server slots on Virtue.&lt;br /&gt;&lt;br /&gt;I personally, as mentioned in GirlIRLs meme, prefer to start out slow and only play support when I start a new game. It's how I learn the ropes, the community and if I like the game. Other folks like my good friend Seph love to try everything as soon as they can. Seph had in very short order, some 10 or 15 alts and may well have filled two servers. He wanted to sample the various classes and have them there to play later. That's his perogative.&lt;br /&gt;&lt;br /&gt;Now to the meat of the matter. Before the switch from Ostermark to Phoenix Throne my regular play group wasn't regular anymore. Some had left, others couldn't afford the time. C'est la vie. As a result I decided that I would shop around and find myself a nice Guild to try out. Grungi was with me though as when I settled on this course of action, Bitter Rivals had just finished and I hadn't even gotten Aardii past the first PQ in Ekrund when I saw the various guilds vying for new blood.&lt;br /&gt;I ended up joining a fantastic bunch called &lt;a href="http://www.blogger.com/www.the-sentinels.net"&gt;The Sentinels&lt;/a&gt; as well... they were in my PQ group and seemed like good chaps.&lt;br /&gt;&lt;br /&gt;Now a part of Sentinel policy is that they wanted to recruit not just your character, but you yourself. All of your characters on the server. At first, I was a little wary as well I had some in the Oathbearers Legacy, a friend group from CoH.&lt;br /&gt;Now though, all my Dwarfs are with them and I've one inactive character remaining in the Oathbearers. They all left so nyah.&lt;br /&gt;&lt;br /&gt;This means no matter what I play, when I play I am with them. Whichever alt I feel like being on, I've an active guild to be around. This is in part because when any of them decide they'd like to alt and play something else for a bit, their alts are also there. We're encouraged to be together and it works. Notes on the Guild Roster let you keep track of who is who easily and so far I've not met one bad apple.&lt;br /&gt;&lt;br /&gt;Now I don't know any of them personally, I've not yet formed the friendships I did in City of Heroes. In CoH, I'd happily join any group a friend wanted me to and I have come to think that this is a bad thing.&lt;br /&gt;When my account expired, it wasn't just me not being on the global channels. It was several supergroups losing one of their number. Had I been centralised like the Sentinels prefer, well then one group would have only lost one person. You can, except in cases of Dual boxing or that crazy 36 account WoW guy, only be in one place at a time. This causes trouble when you have 17 places to be instead of one or two.&lt;br /&gt;&lt;br /&gt;In the end it may all just be a cycle. I may end up filling Phoenix Throne and Vortex to the gills. I may end up have 20 different alts, but I wonder if I will have 20 different places, or by joining guilds like the Sentinels, will I only have one or two?&lt;br /&gt;Either way that time is still in the future of my Warhammer play, I've 40 to get to yet and Vorri has his eye on those Aviator Goggles from the live event. Tonight, you'll find me with the Sentinels, no matter who I happen to be.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-476161860753291738?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://en.wikipedia.org/wiki/Alternate_character' title='Alting : Good or Bad?'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/476161860753291738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=476161860753291738' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/476161860753291738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/476161860753291738'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/04/alting-good-or-bad.html' title='Alting : Good or Bad?'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21764140.post-6790536465717160687</id><published>2009-04-21T23:08:00.004+01:00</published><updated>2009-04-21T23:15:01.896+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Events'/><category scheme='http://www.blogger.com/atom/ns#' term='WAR'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='Age of Blogging'/><title type='text'>Dig, Drink, Kill</title><content type='html'>The Dwarf Way. Dig, Drink, Kill.&lt;br /&gt;&lt;br /&gt;There's plenty to dig up though and as an addition to the WCPI and because of something mentioned on Sentinels guild chat, I present to you the quick link fest to the brightest and best about the Land of the Dead, Beyond the Sands and the Live Expansion.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=756"&gt;Beyond the Sands from the Herald&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://tok.blogwarhammer.net/?p=958"&gt;The Tome Of Knowledge on the Tomb Kings pt1&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://tok.blogwarhammer.net/?p=1230"&gt;Pt2 from ToK, also what got the attention of Massively&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://girlirl.blogwarhammer.net/"&gt;GirlIRL considers the Live Event&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://whfb.lexicanum.com/wiki/Main_Page"&gt;When in doubt, Lexicanum&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Also ... in a WAR related note. Some personal pimpage. If anyone is going to Baltimore Games Day and can grab me a code, I will heart you. If anyone wants to join Warhammer and help me earn a bloody sweet Griffin, so much love. Otherwise, get back to readin ye buggers.&lt;/p&gt;&lt;p&gt;Dug up the links. Check. Drank. Check. Kill.... well the barman looks shifty...&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21764140-6790536465717160687?l=echoesofnonsense.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://tok.blogwarhammer.net/?p=1230' title='Dig, Drink, Kill'/><link rel='replies' type='application/atom+xml' href='http://echoesofnonsense.blogspot.com/feeds/6790536465717160687/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21764140&amp;postID=6790536465717160687' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6790536465717160687'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21764140/posts/default/6790536465717160687'/><link rel='alternate' type='text/html' href='http://echoesofnonsense.blogspot.com/2009/04/dig-drink-kill.html' title='Dig, Drink, Kill'/><author><name>Ardua</name><uri>http://www.blogger.com/profile/05159369032550744096</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://1.bp.blogspot.com/_n9j8FP8HEbA/SKQGSc9drhI/AAAAAAAAAA8/Kayky-9pFx0/s1600-R/65.jpg'/></author><thr:total>0</thr:total></entry></feed>
